123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659 |
- /*
- * Copyright 2004 The WebRTC Project Authors. All rights reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
- #ifndef RTC_BASE_THREAD_H_
- #define RTC_BASE_THREAD_H_
- #include <stdint.h>
- #include <list>
- #include <map>
- #include <memory>
- #include <queue>
- #include <set>
- #include <string>
- #include <type_traits>
- #include <vector>
- #if defined(WEBRTC_POSIX)
- #include <pthread.h>
- #endif
- #include "api/function_view.h"
- #include "api/task_queue/queued_task.h"
- #include "api/task_queue/task_queue_base.h"
- #include "rtc_base/constructor_magic.h"
- #include "rtc_base/deprecated/recursive_critical_section.h"
- #include "rtc_base/location.h"
- #include "rtc_base/message_handler.h"
- #include "rtc_base/platform_thread_types.h"
- #include "rtc_base/socket_server.h"
- #include "rtc_base/system/rtc_export.h"
- #include "rtc_base/thread_annotations.h"
- #include "rtc_base/thread_message.h"
- #if defined(WEBRTC_WIN)
- #include "rtc_base/win32.h"
- #endif
- namespace rtc {
- class Thread;
- namespace rtc_thread_internal {
- class MessageLikeTask : public MessageData {
- public:
- virtual void Run() = 0;
- };
- template <class FunctorT>
- class MessageWithFunctor final : public MessageLikeTask {
- public:
- explicit MessageWithFunctor(FunctorT&& functor)
- : functor_(std::forward<FunctorT>(functor)) {}
- void Run() override { functor_(); }
- private:
- ~MessageWithFunctor() override {}
- typename std::remove_reference<FunctorT>::type functor_;
- RTC_DISALLOW_COPY_AND_ASSIGN(MessageWithFunctor);
- };
- } // namespace rtc_thread_internal
- class RTC_EXPORT ThreadManager {
- public:
- static const int kForever = -1;
- // Singleton, constructor and destructor are private.
- static ThreadManager* Instance();
- static void Add(Thread* message_queue);
- static void Remove(Thread* message_queue);
- static void Clear(MessageHandler* handler);
- // For testing purposes, for use with a simulated clock.
- // Ensures that all message queues have processed delayed messages
- // up until the current point in time.
- static void ProcessAllMessageQueuesForTesting();
- Thread* CurrentThread();
- void SetCurrentThread(Thread* thread);
- // Allows changing the current thread, this is intended for tests where we
- // want to simulate multiple threads running on a single physical thread.
- void ChangeCurrentThreadForTest(Thread* thread);
- // Returns a thread object with its thread_ ivar set
- // to whatever the OS uses to represent the thread.
- // If there already *is* a Thread object corresponding to this thread,
- // this method will return that. Otherwise it creates a new Thread
- // object whose wrapped() method will return true, and whose
- // handle will, on Win32, be opened with only synchronization privileges -
- // if you need more privilegs, rather than changing this method, please
- // write additional code to adjust the privileges, or call a different
- // factory method of your own devising, because this one gets used in
- // unexpected contexts (like inside browser plugins) and it would be a
- // shame to break it. It is also conceivable on Win32 that we won't even
- // be able to get synchronization privileges, in which case the result
- // will have a null handle.
- Thread* WrapCurrentThread();
- void UnwrapCurrentThread();
- bool IsMainThread();
- #if RTC_DCHECK_IS_ON
- // Registers that a Send operation is to be performed between |source| and
- // |target|, while checking that this does not cause a send cycle that could
- // potentially cause a deadlock.
- void RegisterSendAndCheckForCycles(Thread* source, Thread* target);
- #endif
- private:
- ThreadManager();
- ~ThreadManager();
- void SetCurrentThreadInternal(Thread* thread);
- void AddInternal(Thread* message_queue);
- void RemoveInternal(Thread* message_queue);
- void ClearInternal(MessageHandler* handler);
- void ProcessAllMessageQueuesInternal();
- #if RTC_DCHECK_IS_ON
- void RemoveFromSendGraph(Thread* thread) RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_);
- #endif
- // This list contains all live Threads.
