Stream.h 5.5 KB

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  1. /*
  2. * Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved.
  3. *
  4. * Redistribution and use in source and binary forms, with or without
  5. * modification, are permitted provided that the following conditions
  6. * are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of NVIDIA CORPORATION nor the names of its
  13. * contributors may be used to endorse or promote products derived
  14. * from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  18. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
  19. * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
  20. * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
  21. * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
  22. * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
  23. * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
  24. * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  25. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  26. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  27. */
  28. /**
  29. * @file
  30. * <b>Libargus API: Stream API</b>
  31. *
  32. * @b Description: Defines stream related objects and interfaces.
  33. */
  34. #ifndef _ARGUS_STREAM_H
  35. #define _ARGUS_STREAM_H
  36. namespace Argus
  37. {
  38. /**
  39. * The general operation, buffer source, and interfaces supported by a stream
  40. * object are defined by its core StreamType. The only StreamType currently
  41. * supported is STREAM_TYPE_EGL (see EGLStream.h).
  42. */
  43. DEFINE_NAMED_UUID_CLASS(StreamType);
  44. /**
  45. * Object representing an output stream capable of receiving image frames from a capture.
  46. *
  47. * OutputStream objects are used as the destination for image frames output from
  48. * capture requests. The operation of a stream, the source for its buffers, and the
  49. * interfaces it supports depend on the StreamType of the stream.
  50. *
  51. * @defgroup ArgusOutputStream OutputStream
  52. * @ingroup ArgusObjects
  53. */
  54. class OutputStream : public InterfaceProvider, public Destructable
  55. {
  56. protected:
  57. ~OutputStream() {}
  58. };
  59. /**
  60. * Container for settings used to configure/create an OutputStream.
  61. *
  62. * The interfaces and configuration supported by these settings objects
  63. * depend on the StreamType that was provided during settings creation
  64. * (see ICaptureSession::createOutputStreamSettings).
  65. * These objects are passed to ICaptureSession::createOutputStream to create
  66. * OutputStream objects, after which they may be destroyed.
  67. *
  68. * @defgroup ArgusOutputStreamSettings OutputStreamSettings
  69. * @ingroup ArgusObjects
  70. */
  71. class OutputStreamSettings : public InterfaceProvider, public Destructable
  72. {
  73. protected:
  74. ~OutputStreamSettings() {}
  75. };
  76. /**
  77. * @class IOutputStreamSettings
  78. *
  79. * Interface that exposes the settings common to all OutputStream types.
  80. *
  81. * @ingroup ArgusOutputStreamSettings
  82. */
  83. DEFINE_UUID(InterfaceID, IID_OUTPUT_STREAM_SETTINGS, 52f2b830,3d52,11e6,bdf4,08,00,20,0c,9a,66);
  84. class IOutputStreamSettings : public Interface
  85. {
  86. public:
  87. static const InterfaceID& id() { return IID_OUTPUT_STREAM_SETTINGS; }
  88. /**
  89. * Set the camera device to use as the source for this stream.
  90. * Default value: First available device in the session.
  91. */
  92. virtual Status setCameraDevice(CameraDevice* device) = 0;
  93. virtual CameraDevice* getCameraDevice() const = 0;
  94. protected:
  95. ~IOutputStreamSettings() {}
  96. };
  97. /**
  98. * Object representing an input stream required for reprocessing stream using libargus.
  99. *
  100. * InputStream objects are used as the source stream for capture request.
  101. * The operation of a stream, the consumer of its buffers, and the
  102. * interfaces it supports is based on STREAM_TYPE_EGL.
  103. *
  104. * @defgroup ArgusInputStream InputStream
  105. * @ingroup ArgusObjects
  106. */
  107. class InputStream : public InterfaceProvider, public Destructable
  108. {
  109. protected:
  110. virtual ~InputStream() {}
  111. };
  112. /**
  113. * Container for settings used to configure/create an InputStream.
  114. *
  115. * The interfaces and configuration supported by these settings objects
  116. * is based on STREAM_TYPE_EGL that was provided during settings creation
  117. * (see ICaptureSession::createInputStreamSettings).
  118. * These objects are passed to ICaptureSession::createInputStream to create
  119. * InputStream objects, after which they may be destroyed.
  120. *
  121. * @defgroup ArgusInputStreamSettings InputStreamSettings
  122. * @ingroup ArgusObjects
  123. */
  124. class InputStreamSettings : public InterfaceProvider, public Destructable
  125. {
  126. protected:
  127. virtual ~InputStreamSettings() {};
  128. };
  129. /**
  130. * @class IInputStreamSettings
  131. *
  132. * Interface that exposes the settings common to all InputStream types.
  133. *
  134. * @ingroup ArgusInputStreamSettings
  135. */
  136. DEFINE_UUID(InterfaceID, IID_INPUT_STREAM_SETTINGS, 9609cd10,804b,11ec,bf44,08,00,20,0c,9a,66);
  137. class IInputStreamSettings : public Interface
  138. {
  139. public:
  140. static const InterfaceID& id() { return IID_INPUT_STREAM_SETTINGS; }
  141. /**
  142. * Set the camera device to use this stream.
  143. * Default value: First available device in the session.
  144. */
  145. virtual Status setCameraDevice(CameraDevice* device) = 0;
  146. virtual CameraDevice* getCameraDevice() const = 0;
  147. protected:
  148. ~IInputStreamSettings() {}
  149. };
  150. } // namespace Argus
  151. #endif // _ARGUS_STREAM_H