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- /*
- * Copyright 2004 The WebRTC Project Authors. All rights reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
- #ifndef P2P_BASE_PORT_H_
- #define P2P_BASE_PORT_H_
- #include <map>
- #include <memory>
- #include <set>
- #include <string>
- #include <utility>
- #include <vector>
- #include "absl/types/optional.h"
- #include "api/candidate.h"
- #include "api/packet_socket_factory.h"
- #include "api/rtc_error.h"
- #include "api/transport/stun.h"
- #include "logging/rtc_event_log/events/rtc_event_ice_candidate_pair.h"
- #include "logging/rtc_event_log/events/rtc_event_ice_candidate_pair_config.h"
- #include "logging/rtc_event_log/ice_logger.h"
- #include "p2p/base/candidate_pair_interface.h"
- #include "p2p/base/connection.h"
- #include "p2p/base/connection_info.h"
- #include "p2p/base/p2p_constants.h"
- #include "p2p/base/port_interface.h"
- #include "p2p/base/stun_request.h"
- #include "rtc_base/async_packet_socket.h"
- #include "rtc_base/checks.h"
- #include "rtc_base/net_helper.h"
- #include "rtc_base/network.h"
- #include "rtc_base/proxy_info.h"
- #include "rtc_base/rate_tracker.h"
- #include "rtc_base/socket_address.h"
- #include "rtc_base/system/rtc_export.h"
- #include "rtc_base/third_party/sigslot/sigslot.h"
- #include "rtc_base/thread.h"
- #include "rtc_base/weak_ptr.h"
- namespace cricket {
- RTC_EXPORT extern const char LOCAL_PORT_TYPE[];
- RTC_EXPORT extern const char STUN_PORT_TYPE[];
- RTC_EXPORT extern const char PRFLX_PORT_TYPE[];
- RTC_EXPORT extern const char RELAY_PORT_TYPE[];
- // RFC 6544, TCP candidate encoding rules.
- extern const int DISCARD_PORT;
- extern const char TCPTYPE_ACTIVE_STR[];
- extern const char TCPTYPE_PASSIVE_STR[];
- extern const char TCPTYPE_SIMOPEN_STR[];
- enum IcePriorityValue {
- ICE_TYPE_PREFERENCE_RELAY_TLS = 0,
- ICE_TYPE_PREFERENCE_RELAY_TCP = 1,
- ICE_TYPE_PREFERENCE_RELAY_UDP = 2,
- ICE_TYPE_PREFERENCE_PRFLX_TCP = 80,
- ICE_TYPE_PREFERENCE_HOST_TCP = 90,
- ICE_TYPE_PREFERENCE_SRFLX = 100,
- ICE_TYPE_PREFERENCE_PRFLX = 110,
- ICE_TYPE_PREFERENCE_HOST = 126
- };
- enum class MdnsNameRegistrationStatus {
- // IP concealment with mDNS is not enabled or the name registration process is
- // not started yet.
- kNotStarted,
- // A request to create and register an mDNS name for a local IP address of a
- // host candidate is sent to the mDNS responder.
- kInProgress,
- // The name registration is complete and the created name is returned by the
- // mDNS responder.
- kCompleted,
- };
- // Stats that we can return about the port of a STUN candidate.
- class StunStats {
- public:
- StunStats() = default;
- StunStats(const StunStats&) = default;
- ~StunStats() = default;
- StunStats& operator=(const StunStats& other) = default;
- int stun_binding_requests_sent = 0;
- int stun_binding_responses_received = 0;
- double stun_binding_rtt_ms_total = 0;
- double stun_binding_rtt_ms_squared_total = 0;
- };
- // Stats that we can return about a candidate.
- class CandidateStats {
- public:
- CandidateStats();
- explicit CandidateStats(Candidate candidate);
- CandidateStats(const CandidateStats&);
- ~CandidateStats();
- Candidate candidate;
- // STUN port stats if this candidate is a STUN candidate.
