| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238 | // Copyright 2011 The Chromium Authors. All rights reserved.// Use of this source code is governed by a BSD-style license that can be// found in the LICENSE file.#ifndef BASE_PROCESS_PROCESS_H_#define BASE_PROCESS_PROCESS_H_#include "base/base_export.h"#include "base/macros.h"#include "base/process/process_handle.h"#include "base/time/time.h"#include "build/build_config.h"#include "build/chromeos_buildflags.h"#if defined(OS_WIN)#include "base/win/scoped_handle.h"#endif#if defined(OS_FUCHSIA)#include <lib/zx/process.h>#endif#if defined(OS_APPLE)#include "base/feature_list.h"#include "base/process/port_provider_mac.h"#endifnamespace base {#if defined(OS_APPLE)extern const Feature kMacAllowBackgroundingProcesses;#endif// Provides a move-only encapsulation of a process.//// This object is not tied to the lifetime of the underlying process: the// process may be killed and this object may still around, and it will still// claim to be valid. The actual behavior in that case is OS dependent like so://// Windows: The underlying ProcessHandle will be valid after the process dies// and can be used to gather some information about that process, but most// methods will obviously fail.//// POSIX: The underlying ProcessHandle is not guaranteed to remain valid after// the process dies, and it may be reused by the system, which means that it may// end up pointing to the wrong process.class BASE_EXPORT Process { public:  // On Windows, this takes ownership of |handle|. On POSIX, this does not take  // ownership of |handle|.  explicit Process(ProcessHandle handle = kNullProcessHandle);  Process(Process&& other);  // The destructor does not terminate the process.  ~Process();  Process& operator=(Process&& other);  // Returns an object for the current process.  static Process Current();  // Returns a Process for the given |pid|.  static Process Open(ProcessId pid);  // Returns a Process for the given |pid|. On Windows the handle is opened  // with more access rights and must only be used by trusted code (can read the  // address space and duplicate handles).  static Process OpenWithExtraPrivileges(ProcessId pid);#if defined(OS_WIN)  // Returns a Process for the given |pid|, using some |desired_access|.  // See ::OpenProcess documentation for valid |desired_access|.  static Process OpenWithAccess(ProcessId pid, DWORD desired_access);#endif  // Creates an object from a |handle| owned by someone else.  // Don't use this for new code. It is only intended to ease the migration to  // a strict ownership model.  // TODO(rvargas) crbug.com/417532: Remove this code.  static Process DeprecatedGetProcessFromHandle(ProcessHandle handle);  // Returns true if processes can be backgrounded.  static bool CanBackgroundProcesses();  // Terminates the current process immediately with |exit_code|.  [[noreturn]] static void TerminateCurrentProcessImmediately(int exit_code);  // Returns true if this objects represents a valid process.  bool IsValid() const;  // Returns a handle for this process. There is no guarantee about when that  // handle becomes invalid because this object retains ownership.  ProcessHandle Handle() const;  // Returns a second object that represents this process.  Process Duplicate() const;  // Get the PID for this process.  ProcessId Pid() const;  // Get the creation time for this process. Since the Pid can be reused after a  // process dies, it is useful to use both the Pid and the creation time to  // uniquely identify a process.  //  // On Android, works only if |this| is the current process, as security  // features prevent an application from getting data about other processes,  // even if they belong to us. Otherwise, returns Time().  Time CreationTime() const;  // Returns true if this process is the current process.  bool is_current() const;  // Close the process handle. This will not terminate the process.  void Close();  // Returns true if this process is still running. This is only safe on Windows  // (and maybe Fuchsia?), because the ProcessHandle will keep the zombie  // process information available until itself has been released. But on Posix,  // the OS may reuse the ProcessId.