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- /*
- * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
- #ifndef TEST_WIN_D3D_RENDERER_H_
- #define TEST_WIN_D3D_RENDERER_H_
- #include <Windows.h>
- #include <d3d9.h>
- #pragma comment(lib, "d3d9.lib") // located in DirectX SDK
- #include "api/scoped_refptr.h"
- #include "test/video_renderer.h"
- namespace webrtc {
- namespace test {
- class D3dRenderer : public VideoRenderer {
- public:
- static D3dRenderer* Create(const char* window_title,
- size_t width,
- size_t height);
- virtual ~D3dRenderer();
- void OnFrame(const webrtc::VideoFrame& frame) override;
- private:
- D3dRenderer(size_t width, size_t height);
- static LRESULT WINAPI WindowProc(HWND hwnd,
- UINT msg,
- WPARAM wparam,
- LPARAM lparam);
- bool Init(const char* window_title);
- void Resize(size_t width, size_t height);
- void Destroy();
- size_t width_, height_;
- HWND hwnd_;
- rtc::scoped_refptr<IDirect3D9> d3d_;
- rtc::scoped_refptr<IDirect3DDevice9> d3d_device_;
- rtc::scoped_refptr<IDirect3DTexture9> texture_;
- rtc::scoped_refptr<IDirect3DVertexBuffer9> vertex_buffer_;
- };
- } // namespace test
- } // namespace webrtc
- #endif // TEST_WIN_D3D_RENDERER_H_
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