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- /*
- * Copyright (c) 2017 The WebRTC project authors. All Rights Reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
- #ifndef MODULES_AUDIO_PROCESSING_AEC3_VECTOR_MATH_H_
- #define MODULES_AUDIO_PROCESSING_AEC3_VECTOR_MATH_H_
- // Defines WEBRTC_ARCH_X86_FAMILY, used below.
- #include "rtc_base/system/arch.h"
- #if defined(WEBRTC_HAS_NEON)
- #include <arm_neon.h>
- #endif
- #if defined(WEBRTC_ARCH_X86_FAMILY)
- #include <emmintrin.h>
- #endif
- #include <math.h>
- #include <algorithm>
- #include <array>
- #include <functional>
- #include "api/array_view.h"
- #include "modules/audio_processing/aec3/aec3_common.h"
- #include "rtc_base/checks.h"
- namespace webrtc {
- namespace aec3 {
- // Provides optimizations for mathematical operations based on vectors.
- class VectorMath {
- public:
- explicit VectorMath(Aec3Optimization optimization)
- : optimization_(optimization) {}
- // Elementwise square root.
- void SqrtAVX2(rtc::ArrayView<float> x);
- void Sqrt(rtc::ArrayView<float> x) {
- switch (optimization_) {
- #if defined(WEBRTC_ARCH_X86_FAMILY)
- case Aec3Optimization::kSse2: {
- const int x_size = static_cast<int>(x.size());
- const int vector_limit = x_size >> 2;
- int j = 0;
- for (; j < vector_limit * 4; j += 4) {
- __m128 g = _mm_loadu_ps(&x[j]);
- g = _mm_sqrt_ps(g);
- _mm_storeu_ps(&x[j], g);
- }
- for (; j < x_size; ++j) {
- x[j] = sqrtf(x[j]);
- }
- } break;
- case Aec3Optimization::kAvx2:
- SqrtAVX2(x);
- break;
- #endif
- #if defined(WEBRTC_HAS_NEON)
- case Aec3Optimization::kNeon: {
- const int x_size = static_cast<int>(x.size());
- const int vector_limit = x_size >> 2;
- int j = 0;
- for (; j < vector_limit * 4; j += 4) {
- float32x4_t g = vld1q_f32(&x[j]);
- #if !defined(WEBRTC_ARCH_ARM64)
- float32x4_t y = vrsqrteq_f32(g);
- // Code to handle sqrt(0).
- // If the input to sqrtf() is zero, a zero will be returned.
- // If the input to vrsqrteq_f32() is zero, positive infinity is
- // returned.
- const uint32x4_t vec_p_inf = vdupq_n_u32(0x7F800000);
- // check for divide by zero
- const uint32x4_t div_by_zero =
- vceqq_u32(vec_p_inf, vreinterpretq_u32_f32(y));
- // zero out the positive infinity results
- y = vreinterpretq_f32_u32(
- vandq_u32(vmvnq_u32(div_by_zero), vreinterpretq_u32_f32(y)));
- // from arm documentation
- // The Newton-Raphson iteration:
- // y[n+1] = y[n] * (3 - d * (y[n] * y[n])) / 2)
- // converges to (1/√d) if y0 is the result of VRSQRTE applied to d.
- //
- // Note: The precision did not improve after 2 iterations.
- for (int i = 0; i < 2; i++) {
- y = vmulq_f32(vrsqrtsq_f32(vmulq_f32(y, y), g), y);
- }
- // sqrt(g) = g * 1/sqrt(g)
- g = vmulq_f32(g, y);
- #else
- g = vsqrtq_f32(g);
- #endif
- vst1q_f32(&x[j], g);
- }
- for (; j < x_size; ++j) {
- x[j] = sqrtf(x[j]);
- }
- }
- #endif
- break;
- default:
- std::for_each(x.begin(), x.end(), [](float& a) { a = sqrtf(a); });
- }
- }
- // Elementwise vector multiplication z = x * y.
