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- // Copyright (c) 2012 The Chromium Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- #ifndef BASE_DEBUG_STACK_TRACE_H_
- #define BASE_DEBUG_STACK_TRACE_H_
- #include <stddef.h>
- #include <iosfwd>
- #include <string>
- #include "base/base_export.h"
- #include "base/debug/debugging_buildflags.h"
- #include "base/macros.h"
- #include "build/build_config.h"
- #if defined(OS_POSIX)
- #if !defined(OS_NACL)
- #include <signal.h>
- #endif
- #include <unistd.h>
- #endif
- #if defined(OS_WIN)
- struct _EXCEPTION_POINTERS;
- struct _CONTEXT;
- #endif
- namespace base {
- namespace debug {
- // Enables stack dump to console output on exception and signals.
- // When enabled, the process will quit immediately. This is meant to be used in
- // unit_tests only! This is not thread-safe: only call from main thread.
- // In sandboxed processes, this has to be called before the sandbox is turned
- // on.
- // Calling this function on Linux opens /proc/self/maps and caches its
- // contents. In non-official builds, this function also opens the object files
- // that are loaded in memory and caches their file descriptors (this cannot be
- // done in official builds because it has security implications).
- BASE_EXPORT bool EnableInProcessStackDumping();
- #if defined(OS_POSIX) && !defined(OS_NACL)
- // Sets a first-chance callback for the stack dump signal handler. This callback
- // is called at the beginning of the signal handler to handle special kinds of
- // signals, like out-of-bounds memory accesses in WebAssembly (WebAssembly Trap
- // Handler).
- // {SetStackDumpFirstChanceCallback} returns {true} if the callback
- // has been set correctly. It returns {false} if the stack dump signal handler
- // has not been registered with the OS, e.g. because of ASAN.
- BASE_EXPORT bool SetStackDumpFirstChanceCallback(bool (*handler)(int,
- siginfo_t*,
- void*));
- #endif
- // Returns end of the stack, or 0 if we couldn't get it.
- #if BUILDFLAG(CAN_UNWIND_WITH_FRAME_POINTERS)
- BASE_EXPORT uintptr_t GetStackEnd();
- #endif
- // A stacktrace can be helpful in debugging. For example, you can include a
- // stacktrace member in a object (probably around #ifndef NDEBUG) so that you
- // can later see where the given object was created from.
- class BASE_EXPORT StackTrace {
- public:
- // Creates a stacktrace from the current location.
- StackTrace();
- // Creates a stacktrace from the current location, of up to |count| entries.
- // |count| will be limited to at most |kMaxTraces|.
- explicit StackTrace(size_t count);
- // Creates a stacktrace from an existing array of instruction
- // pointers (such as returned by Addresses()). |count| will be
- // limited to at most |kMaxTraces|.
- StackTrace(const void* const* trace, size_t count);
- #if defined(OS_WIN)
- // Creates a stacktrace for an exception.
- // Note: this function will throw an import not found (StackWalk64) exception
- // on system without dbghelp 5.1.
- StackTrace(_EXCEPTION_POINTERS* exception_pointers);
- StackTrace(const _CONTEXT* context);
- #endif
- // Copying and assignment are allowed with the default functions.
- // Gets an array of instruction pointer values. |*count| will be set to the
- // number of elements in the returned array. Addresses()[0] will contain an
- // address from the leaf function, and Addresses()[count-1] will contain an
- // address from the root function (i.e.; the thread's entry point).
- const void* const* Addresses(size_t* count) const;
- // Prints the stack trace to stderr.
- void Print() const;
- // Prints the stack trace to stderr, prepending the given string before
- // each output line.
- void PrintWithPrefix(const char* prefix_string) const;
- #if !defined(__UCLIBC__) & !defined(_AIX)
- // Resolves backtrace to symbols and write to stream.
- void OutputToStream(std::ostream* os) const;
- // Resolves backtrace to symbols and write to stream, with the provided
- // prefix string prepended to each line.
- void OutputToStreamWithPrefix(std::ostream* os,
- const char* prefix_string) const;
- #endif
- // Resolves backtrace to symbols and returns as string.
- std::string ToString() const;
- // Resolves backtrace to symbols and returns as string, prepending the
- // provided prefix string to each line.
- std::string ToStringWithPrefix(const char* prefix_string) const;
- private:
- #if defined(OS_WIN)
- void InitTrace(const _CONTEXT* context_record);
- #endif
- #if defined(OS_ANDROID)
- // TODO(https://crbug.com/925525): Testing indicates that Android has issues
- // with a larger value here, so leave Android at 62.
- static constexpr int kMaxTraces = 62;
- #else
- // For other platforms, use 250. This seems reasonable without
- // being huge.
- static constexpr int kMaxTraces = 250;
- #endif
- void* trace_[kMaxTraces];
- // The number of valid frames in |trace_|.
- size_t count_;
- };
- // Forwards to StackTrace::OutputToStream().