- absl::optional<StunStats> stun_stats;
- };
- typedef std::vector<CandidateStats> CandidateStatsList;
- const char* ProtoToString(ProtocolType proto);
- bool StringToProto(const char* value, ProtocolType* proto);
- struct ProtocolAddress {
- rtc::SocketAddress address;
- ProtocolType proto;
- ProtocolAddress(const rtc::SocketAddress& a, ProtocolType p)
- : address(a), proto(p) {}
- bool operator==(const ProtocolAddress& o) const {
- return address == o.address && proto == o.proto;
- }
- bool operator!=(const ProtocolAddress& o) const { return !(*this == o); }
- };
- struct IceCandidateErrorEvent {
- IceCandidateErrorEvent() = default;
- IceCandidateErrorEvent(std::string address,
- int port,
- std::string url,
- int error_code,
- std::string error_text)
- : address(std::move(address)),
- port(port),
- url(std::move(url)),
- error_code(error_code),
- error_text(std::move(error_text)) {}
- std::string address;
- int port = 0;
- std::string url;
- int error_code = 0;
- std::string error_text;
- };
- struct CandidatePairChangeEvent {
- CandidatePair selected_candidate_pair;
- int64_t last_data_received_ms;
- std::string reason;
- // How long do we estimate that we've been disconnected.
- int64_t estimated_disconnected_time_ms;
- };
- typedef std::set<rtc::SocketAddress> ServerAddresses;
- // Represents a local communication mechanism that can be used to create
- // connections to similar mechanisms of the other client. Subclasses of this
- // one add support for specific mechanisms like local UDP ports.
- class Port : public PortInterface,
- public rtc::MessageHandlerAutoCleanup,
- public sigslot::has_slots<> {
- public:
- // INIT: The state when a port is just created.
- // KEEP_ALIVE_UNTIL_PRUNED: A port should not be destroyed even if no
- // connection is using it.
- // PRUNED: It will be destroyed if no connection is using it for a period of
- // 30 seconds.
- enum class State { INIT, KEEP_ALIVE_UNTIL_PRUNED, PRUNED };
- Port(rtc::Thread* thread,
- const std::string& type,
- rtc::PacketSocketFactory* factory,
- rtc::Network* network,
- const std::string& username_fragment,
- const std::string& password);
- Port(rtc::Thread* thread,
- const std::string& type,
- rtc::PacketSocketFactory* factory,
- rtc::Network* network,
- uint16_t min_port,
- uint16_t max_port,
- const std::string& username_fragment,
- const std::string& password);
- ~Port() override;
- // Note that the port type does NOT uniquely identify different subclasses of
- // Port. Use the 2-tuple of the port type AND the protocol (GetProtocol()) to
- // uniquely identify subclasses. Whenever a new subclass of Port introduces a
- // conflit in the value of the 2-tuple, make sure that the implementation that
- // relies on this 2-tuple for RTTI is properly changed.
- const std::string& Type() const override;
- rtc::Network* Network() const override;
- // Methods to set/get ICE role and tiebreaker values.
- IceRole GetIceRole() const override;
- void SetIceRole(IceRole role) override;
- void SetIceTiebreaker(uint64_t tiebreaker) override;
- uint64_t IceTiebreaker() const override;
- bool SharedSocket() const override;
- void ResetSharedSocket() { shared_socket_ = false; }
- // Should not destroy the port even if no connection is using it. Called when
- // a port is ready to use.
- void KeepAliveUntilPruned();
- // Allows a port to be destroyed if no connection is using it.
- void Prune();
- // The thread on which this port performs its I/O.
- rtc::Thread* thread() { return thread_; }
- // The factory used to create the sockets of this port.
- rtc::PacketSocketFactory* socket_factory() const { return factory_; }
- void set_socket_factory(rtc::PacketSocketFactory* factory) {
- factory_ = factory;
- }
- // For debugging purposes.
- const std::string& content_name() const { return content_name_; }
- void set_content_name(const std::string& content_name) {
- content_name_ = content_name;
- }
- int component() const { return component_; }
- void set_component(int component) { component_ = component; }
- bool send_retransmit_count_attribute() const {
- return send_retransmit_count_attribute_;
- }
- void set_send_retransmit_count_attribute(bool enable) {
- send_retransmit_count_attribute_ = enable;
- }
- // Identifies the generation that this port was created in.
- uint32_t generation() const { return generation_; }
- void set_generation(uint32_t generation) { generation_ = generation; }
- const std::string username_fragment() const;
- const std::string& password() const { return password_; }
- // May be called when this port was initially created by a pooled
- // PortAllocatorSession, and is now being assigned to an ICE transport.
- // Updates the information for candidates as well.
- void SetIceParameters(int component,
- const std::string& username_fragment,
- const std::string& password);
- // Fired when candidates are discovered by the port. When all candidates
- // are discovered that belong to port SignalAddressReady is fired.
