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- #ifndef BASE_SYNCHRONIZATION_WAITABLE_EVENT_H_
- #define BASE_SYNCHRONIZATION_WAITABLE_EVENT_H_
- #include <stddef.h>
- #include "base/base_export.h"
- #include "base/macros.h"
- #include "build/build_config.h"
- #if defined(OS_WIN)
- #include "base/win/scoped_handle.h"
- #elif defined(OS_APPLE)
- #include <mach/mach.h>
- #include <list>
- #include <memory>
- #include "base/callback_forward.h"
- #include "base/mac/scoped_mach_port.h"
- #include "base/memory/ref_counted.h"
- #include "base/synchronization/lock.h"
- #elif defined(OS_POSIX) || defined(OS_FUCHSIA)
- #include <list>
- #include <utility>
- #include "base/memory/ref_counted.h"
- #include "base/synchronization/lock.h"
- #endif
- namespace base {
- class TimeDelta;
- class BASE_EXPORT WaitableEvent {
- public:
-
-
-
- enum class ResetPolicy { MANUAL, AUTOMATIC };
-
-
- enum class InitialState { SIGNALED, NOT_SIGNALED };
-
-
- WaitableEvent(ResetPolicy reset_policy = ResetPolicy::MANUAL,
- InitialState initial_state = InitialState::NOT_SIGNALED);
- #if defined(OS_WIN)
-
-
-
- explicit WaitableEvent(win::ScopedHandle event_handle);
- #endif
- ~WaitableEvent();
-
- void Reset();
-
-
- void Signal();
-
-
- bool IsSignaled();
-
-
-
-
-
-
-
-
- void Wait();
-
-
-
-
-
-
- bool TimedWait(const TimeDelta& wait_delta);
- #if defined(OS_WIN)
- HANDLE handle() const { return handle_.Get(); }
- #endif
-
-
-
-
-
-
- void declare_only_used_while_idle() { waiting_is_blocking_ = false; }
-
-
-
-
-
-
-
-
-
-
-
-
- static size_t WaitMany(WaitableEvent** waitables, size_t count);
-
-
-
-
- class Waiter {
- public:
-
-
-
-
-
-
-
-
-
-
-
-
-
- virtual bool Fire(WaitableEvent* signaling_event) = 0;
-
-
-
-
- virtual bool Compare(void* tag) = 0;
- protected:
- virtual ~Waiter() = default;
- };
- private:
- friend class WaitableEventWatcher;
- #if defined(OS_WIN)
- win::ScopedHandle handle_;
- #elif defined(OS_APPLE)
-
-
-
-
-
-
-
-
- static bool UseSlowWatchList(ResetPolicy policy);
-
-
-
-
- static bool PeekPort(mach_port_t port, bool dequeue);
-
-
-
-
-
-
- class ReceiveRight : public RefCountedThreadSafe<ReceiveRight> {
- public:
- ReceiveRight(mach_port_t name, bool create_slow_watch_list);
- mach_port_t Name() const { return right_.get(); }
-
-
- struct WatchList {
- WatchList();
- ~WatchList();
-
-
-
- Lock lock;
- std::list<OnceClosure> list;
- };
- WatchList* SlowWatchList() const { return slow_watch_list_.get(); }
- private:
- friend class RefCountedThreadSafe<ReceiveRight>;
- ~ReceiveRight();
- mac::ScopedMachReceiveRight right_;
-
-
- std::unique_ptr<WatchList> slow_watch_list_;
- DISALLOW_COPY_AND_ASSIGN(ReceiveRight);
- };
- const ResetPolicy policy_;
-
- scoped_refptr<ReceiveRight> receive_right_;
-
-
-
- mac::ScopedMachSendRight send_right_;
- #elif defined(OS_POSIX) || defined(OS_FUCHSIA)
-
-
-
-
-
-
-
-
-
-
- struct WaitableEventKernel :
- public RefCountedThreadSafe<WaitableEventKernel> {
- public:
- WaitableEventKernel(ResetPolicy reset_policy, InitialState initial_state);
- bool Dequeue(Waiter* waiter, void* tag);
- base::Lock lock_;
- const bool manual_reset_;
- bool signaled_;
- std::list<Waiter*> waiters_;
- private:
- friend class RefCountedThreadSafe<WaitableEventKernel>;
- ~WaitableEventKernel();
- };
- typedef std::pair<WaitableEvent*, size_t> WaiterAndIndex;
-
-
-
-
-
- static size_t EnqueueMany(WaiterAndIndex* waitables,
- size_t count, Waiter* waiter);
- bool SignalAll();
- bool SignalOne();
- void Enqueue(Waiter* waiter);
- scoped_refptr<WaitableEventKernel> kernel_;
- #endif
-
-
- bool waiting_is_blocking_ = true;
- DISALLOW_COPY_AND_ASSIGN(WaitableEvent);
- };
- }
- #endif
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