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- /*
- * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
- #ifndef MEDIA_BASE_AUDIO_SOURCE_H_
- #define MEDIA_BASE_AUDIO_SOURCE_H_
- #include <cstddef>
- #include "absl/types/optional.h"
- namespace cricket {
- // Abstract interface for providing the audio data.
- // TODO(deadbeef): Rename this to AudioSourceInterface, and rename
- // webrtc::AudioSourceInterface to AudioTrackSourceInterface.
- class AudioSource {
- public:
- class Sink {
- public:
- // Callback to receive data from the AudioSource.
- virtual void OnData(
- const void* audio_data,
- int bits_per_sample,
- int sample_rate,
- size_t number_of_channels,
- size_t number_of_frames,
- absl::optional<int64_t> absolute_capture_timestamp_ms) = 0;
- // Called when the AudioSource is going away.
- virtual void OnClose() = 0;
- protected:
- virtual ~Sink() {}
- };
- // Sets a sink to the AudioSource. There can be only one sink connected
- // to the source at a time.
- virtual void SetSink(Sink* sink) = 0;
- protected:
- virtual ~AudioSource() {}
- };
- } // namespace cricket
- #endif // MEDIA_BASE_AUDIO_SOURCE_H_
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