/* * Copyright (c) 2016-2023, NVIDIA CORPORATION. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of NVIDIA CORPORATION nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef _EGLSTREAM_FRAME_H #define _EGLSTREAM_FRAME_H namespace EGLStream { class Image; /** * Frame objects are acquired and returned by a FrameConsumer, and correspond * to frames that have been written to the stream. Frames contain metadata * corresponsing to the stream frame as well as the Image data of the frame. * Destroying a Frame will return its image buffers back to the stream for reuse. */ class Frame : public Argus::InterfaceProvider, public Argus::Destructable { protected: ~Frame() {} }; /** * @class IFrame * * Interface that provides core access to a Frame. */ DEFINE_UUID(Argus::InterfaceID, IID_FRAME, 546F4520,87EF,11E5,A837,08,00,20,0C,9A,66); class IFrame : public Argus::Interface { public: static const Argus::InterfaceID& id() { return IID_FRAME; } /** * Returns the frame number. */ virtual uint64_t getNumber() const = 0; /** * Returns the timestamp of the frame, in nanoseconds. */ virtual uint64_t getTime() const = 0; /** * Returns the Image contained in the Frame. The returned Image object is * owned by the Frame and is valid as long as the Frame is valid. (that is, while * the Frame is acquired). */ virtual Image* getImage() = 0; /** * Release the frame and Image contained in the frame. */ virtual void releaseFrame() = 0; protected: ~IFrame() {} }; } // namespace EGLStream #endif // _EGLSTREAM_FRAME_H