- std::vector<Thread*> message_queues_ RTC_GUARDED_BY(crit_);
- // Methods that don't modify the list of message queues may be called in a
- // re-entrant fashion. "processing_" keeps track of the depth of re-entrant
- // calls.
- RecursiveCriticalSection crit_;
- size_t processing_ RTC_GUARDED_BY(crit_) = 0;
- #if RTC_DCHECK_IS_ON
- // Represents all thread seand actions by storing all send targets per thread.
- // This is used by RegisterSendAndCheckForCycles. This graph has no cycles
- // since we will trigger a CHECK failure if a cycle is introduced.
- std::map<Thread*, std::set<Thread*>> send_graph_ RTC_GUARDED_BY(crit_);
- #endif
- #if defined(WEBRTC_POSIX)
- pthread_key_t key_;
- #endif
- #if defined(WEBRTC_WIN)
- const DWORD key_;
- #endif
- // The thread to potentially autowrap.
- const PlatformThreadRef main_thread_ref_;
- RTC_DISALLOW_COPY_AND_ASSIGN(ThreadManager);
- };
- // WARNING! SUBCLASSES MUST CALL Stop() IN THEIR DESTRUCTORS! See ~Thread().
- class RTC_LOCKABLE RTC_EXPORT Thread : public webrtc::TaskQueueBase {
- public:
- static const int kForever = -1;
- // Create a new Thread and optionally assign it to the passed
- // SocketServer. Subclasses that override Clear should pass false for
- // init_queue and call DoInit() from their constructor to prevent races
- // with the ThreadManager using the object while the vtable is still
- // being created.
- explicit Thread(SocketServer* ss);
- explicit Thread(std::unique_ptr<SocketServer> ss);
- // Constructors meant for subclasses; they should call DoInit themselves and
- // pass false for |do_init|, so that DoInit is called only on the fully
- // instantiated class, which avoids a vptr data race.
- Thread(SocketServer* ss, bool do_init);
- Thread(std::unique_ptr<SocketServer> ss, bool do_init);
- // NOTE: ALL SUBCLASSES OF Thread MUST CALL Stop() IN THEIR DESTRUCTORS (or
- // guarantee Stop() is explicitly called before the subclass is destroyed).
- // This is required to avoid a data race between the destructor modifying the
- // vtable, and the Thread::PreRun calling the virtual method Run().
- // NOTE: SUBCLASSES OF Thread THAT OVERRIDE Clear MUST CALL
- // DoDestroy() IN THEIR DESTRUCTORS! This is required to avoid a data race
- // between the destructor modifying the vtable, and the ThreadManager
- // calling Clear on the object from a different thread.
- ~Thread() override;
- static std::unique_ptr<Thread> CreateWithSocketServer();
- static std::unique_ptr<Thread> Create();
- static Thread* Current();
- // Used to catch performance regressions. Use this to disallow blocking calls
- // (Invoke) for a given scope. If a synchronous call is made while this is in
- // effect, an assert will be triggered.
- // Note that this is a single threaded class.
- class ScopedDisallowBlockingCalls {
- public:
- ScopedDisallowBlockingCalls();
- ScopedDisallowBlockingCalls(const ScopedDisallowBlockingCalls&) = delete;
- ScopedDisallowBlockingCalls& operator=(const ScopedDisallowBlockingCalls&) =
- delete;
- ~ScopedDisallowBlockingCalls();
- private:
- Thread* const thread_;
- const bool previous_state_;
- };
- SocketServer* socketserver();
- // Note: The behavior of Thread has changed. When a thread is stopped,
- // futher Posts and Sends will fail. However, any pending Sends and *ready*
- // Posts (as opposed to unexpired delayed Posts) will be delivered before
- // Get (or Peek) returns false. By guaranteeing delivery of those messages,
- // we eliminate the race condition when an MessageHandler and Thread
- // may be destroyed independently of each other.
- virtual void Quit();
- virtual bool IsQuitting();
- virtual void Restart();
- // Not all message queues actually process messages (such as SignalThread).
- // In those cases, it's important to know, before posting, that it won't be
- // Processed. Normally, this would be true until IsQuitting() is true.