#if defined(OS_WIN)  bool IsRunning() const {    return !WaitForExitWithTimeout(base::TimeDelta(), nullptr);  }#endif  // Terminates the process with extreme prejudice. The given |exit_code| will  // be the exit code of the process. If |wait| is true, this method will wait  // for up to one minute for the process to actually terminate.  // Returns true if the process terminates within the allowed time.  // NOTE: On POSIX |exit_code| is ignored.  bool Terminate(int exit_code, bool wait) const;#if defined(OS_WIN)  enum class WaitExitStatus {    PROCESS_EXITED,    STOP_EVENT_SIGNALED,    FAILED,  };  // Waits for the process to exit, or the specified |stop_event_handle| to be  // set. Returns value indicating which event was set. The given |exit_code|  // will be the exit code of the process.  WaitExitStatus WaitForExitOrEvent(      const base::win::ScopedHandle& stop_event_handle,      int* exit_code) const;#endif  // OS_WIN  // Waits for the process to exit. Returns true on success.  // On POSIX, if the process has been signaled then |exit_code| is set to -1.  // On Linux this must be a child process, however on Mac and Windows it can be  // any process.  // NOTE: |exit_code| is optional, nullptr can be passed if the exit code is  // not required.  bool WaitForExit(int* exit_code) const;  // Same as WaitForExit() but only waits for up to |timeout|.  // NOTE: |exit_code| is optional, nullptr can be passed if the exit code  // is not required.  bool WaitForExitWithTimeout(TimeDelta timeout, int* exit_code) const;  // Indicates that the process has exited with the specified |exit_code|.  // This should be called if process exit is observed outside of this class.  // (i.e. Not because Terminate or WaitForExit, above, was called.)  // Note that nothing prevents this being called multiple times for a dead  // process though that should be avoided.  void Exited(int exit_code) const;#if defined(OS_APPLE)  // The Mac needs a Mach port in order to manipulate a process's priority,  // and there's no good way to get that from base given the pid. These Mac  // variants of the IsProcessBackgrounded and SetProcessBackgrounded API take  // a port provider for this reason. See crbug.com/460102  //  // A process is backgrounded when its task priority is  // |TASK_BACKGROUND_APPLICATION|.  //  // Returns true if the port_provider can locate a task port for the process  // and it is backgrounded. If port_provider is null, returns false.  bool IsProcessBackgrounded(PortProvider* port_provider) const;  // Set the process as backgrounded. If value is  // true, the priority of the associated task will be set to  // TASK_BACKGROUND_APPLICATION. If value is false, the  // priority of the process will be set to TASK_FOREGROUND_APPLICATION.  //  // Returns true if the priority was changed, false otherwise. If  // |port_provider| is null, this is a no-op and it returns false.  bool SetProcessBackgrounded(PortProvider* port_provider, bool value);#else  // A process is backgrounded when it's priority is lower than normal.  // Return true if this process is backgrounded, false otherwise.  bool IsProcessBackgrounded() const;  // Set a process as backgrounded. If value is true, the priority of the  // process will be lowered. If value is false, the priority of the process  // will be made "normal" - equivalent to default process priority.  // Returns true if the priority was changed, false otherwise.  bool SetProcessBackgrounded(bool value);#endif  // defined(OS_APPLE)  // Returns an integer representing the priority of a process. The meaning  // of this value is OS dependent.  int GetPriority() const;#if defined(OS_CHROMEOS)  // Get the PID in its PID namespace.  // If the process is not in a PID namespace or /proc/<pid>/status does not  // report NSpid, kNullProcessId is returned.  ProcessId GetPidInNamespace() const;#endif private:#if defined(OS_WIN)  win::ScopedHandle process_;#elif defined(OS_FUCHSIA)  zx::process process_;#else  ProcessHandle process_;#endif#if defined(OS_WIN) || defined(OS_FUCHSIA)  bool is_current_process_;#endif  DISALLOW_COPY_AND_ASSIGN(Process);};#if defined(OS_CHROMEOS) || BUILDFLAG(IS_LACROS)// Exposed for testing.// Given the contents of the /proc/<pid>/cgroup file, determine whether the// process is backgrounded or not.BASE_EXPORT bool IsProcessBackgroundedCGroup(    const StringPiece& cgroup_contents);#endif  // defined(OS_CHROMEOS) || BUILDFLAG(IS_LACROS)}  // namespace base#endif  // BASE_PROCESS_PROCESS_H_
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