- sigslot::signal2<Port*, const Candidate&> SignalCandidateReady;
- // Provides all of the above information in one handy object.
- const std::vector<Candidate>& Candidates() const override;
- // Fired when candidate discovery failed using certain server.
- sigslot::signal2<Port*, const IceCandidateErrorEvent&> SignalCandidateError;
- // SignalPortComplete is sent when port completes the task of candidates
- // allocation.
- sigslot::signal1<Port*> SignalPortComplete;
- // This signal sent when port fails to allocate candidates and this port
- // can't be used in establishing the connections. When port is in shared mode
- // and port fails to allocate one of the candidates, port shouldn't send
- // this signal as other candidates might be usefull in establishing the
- // connection.
- sigslot::signal1<Port*> SignalPortError;
- // Returns a map containing all of the connections of this port, keyed by the
- // remote address.
- typedef std::map<rtc::SocketAddress, Connection*> AddressMap;
- const AddressMap& connections() { return connections_; }
- // Returns the connection to the given address or NULL if none exists.
- Connection* GetConnection(const rtc::SocketAddress& remote_addr) override;
- // Called each time a connection is created.
- sigslot::signal2<Port*, Connection*> SignalConnectionCreated;
- // In a shared socket mode each port which shares the socket will decide
- // to accept the packet based on the |remote_addr|. Currently only UDP
- // port implemented this method.
- // TODO(mallinath) - Make it pure virtual.
- virtual bool HandleIncomingPacket(rtc::AsyncPacketSocket* socket,
- const char* data,
- size_t size,
- const rtc::SocketAddress& remote_addr,
- int64_t packet_time_us);
- // Shall the port handle packet from this |remote_addr|.
- // This method is overridden by TurnPort.
- virtual bool CanHandleIncomingPacketsFrom(
- const rtc::SocketAddress& remote_addr) const;
- // Sends a response error to the given request.
- void SendBindingErrorResponse(StunMessage* request,
- const rtc::SocketAddress& addr,
- int error_code,
- const std::string& reason) override;
- void SendUnknownAttributesErrorResponse(
- StunMessage* request,
- const rtc::SocketAddress& addr,
- const std::vector<uint16_t>& unknown_types);
- void set_proxy(const std::string& user_agent, const rtc::ProxyInfo& proxy) {
- user_agent_ = user_agent;
- proxy_ = proxy;
- }
- const std::string& user_agent() { return user_agent_; }
- const rtc::ProxyInfo& proxy() { return proxy_; }
- void EnablePortPackets() override;
- // Called if the port has no connections and is no longer useful.
- void Destroy();
- void OnMessage(rtc::Message* pmsg) override;
- // Debugging description of this port
- std::string ToString() const override;
- uint16_t min_port() { return min_port_; }
- uint16_t max_port() { return max_port_; }
- // Timeout shortening function to speed up unit tests.
- void set_timeout_delay(int delay) { timeout_delay_ = delay; }
- // This method will return local and remote username fragements from the
- // stun username attribute if present.
- bool ParseStunUsername(const StunMessage* stun_msg,
- std::string* local_username,
- std::string* remote_username) const;
- void CreateStunUsername(const std::string& remote_username,
- std::string* stun_username_attr_str) const;
- bool MaybeIceRoleConflict(const rtc::SocketAddress& addr,
- IceMessage* stun_msg,
- const std::string& remote_ufrag);
- // Called when a packet has been sent to the socket.
- // This is made pure virtual to notify subclasses of Port that they MUST
- // listen to AsyncPacketSocket::SignalSentPacket and then call
- // PortInterface::OnSentPacket.
- virtual void OnSentPacket(rtc::AsyncPacketSocket* socket,
- const rtc::SentPacket& sent_packet) = 0;
- // Called when the socket is currently able to send.
- void OnReadyToSend();
- // Called when the Connection discovers a local peer reflexive candidate.
- // Returns the index of the new local candidate.
- size_t AddPrflxCandidate(const Candidate& local);
- int16_t network_cost() const { return network_cost_; }
- void GetStunStats(absl::optional<StunStats>* stats) override {}
- // Foundation: An arbitrary string that is the same for two candidates
- // that have the same type, base IP address, protocol (UDP, TCP,
- // etc.), and STUN or TURN server. If any of these are different,
- // then the foundation will be different. Two candidate pairs with
- // the same foundation pairs are likely to have similar network
- // characteristics. Foundations are used in the frozen algorithm.