- virtual bool IsProcessingMessagesForTesting();
- // Get() will process I/O until:
- // 1) A message is available (returns true)
- // 2) cmsWait seconds have elapsed (returns false)
- // 3) Stop() is called (returns false)
- virtual bool Get(Message* pmsg,
- int cmsWait = kForever,
- bool process_io = true);
- virtual bool Peek(Message* pmsg, int cmsWait = 0);
- // |time_sensitive| is deprecated and should always be false.
- virtual void Post(const Location& posted_from,
- MessageHandler* phandler,
- uint32_t id = 0,
- MessageData* pdata = nullptr,
- bool time_sensitive = false);
- virtual void PostDelayed(const Location& posted_from,
- int delay_ms,
- MessageHandler* phandler,
- uint32_t id = 0,
- MessageData* pdata = nullptr);
- virtual void PostAt(const Location& posted_from,
- int64_t run_at_ms,
- MessageHandler* phandler,
- uint32_t id = 0,
- MessageData* pdata = nullptr);
- virtual void Clear(MessageHandler* phandler,
- uint32_t id = MQID_ANY,
- MessageList* removed = nullptr);
- virtual void Dispatch(Message* pmsg);
- // Amount of time until the next message can be retrieved
- virtual int GetDelay();
- bool empty() const { return size() == 0u; }
- size_t size() const {
- CritScope cs(&crit_);
- return messages_.size() + delayed_messages_.size() + (fPeekKeep_ ? 1u : 0u);
- }
- // Internally posts a message which causes the doomed object to be deleted
- template <class T>
- void Dispose(T* doomed) {
- if (doomed) {
- Post(RTC_FROM_HERE, nullptr, MQID_DISPOSE, new DisposeData<T>(doomed));
- }
- }
- // When this signal is sent out, any references to this queue should
- // no longer be used.
- sigslot::signal0<> SignalQueueDestroyed;
- bool IsCurrent() const;
- // Sleeps the calling thread for the specified number of milliseconds, during
- // which time no processing is performed. Returns false if sleeping was
- // interrupted by a signal (POSIX only).
- static bool SleepMs(int millis);
- // Sets the thread's name, for debugging. Must be called before Start().
- // If |obj| is non-null, its value is appended to |name|.
- const std::string& name() const { return name_; }
- bool SetName(const std::string& name, const void* obj);
- // Starts the execution of the thread.
- bool Start();
- // Tells the thread to stop and waits until it is joined.
- // Never call Stop on the current thread. Instead use the inherited Quit
- // function which will exit the base Thread without terminating the
- // underlying OS thread.
- virtual void Stop();
- // By default, Thread::Run() calls ProcessMessages(kForever). To do other
- // work, override Run(). To receive and dispatch messages, call
- // ProcessMessages occasionally.
- virtual void Run();
- virtual void Send(const Location& posted_from,
- MessageHandler* phandler,
- uint32_t id = 0,
- MessageData* pdata = nullptr);
- // Convenience method to invoke a functor on another thread. Caller must
- // provide the |ReturnT| template argument, which cannot (easily) be deduced.
- // Uses Send() internally, which blocks the current thread until execution
- // is complete.
- // Ex: bool result = thread.Invoke<bool>(RTC_FROM_HERE,
- // &MyFunctionReturningBool);
- // NOTE: This function can only be called when synchronous calls are allowed.
- // See ScopedDisallowBlockingCalls for details.
- // NOTE: Blocking invokes are DISCOURAGED, consider if what you're doing can
- // be achieved with PostTask() and callbacks instead.
- template <
- class ReturnT,
- typename = typename std::enable_if<!std::is_void<ReturnT>::value>::type>
- ReturnT Invoke(const Location& posted_from, FunctionView<ReturnT()> functor) {
- ReturnT result;
- InvokeInternal(posted_from, [functor, &result] { result = functor(); });
- return result;
- }
- template <
- class ReturnT,
- typename = typename std::enable_if<std::is_void<ReturnT>::value>::type>
- void Invoke(const Location& posted_from, FunctionView<void()> functor) {
- InvokeInternal(posted_from, functor);
- }
- // Allows invoke to specified |thread|. Thread never will be dereferenced and
- // will be used only for reference-based comparison, so instance can be safely
- // deleted. If NDEBUG is defined and DCHECK_ALWAYS_ON is undefined do nothing.
