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- /*
- * Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
- #ifndef RTC_BASE_PLATFORM_THREAD_H_
- #define RTC_BASE_PLATFORM_THREAD_H_
- #ifndef WEBRTC_WIN
- #include <pthread.h>
- #endif
- #include <string>
- #include "absl/strings/string_view.h"
- #include "rtc_base/constructor_magic.h"
- #include "rtc_base/platform_thread_types.h"
- #include "rtc_base/thread_checker.h"
- namespace rtc {
- // Callback function that the spawned thread will enter once spawned.
- typedef void (*ThreadRunFunction)(void*);
- enum ThreadPriority {
- #ifdef WEBRTC_WIN
- kLowPriority = THREAD_PRIORITY_BELOW_NORMAL,
- kNormalPriority = THREAD_PRIORITY_NORMAL,
- kHighPriority = THREAD_PRIORITY_ABOVE_NORMAL,
- kHighestPriority = THREAD_PRIORITY_HIGHEST,
- kRealtimePriority = THREAD_PRIORITY_TIME_CRITICAL
- #else
- kLowPriority = 1,
- kNormalPriority = 2,
- kHighPriority = 3,
- kHighestPriority = 4,
- kRealtimePriority = 5
- #endif
- };
- // Represents a simple worker thread. The implementation must be assumed
- // to be single threaded, meaning that all methods of the class, must be
- // called from the same thread, including instantiation.
- class PlatformThread {
- public:
- PlatformThread(ThreadRunFunction func,
- void* obj,
- absl::string_view thread_name,
- ThreadPriority priority = kNormalPriority);
- virtual ~PlatformThread();
- const std::string& name() const { return name_; }
- // Spawns a thread and tries to set thread priority according to the priority
- // from when CreateThread was called.
- void Start();
- bool IsRunning() const;
- // Returns an identifier for the worker thread that can be used to do
- // thread checks.
- PlatformThreadRef GetThreadRef() const;
- // Stops (joins) the spawned thread.
- void Stop();
- protected:
- #if defined(WEBRTC_WIN)
- // Exposed to derived classes to allow for special cases specific to Windows.
- bool QueueAPC(PAPCFUNC apc_function, ULONG_PTR data);
- #endif
- private:
- void Run();
- bool SetPriority(ThreadPriority priority);
- ThreadRunFunction const run_function_ = nullptr;
- const ThreadPriority priority_ = kNormalPriority;
- void* const obj_;
- // TODO(pbos): Make sure call sites use string literals and update to a const
- // char* instead of a std::string.
- const std::string name_;
- rtc::ThreadChecker thread_checker_;
- rtc::ThreadChecker spawned_thread_checker_;
- #if defined(WEBRTC_WIN)
- static DWORD WINAPI StartThread(void* param);
- HANDLE thread_ = nullptr;
- DWORD thread_id_ = 0;
- #else
- static void* StartThread(void* param);
- pthread_t thread_ = 0;
- #endif // defined(WEBRTC_WIN)
- RTC_DISALLOW_COPY_AND_ASSIGN(PlatformThread);
- };
- } // namespace rtc
- #endif // RTC_BASE_PLATFORM_THREAD_H_
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