- static std::string ComputeFoundation(const std::string& type,
- const std::string& protocol,
- const std::string& relay_protocol,
- const rtc::SocketAddress& base_address);
- protected:
- enum { MSG_DESTROY_IF_DEAD = 0, MSG_FIRST_AVAILABLE };
- virtual void UpdateNetworkCost();
- void set_type(const std::string& type) { type_ = type; }
- void AddAddress(const rtc::SocketAddress& address,
- const rtc::SocketAddress& base_address,
- const rtc::SocketAddress& related_address,
- const std::string& protocol,
- const std::string& relay_protocol,
- const std::string& tcptype,
- const std::string& type,
- uint32_t type_preference,
- uint32_t relay_preference,
- const std::string& url,
- bool is_final);
- void FinishAddingAddress(const Candidate& c, bool is_final);
- virtual void PostAddAddress(bool is_final);
- // Adds the given connection to the map keyed by the remote candidate address.
- // If an existing connection has the same address, the existing one will be
- // replaced and destroyed.
- void AddOrReplaceConnection(Connection* conn);
- // Called when a packet is received from an unknown address that is not
- // currently a connection. If this is an authenticated STUN binding request,
- // then we will signal the client.
- void OnReadPacket(const char* data,
- size_t size,
- const rtc::SocketAddress& addr,
- ProtocolType proto);
- // If the given data comprises a complete and correct STUN message then the
- // return value is true, otherwise false. If the message username corresponds
- // with this port's username fragment, msg will contain the parsed STUN
- // message. Otherwise, the function may send a STUN response internally.
- // remote_username contains the remote fragment of the STUN username.
- bool GetStunMessage(const char* data,
- size_t size,
- const rtc::SocketAddress& addr,
- std::unique_ptr<IceMessage>* out_msg,
- std::string* out_username);
- // Checks if the address in addr is compatible with the port's ip.
- bool IsCompatibleAddress(const rtc::SocketAddress& addr);
- // Returns DSCP value packets generated by the port itself should use.
- virtual rtc::DiffServCodePoint StunDscpValue() const;
- // Extra work to be done in subclasses when a connection is destroyed.
- virtual void HandleConnectionDestroyed(Connection* conn) {}
- void CopyPortInformationToPacketInfo(rtc::PacketInfo* info) const;
- MdnsNameRegistrationStatus mdns_name_registration_status() const {
- return mdns_name_registration_status_;
- }
- void set_mdns_name_registration_status(MdnsNameRegistrationStatus status) {
- mdns_name_registration_status_ = status;
- }
- private:
- void Construct();
- // Called when one of our connections deletes itself.
- void OnConnectionDestroyed(Connection* conn);
- void OnNetworkTypeChanged(const rtc::Network* network);
- rtc::Thread* thread_;
- rtc::PacketSocketFactory* factory_;
- std::string type_;
- bool send_retransmit_count_attribute_;
- rtc::Network* network_;
- uint16_t min_port_;
- uint16_t max_port_;
- std::string content_name_;
- int component_;
- uint32_t generation_;
- // In order to establish a connection to this Port (so that real data can be
- // sent through), the other side must send us a STUN binding request that is
- // authenticated with this username_fragment and password.
- // PortAllocatorSession will provide these username_fragment and password.
- //
- // Note: we should always use username_fragment() instead of using
- // |ice_username_fragment_| directly. For the details see the comment on
- // username_fragment().
- std::string ice_username_fragment_;
- std::string password_;
- std::vector<Candidate> candidates_;
- AddressMap connections_;
- int timeout_delay_;
- bool enable_port_packets_;
- IceRole ice_role_;
- uint64_t tiebreaker_;
- bool shared_socket_;
- // Information to use when going through a proxy.
- std::string user_agent_;
- rtc::ProxyInfo proxy_;
- // A virtual cost perceived by the user, usually based on the network type
- // (WiFi. vs. Cellular). It takes precedence over the priority when
- // comparing two connections.
- int16_t network_cost_;
- State state_ = State::INIT;
- int64_t last_time_all_connections_removed_ = 0;
- MdnsNameRegistrationStatus mdns_name_registration_status_ =
- MdnsNameRegistrationStatus::kNotStarted;
- rtc::WeakPtrFactory<Port> weak_factory_;
- bool MaybeObfuscateAddress(Candidate* c,
- const std::string& type,
- bool is_final);
- friend class Connection;
- };
- } // namespace cricket
- #endif // P2P_BASE_PORT_H_
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