- void AllowInvokesToThread(Thread* thread);
- // If NDEBUG is defined and DCHECK_ALWAYS_ON is undefined do nothing.
- void DisallowAllInvokes();
- // Returns true if |target| was allowed by AllowInvokesToThread() or if no
- // calls were made to AllowInvokesToThread and DisallowAllInvokes. Otherwise
- // returns false.
- // If NDEBUG is defined and DCHECK_ALWAYS_ON is undefined always returns true.
- bool IsInvokeToThreadAllowed(rtc::Thread* target);
- // Posts a task to invoke the functor on |this| thread asynchronously, i.e.
- // without blocking the thread that invoked PostTask(). Ownership of |functor|
- // is passed and (usually, see below) destroyed on |this| thread after it is
- // invoked.
- // Requirements of FunctorT:
- // - FunctorT is movable.
- // - FunctorT implements "T operator()()" or "T operator()() const" for some T
- // (if T is not void, the return value is discarded on |this| thread).
- // - FunctorT has a public destructor that can be invoked from |this| thread
- // after operation() has been invoked.
- // - The functor must not cause the thread to quit before PostTask() is done.
- //
- // Destruction of the functor/task mimics what TaskQueue::PostTask does: If
- // the task is run, it will be destroyed on |this| thread. However, if there
- // are pending tasks by the time the Thread is destroyed, or a task is posted
- // to a thread that is quitting, the task is destroyed immediately, on the
- // calling thread. Destroying the Thread only blocks for any currently running
- // task to complete. Note that TQ abstraction is even vaguer on how
- // destruction happens in these cases, allowing destruction to happen
- // asynchronously at a later time and on some arbitrary thread. So to ease
- // migration, don't depend on Thread::PostTask destroying un-run tasks
- // immediately.
- //
- // Example - Calling a class method:
- // class Foo {
- // public:
- // void DoTheThing();
- // };
- // Foo foo;
- // thread->PostTask(RTC_FROM_HERE, Bind(&Foo::DoTheThing, &foo));
- //
- // Example - Calling a lambda function:
- // thread->PostTask(RTC_FROM_HERE,
- // [&x, &y] { x.TrackComputations(y.Compute()); });
- template <class FunctorT>
- void PostTask(const Location& posted_from, FunctorT&& functor) {
- Post(posted_from, GetPostTaskMessageHandler(), /*id=*/0,
- new rtc_thread_internal::MessageWithFunctor<FunctorT>(
- std::forward<FunctorT>(functor)));
- }
- template <class FunctorT>
- void PostDelayedTask(const Location& posted_from,
- FunctorT&& functor,
- uint32_t milliseconds) {
- PostDelayed(posted_from, milliseconds, GetPostTaskMessageHandler(),
- /*id=*/0,
- new rtc_thread_internal::MessageWithFunctor<FunctorT>(
- std::forward<FunctorT>(functor)));
- }
- // From TaskQueueBase
- void PostTask(std::unique_ptr<webrtc::QueuedTask> task) override;
- void PostDelayedTask(std::unique_ptr<webrtc::QueuedTask> task,
- uint32_t milliseconds) override;
- void Delete() override;
- // ProcessMessages will process I/O and dispatch messages until:
- // 1) cms milliseconds have elapsed (returns true)
- // 2) Stop() is called (returns false)
- bool ProcessMessages(int cms);
- // Returns true if this is a thread that we created using the standard
- // constructor, false if it was created by a call to
- // ThreadManager::WrapCurrentThread(). The main thread of an application
- // is generally not owned, since the OS representation of the thread
- // obviously exists before we can get to it.
- // You cannot call Start on non-owned threads.
- bool IsOwned();
- // Expose private method IsRunning() for tests.
- //
- // DANGER: this is a terrible public API. Most callers that might want to
- // call this likely do not have enough control/knowledge of the Thread in
- // question to guarantee that the returned value remains true for the duration
- // of whatever code is conditionally executing because of the return value!
