#pragma once enum RA { RA_Boot, RA_Stop, RA_Goal, RA_Encode, }; enum AR { AR_Finish, AR_NDTPos, AR_CTRL,// 信号 }; #pragma pack(1) struct ARFinish { int32_t area; int32_t no; }; struct ARMoveGoal { int32_t area; int32_t no; bool left; }; struct ARNdtPos { float x; float y; float z; float rx; float ry; float rz; float rw; }; #pragma pack()