- void MultiplyAVX2(rtc::ArrayView<const float> x,
- rtc::ArrayView<const float> y,
- rtc::ArrayView<float> z);
- void Multiply(rtc::ArrayView<const float> x,
- rtc::ArrayView<const float> y,
- rtc::ArrayView<float> z) {
- RTC_DCHECK_EQ(z.size(), x.size());
- RTC_DCHECK_EQ(z.size(), y.size());
- switch (optimization_) {
- #if defined(WEBRTC_ARCH_X86_FAMILY)
- case Aec3Optimization::kSse2: {
- const int x_size = static_cast<int>(x.size());
- const int vector_limit = x_size >> 2;
- int j = 0;
- for (; j < vector_limit * 4; j += 4) {
- const __m128 x_j = _mm_loadu_ps(&x[j]);
- const __m128 y_j = _mm_loadu_ps(&y[j]);
- const __m128 z_j = _mm_mul_ps(x_j, y_j);
- _mm_storeu_ps(&z[j], z_j);
- }
- for (; j < x_size; ++j) {
- z[j] = x[j] * y[j];
- }
- } break;
- case Aec3Optimization::kAvx2:
- MultiplyAVX2(x, y, z);
- break;
- #endif
- #if defined(WEBRTC_HAS_NEON)
- case Aec3Optimization::kNeon: {
- const int x_size = static_cast<int>(x.size());
- const int vector_limit = x_size >> 2;
- int j = 0;
- for (; j < vector_limit * 4; j += 4) {
- const float32x4_t x_j = vld1q_f32(&x[j]);
- const float32x4_t y_j = vld1q_f32(&y[j]);
- const float32x4_t z_j = vmulq_f32(x_j, y_j);
- vst1q_f32(&z[j], z_j);
- }
- for (; j < x_size; ++j) {
- z[j] = x[j] * y[j];
- }
- } break;
- #endif
- default:
- std::transform(x.begin(), x.end(), y.begin(), z.begin(),
- std::multiplies<float>());
- }
- }
- // Elementwise vector accumulation z += x.
- void AccumulateAVX2(rtc::ArrayView<const float> x, rtc::ArrayView<float> z);
- void Accumulate(rtc::ArrayView<const float> x, rtc::ArrayView<float> z) {
- RTC_DCHECK_EQ(z.size(), x.size());
- switch (optimization_) {
- #if defined(WEBRTC_ARCH_X86_FAMILY)
- case Aec3Optimization::kSse2: {
- const int x_size = static_cast<int>(x.size());
- const int vector_limit = x_size >> 2;
- int j = 0;
- for (; j < vector_limit * 4; j += 4) {
- const __m128 x_j = _mm_loadu_ps(&x[j]);
- __m128 z_j = _mm_loadu_ps(&z[j]);
- z_j = _mm_add_ps(x_j, z_j);
- _mm_storeu_ps(&z[j], z_j);
- }
- for (; j < x_size; ++j) {
- z[j] += x[j];
- }
- } break;
- case Aec3Optimization::kAvx2:
- AccumulateAVX2(x, z);
- break;
- #endif
- #if defined(WEBRTC_HAS_NEON)
- case Aec3Optimization::kNeon: {
- const int x_size = static_cast<int>(x.size());
- const int vector_limit = x_size >> 2;
- int j = 0;
- for (; j < vector_limit * 4; j += 4) {
- const float32x4_t x_j = vld1q_f32(&x[j]);
- float32x4_t z_j = vld1q_f32(&z[j]);
- z_j = vaddq_f32(z_j, x_j);
- vst1q_f32(&z[j], z_j);
- }
- for (; j < x_size; ++j) {
- z[j] += x[j];
- }
- } break;
- #endif
- default:
- std::transform(x.begin(), x.end(), z.begin(), z.begin(),
- std::plus<float>());
- }
- }
- private:
- Aec3Optimization optimization_;
- };
- } // namespace aec3
- } // namespace webrtc
- #endif // MODULES_AUDIO_PROCESSING_AEC3_VECTOR_MATH_H_
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