- bool RunningForTest() { return IsRunning(); }
- // These functions are public to avoid injecting test hooks. Don't call them
- // outside of tests.
- // This method should be called when thread is created using non standard
- // method, like derived implementation of rtc::Thread and it can not be
- // started by calling Start(). This will set started flag to true and
- // owned to false. This must be called from the current thread.
- bool WrapCurrent();
- void UnwrapCurrent();
- // Sets the per-thread allow-blocking-calls flag to false; this is
- // irrevocable. Must be called on this thread.
- void DisallowBlockingCalls() { SetAllowBlockingCalls(false); }
- #ifdef WEBRTC_ANDROID
- // Sets the per-thread allow-blocking-calls flag to true, sidestepping the
- // invariants upheld by DisallowBlockingCalls() and
- // ScopedDisallowBlockingCalls. Must be called on this thread.
- void DEPRECATED_AllowBlockingCalls() { SetAllowBlockingCalls(true); }
- #endif
- protected:
- class CurrentThreadSetter : CurrentTaskQueueSetter {
- public:
- explicit CurrentThreadSetter(Thread* thread)
- : CurrentTaskQueueSetter(thread),
- manager_(rtc::ThreadManager::Instance()),
- previous_(manager_->CurrentThread()) {
- manager_->ChangeCurrentThreadForTest(thread);
- }
- ~CurrentThreadSetter() { manager_->ChangeCurrentThreadForTest(previous_); }
- private:
- rtc::ThreadManager* const manager_;
- rtc::Thread* const previous_;
- };
- // DelayedMessage goes into a priority queue, sorted by trigger time. Messages
- // with the same trigger time are processed in num_ (FIFO) order.
- class DelayedMessage {
- public:
- DelayedMessage(int64_t delay,
- int64_t run_time_ms,
- uint32_t num,
- const Message& msg)
- : delay_ms_(delay),
- run_time_ms_(run_time_ms),
- message_number_(num),
- msg_(msg) {}
- bool operator<(const DelayedMessage& dmsg) const {
- return (dmsg.run_time_ms_ < run_time_ms_) ||
- ((dmsg.run_time_ms_ == run_time_ms_) &&
- (dmsg.message_number_ < message_number_));
- }
- int64_t delay_ms_; // for debugging
- int64_t run_time_ms_;
- // Monotonicaly incrementing number used for ordering of messages
- // targeted to execute at the same time.
- uint32_t message_number_;
- Message msg_;
- };
- class PriorityQueue : public std::priority_queue<DelayedMessage> {
- public:
- container_type& container() { return c; }
- void reheap() { make_heap(c.begin(), c.end(), comp); }
- };
- void DoDelayPost(const Location& posted_from,
- int64_t cmsDelay,
- int64_t tstamp,
- MessageHandler* phandler,
- uint32_t id,
- MessageData* pdata);
- // Perform initialization, subclasses must call this from their constructor
- // if false was passed as init_queue to the Thread constructor.
- void DoInit();
- // Does not take any lock. Must be called either while holding crit_, or by
- // the destructor (by definition, the latter has exclusive access).
- void ClearInternal(MessageHandler* phandler,
- uint32_t id,
- MessageList* removed) RTC_EXCLUSIVE_LOCKS_REQUIRED(&crit_);
- // Perform cleanup; subclasses must call this from the destructor,
- // and are not expected to actually hold the lock.
- void DoDestroy() RTC_EXCLUSIVE_LOCKS_REQUIRED(&crit_);
- void WakeUpSocketServer();
- // Same as WrapCurrent except that it never fails as it does not try to
- // acquire the synchronization access of the thread. The caller should never
- // call Stop() or Join() on this thread.
- void SafeWrapCurrent();
- // Blocks the calling thread until this thread has terminated.
- void Join();
- static void AssertBlockingIsAllowedOnCurrentThread();
- friend class ScopedDisallowBlockingCalls;
- RecursiveCriticalSection* CritForTest() { return &crit_; }
- private:
- class QueuedTaskHandler final : public MessageHandler {
- public:
- QueuedTaskHandler() {}
- void OnMessage(Message* msg) override;
- };
- // Sets the per-thread allow-blocking-calls flag and returns the previous
- // value. Must be called on this thread.
