123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205 |
- <?xml version="1.0" encoding="utf-8"?>
- <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|Win32">
- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Debug|x64">
- <Configuration>Debug</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|x64">
- <Configuration>Release</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <VCProjectVersion>16.0</VCProjectVersion>
- <Keyword>Win32Proj</Keyword>
- <ProjectGuid>{adad4e4d-ee8e-4e84-a47d-ebd3fd0af73d}</ProjectGuid>
- <RootNamespace>EgoDLL</RootNamespace>
- <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <PlatformToolset>v142</PlatformToolset>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <PlatformToolset>v142</PlatformToolset>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <PlatformToolset>ClangCL</PlatformToolset>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <PlatformToolset>ClangCL</PlatformToolset>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Label="Shared">
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <LinkIncremental>true</LinkIncremental>
- <TargetName>EgoDLL</TargetName>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <LinkIncremental>false</LinkIncremental>
- <TargetName>EgoDLL</TargetName>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <LinkIncremental>true</LinkIncremental>
- <TargetName>EgoDLL</TargetName>
- <OutDir>..\Run</OutDir>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <LinkIncremental>false</LinkIncremental>
- <TargetName>EgoDLL</TargetName>
- <OutDir>..\Run</OutDir>
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <SDLCheck>true</SDLCheck>
- <PreprocessorDefinitions>WIN32;_DEBUG;EGODLL_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <ConformanceMode>true</ConformanceMode>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <EnableUAC>false</EnableUAC>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <SDLCheck>true</SDLCheck>
- <PreprocessorDefinitions>WIN32;NDEBUG;EGODLL_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <ConformanceMode>true</ConformanceMode>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <EnableUAC>false</EnableUAC>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <SDLCheck>true</SDLCheck>
- <PreprocessorDefinitions>_DEBUG;EGODLL_EXPORTS;_WINDOWS;_USRDLL;STRICT;WIN32;_WINSOCK_DEPRECATED_NO_WARNINGS;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <ConformanceMode>true</ConformanceMode>
- <AdditionalIncludeDirectories>..\thirdparty\pcan\include;..\thirdparty\jsoncpp\include;..\Protocol\win;..\webrtcinterop\include;..\thirdparty\protobuf\include;..\thirdparty\WTL\Include;..\thirdparty\webrtc\include\third_party\libyuv\include;..\thirdparty\HNETSDK\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <EnableUAC>false</EnableUAC>
- <AdditionalDependencies>ws2_32.lib;libprotobufd.lib;jsoncppd.lib;webrtcinterop.lib;strmiids.lib;winmm.lib;wmcodecdspuuid.lib;Secur32.lib;msdmo.lib;dmoguids.lib;IPHLPAPI.lib;webrtc.lib;PCANBasic.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalLibraryDirectories>..\thirdparty\pcan\lib;..\thirdparty\jsoncpp\lib;..\thirdparty\protobuf\lib\Win64;..\thirdparty\webrtc\lib;..\webrtcinterop\lib\debug;..\thirdparty\webrtc\lib\win64\debug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <SDLCheck>true</SDLCheck>
- <PreprocessorDefinitions>NDEBUG;EGODLL_EXPORTS;_WINDOWS;_USRDLL;WIN32;_WINSOCK_DEPRECATED_NO_WARNINGS;NOMINMAX;STRICT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <ConformanceMode>true</ConformanceMode>
- <AdditionalIncludeDirectories>..\thirdparty\pcan\include;..\thirdparty\jsoncpp\include;..\Protocol\win;..\webrtcinterop\include;..\thirdparty\protobuf\include;..\thirdparty\WTL\Include;..\thirdparty\webrtc\include\third_party\libyuv\include;..\thirdparty\HNETSDK\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <EnableUAC>false</EnableUAC>
- <AdditionalDependencies>ws2_32.lib;libprotobuf.lib;jsoncpp.lib;webrtcinterop.lib;strmiids.lib;winmm.lib;wmcodecdspuuid.lib;Secur32.lib;msdmo.lib;dmoguids.lib;IPHLPAPI.lib;webrtc.lib;PCANBasic.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalLibraryDirectories>..\thirdparty\pcan\lib;..\thirdparty\jsoncpp\lib;..\thirdparty\protobuf\lib\Win64;..\thirdparty\webrtc\lib;..\webrtcinterop\lib\release;..\thirdparty\webrtc\lib\win64\release;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- </Link>
- </ItemDefinitionGroup>
- <ItemGroup>
- <None Include="cpp.hint" />
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\common\comm.h" />
- <ClInclude Include="..\common\FeedBack.h" />
- <ClInclude Include="..\common\iobuffer.h" />
- <ClInclude Include="..\common\notifier.h" />
- <ClInclude Include="..\common\peer_connection.h" />
- <ClInclude Include="..\common\sensor_socket.h" />
- <ClInclude Include="..\common\socket_client.h" />
- <ClInclude Include="..\common\types.h" />
- <ClInclude Include="..\common\update_thread.h" />
- <ClInclude Include="..\Protocol\win\protocol.pb.h" />
- <ClInclude Include="car_sim.h" />
- <ClInclude Include="EgoClient.h" />
- <ClInclude Include="EgoController.h" />
- <ClInclude Include="EgoWindow.h" />
- <ClInclude Include="framework.h" />
- <ClInclude Include="include\EgoInterface.h" />
- <ClInclude Include="include\Render.h" />
- <ClInclude Include="control_sensor.h" />
- <ClInclude Include="lidar_sim.h" />
- <ClInclude Include="message_queue.h" />
- <ClInclude Include="null_sim.h" />
- <ClInclude Include="radar_sim.h" />
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\common\Feedback.cpp" />
- <ClCompile Include="..\common\iobuffer.cpp" />
- <ClCompile Include="..\common\peer_connection.cpp" />
- <ClCompile Include="..\common\socket_client.cpp" />
- <ClCompile Include="..\common\update_thread.cpp" />
- <ClCompile Include="..\Protocol\win\protocol.pb.cc" />
- <ClCompile Include="car_sim.cpp" />
- <ClCompile Include="dllmain.cpp" />
- <ClCompile Include="EgoClient.cpp" />
- <ClCompile Include="EgoController.cpp" />
- <ClCompile Include="EgoDLL.cpp" />
- <ClCompile Include="EgoWindow.cpp" />
- <ClCompile Include="control_sensor.cpp" />
- <ClCompile Include="lidar_sim.cpp" />
- <ClCompile Include="message_queue.cpp" />
- <ClCompile Include="radar_sim.cpp" />
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
- </Project>
|