LaneChangeRelation.msg 486 B

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  1. # This represents lanes that are next to each other.
  2. # This relation object is only made if the lane change is available.
  3. # BlinkerType
  4. uint8 None = 0
  5. uint8 Left = 1
  6. uint8 Right = 2
  7. # Id of refering lane
  8. int32 lane_id
  9. # Id of lane that is next to the refering lane.
  10. int32 next_lane_id
  11. # Represents blinker that must be lit when doing this lane change.
  12. # value of "blinker" must be one of "Blinker Type"
  13. # e.g. if next_lane_id is left of lane_id, then blinker = LEFT
  14. int32 blinker