- bool SetAllowBlockingCalls(bool allow);
- #if defined(WEBRTC_WIN)
- static DWORD WINAPI PreRun(LPVOID context);
- #else
- static void* PreRun(void* pv);
- #endif
- // ThreadManager calls this instead WrapCurrent() because
- // ThreadManager::Instance() cannot be used while ThreadManager is
- // being created.
- // The method tries to get synchronization rights of the thread on Windows if
- // |need_synchronize_access| is true.
- bool WrapCurrentWithThreadManager(ThreadManager* thread_manager,
- bool need_synchronize_access);
- // Return true if the thread is currently running.
- bool IsRunning();
- void InvokeInternal(const Location& posted_from,
- rtc::FunctionView<void()> functor);
- // Called by the ThreadManager when being set as the current thread.
- void EnsureIsCurrentTaskQueue();
- // Called by the ThreadManager when being unset as the current thread.
- void ClearCurrentTaskQueue();
- // Returns a static-lifetime MessageHandler which runs message with
- // MessageLikeTask payload data.
- static MessageHandler* GetPostTaskMessageHandler();
- bool fPeekKeep_;
- Message msgPeek_;
- MessageList messages_ RTC_GUARDED_BY(crit_);
- PriorityQueue delayed_messages_ RTC_GUARDED_BY(crit_);
- uint32_t delayed_next_num_ RTC_GUARDED_BY(crit_);
- #if (!defined(NDEBUG) || defined(DCHECK_ALWAYS_ON))
- std::vector<Thread*> allowed_threads_ RTC_GUARDED_BY(this);
- bool invoke_policy_enabled_ RTC_GUARDED_BY(this) = false;
- #endif
- RecursiveCriticalSection crit_;
- bool fInitialized_;
- bool fDestroyed_;
- volatile int stop_;
- // The SocketServer might not be owned by Thread.
- SocketServer* const ss_;
- // Used if SocketServer ownership lies with |this|.
- std::unique_ptr<SocketServer> own_ss_;
- std::string name_;
- // TODO(tommi): Add thread checks for proper use of control methods.
- // Ideally we should be able to just use PlatformThread.
- #if defined(WEBRTC_POSIX)
- pthread_t thread_ = 0;
- #endif
- #if defined(WEBRTC_WIN)
- HANDLE thread_ = nullptr;
- DWORD thread_id_ = 0;
- #endif
- // Indicates whether or not ownership of the worker thread lies with
- // this instance or not. (i.e. owned_ == !wrapped).
- // Must only be modified when the worker thread is not running.
- bool owned_ = true;
- // Only touched from the worker thread itself.
- bool blocking_calls_allowed_ = true;
- // Runs webrtc::QueuedTask posted to the Thread.
- QueuedTaskHandler queued_task_handler_;
- std::unique_ptr<TaskQueueBase::CurrentTaskQueueSetter>
- task_queue_registration_;
- friend class ThreadManager;
- RTC_DISALLOW_COPY_AND_ASSIGN(Thread);
- };
- // AutoThread automatically installs itself at construction
- // uninstalls at destruction, if a Thread object is
- // _not already_ associated with the current OS thread.
- //
- // NOTE: *** This class should only be used by tests ***
- //
- class AutoThread : public Thread {
- public:
- AutoThread();
- ~AutoThread() override;
- private:
- RTC_DISALLOW_COPY_AND_ASSIGN(AutoThread);
- };
- // AutoSocketServerThread automatically installs itself at
- // construction and uninstalls at destruction. If a Thread object is
- // already associated with the current OS thread, it is temporarily
- // disassociated and restored by the destructor.
- class AutoSocketServerThread : public Thread {
- public:
- explicit AutoSocketServerThread(SocketServer* ss);
- ~AutoSocketServerThread() override;
- private:
- rtc::Thread* old_thread_;
- RTC_DISALLOW_COPY_AND_ASSIGN(AutoSocketServerThread);
- };
- } // namespace rtc
- #endif // RTC_BASE_THREAD_H_
|