- BASE_EXPORT std::ostream& operator<<(std::ostream& os, const StackTrace& s);
- // Record a stack trace with up to |count| frames into |trace|. Returns the
- // number of frames read.
- BASE_EXPORT size_t CollectStackTrace(void** trace, size_t count);
- #if BUILDFLAG(CAN_UNWIND_WITH_FRAME_POINTERS)
- // For stack scanning to be efficient it's very important for the thread to
- // be started by Chrome. In that case we naturally terminate unwinding once
- // we reach the origin of the stack (i.e. GetStackEnd()). If the thread is
- // not started by Chrome (e.g. Android's main thread), then we end up always
- // scanning area at the origin of the stack, wasting time and not finding any
- // frames (since Android libraries don't have frame pointers). Scanning is not
- // enabled on other posix platforms due to legacy reasons.
- #if defined(OS_LINUX)
- constexpr bool kEnableScanningByDefault = true;
- #else
- constexpr bool kEnableScanningByDefault = false;
- #endif
- // Traces the stack by using frame pointers. This function is faster but less
- // reliable than StackTrace. It should work for debug and profiling builds,
- // but not for release builds (although there are some exceptions).
- //
- // Writes at most |max_depth| frames (instruction pointers) into |out_trace|
- // after skipping |skip_initial| frames. Note that the function itself is not
- // added to the trace so |skip_initial| should be 0 in most cases.
- // Returns number of frames written. |enable_scanning| enables scanning on
- // platforms that do not enable scanning by default.
- BASE_EXPORT size_t
- TraceStackFramePointers(const void** out_trace,
- size_t max_depth,
- size_t skip_initial,
- bool enable_scanning = kEnableScanningByDefault);
- // Same as above function, but allows to pass in frame pointer and stack end
- // address for unwinding. This is useful when unwinding based on a copied stack
- // segment. Note that the client has to take care of rewriting all the pointers
- // in the stack pointing within the stack to point to the copied addresses.
- BASE_EXPORT size_t TraceStackFramePointersFromBuffer(
- uintptr_t fp,
- uintptr_t stack_end,
- const void** out_trace,
- size_t max_depth,
- size_t skip_initial,
- bool enable_scanning = kEnableScanningByDefault);
- // Links stack frame |fp| to |parent_fp|, so that during stack unwinding
- // TraceStackFramePointers() visits |parent_fp| after visiting |fp|.
- // Both frame pointers must come from __builtin_frame_address().
- // Destructor restores original linkage of |fp| to avoid corrupting caller's
- // frame register on return.
- //
- // This class can be used to repair broken stack frame chain in cases
- // when execution flow goes into code built without frame pointers:
- //
- // void DoWork() {
- // Call_SomeLibrary();
- // }
- // static __thread void* g_saved_fp;
- // void Call_SomeLibrary() {
- // g_saved_fp = __builtin_frame_address(0);
- // some_library_call(...); // indirectly calls SomeLibrary_Callback()
- // }
- // void SomeLibrary_Callback() {
- // ScopedStackFrameLinker linker(__builtin_frame_address(0), g_saved_fp);
- // ...
- // TraceStackFramePointers(...);
- // }
- //
- // This produces the following trace:
- //
- // #0 SomeLibrary_Callback()
- // #1 <address of the code inside SomeLibrary that called #0>
- // #2 DoWork()
- // ...rest of the trace...
- //
- // SomeLibrary doesn't use frame pointers, so when SomeLibrary_Callback()
- // is called, stack frame register contains bogus value that becomes callback'
- // parent frame address. Without ScopedStackFrameLinker unwinding would've
- // stopped at that bogus frame address yielding just two first frames (#0, #1).
- // ScopedStackFrameLinker overwrites callback's parent frame address with
- // Call_SomeLibrary's frame, so unwinder produces full trace without even
- // noticing that stack frame chain was broken.
- class BASE_EXPORT ScopedStackFrameLinker {
- public:
- ScopedStackFrameLinker(void* fp, void* parent_fp);
- ~ScopedStackFrameLinker();
- private:
- void* fp_;
- void* parent_fp_;
- void* original_parent_fp_;
- DISALLOW_COPY_AND_ASSIGN(ScopedStackFrameLinker);
- };
- #endif // BUILDFLAG(CAN_UNWIND_WITH_FRAME_POINTERS)
- namespace internal {
- #if defined(OS_POSIX) && !defined(OS_ANDROID)
- // POSIX doesn't define any async-signal safe function for converting
- // an integer to ASCII. We'll have to define our own version.
- // itoa_r() converts a (signed) integer to ASCII. It returns "buf", if the
- // conversion was successful or NULL otherwise. It never writes more than "sz"
- // bytes. Output will be truncated as needed, and a NUL character is always
- // appended.
- BASE_EXPORT char *itoa_r(intptr_t i,
- char *buf,
- size_t sz,
- int base,
- size_t padding);
- #endif // defined(OS_POSIX) && !defined(OS_ANDROID)
- } // namespace internal
- } // namespace debug
- } // namespace base
- #endif // BASE_DEBUG_STACK_TRACE_H_
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