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- #ifndef PC_MEDIA_PROTOCOL_NAMES_H_
- #define PC_MEDIA_PROTOCOL_NAMES_H_
- #include <string>
- namespace cricket {
- extern const char kMediaProtocolRtpPrefix[];
- extern const char kMediaProtocolSctp[];
- extern const char kMediaProtocolDtlsSctp[];
- extern const char kMediaProtocolUdpDtlsSctp[];
- extern const char kMediaProtocolTcpDtlsSctp[];
- bool IsDtlsSctp(const std::string& protocol);
- bool IsPlainSctp(const std::string& protocol);
- bool IsRtpProtocol(const std::string& protocol);
- bool IsSctpProtocol(const std::string& protocol);
- }
- #endif
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