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- // Copyright (c) 2012 The Chromium Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- #ifndef BASE_SEQUENCE_CHECKER_H_
- #define BASE_SEQUENCE_CHECKER_H_
- #include "base/check.h"
- #include "base/sequence_checker_impl.h"
- #include "base/strings/string_piece.h"
- #include "build/build_config.h"
- // SequenceChecker is a helper class used to help verify that some methods of a
- // class are called sequentially (for thread-safety). It supports thread safety
- // annotations (see base/thread_annotations.h).
- //
- // Use the macros below instead of the SequenceChecker directly so that the
- // unused member doesn't result in an extra byte (four when padded) per
- // instance in production.
- //
- // This class is much prefered to ThreadChecker for thread-safety checks.
- // ThreadChecker should only be used for classes that are truly thread-affine
- // (use thread-local-storage or a third-party API that does).
- //
- // Usage:
- // class MyClass {
- // public:
- // MyClass() {
- // // It's sometimes useful to detach on construction for objects that are
- // // constructed in one place and forever after used from another
- // // sequence.
- // DETACH_FROM_SEQUENCE(my_sequence_checker_);
- // }
- //
- // ~MyClass() {
- // // SequenceChecker doesn't automatically check it's destroyed on origin
- // // sequence for the same reason it's sometimes detached in the
- // // constructor. It's okay to destroy off sequence if the owner
- // // otherwise knows usage on the associated sequence is done. If you're
- // // not detaching in the constructor, you probably want to explicitly
- // // check in the destructor.
- // DCHECK_CALLED_ON_VALID_SEQUENCE(my_sequence_checker_);
- // }
- // void MyMethod() {
- // DCHECK_CALLED_ON_VALID_SEQUENCE(my_sequence_checker_);
- // ... (do stuff) ...
- // MyOtherMethod();
- // }
- //
- // void MyOtherMethod()
- // VALID_CONTEXT_REQUIRED(my_sequence_checker_) {
- // foo_ = 42;
- // }
- //
- // private:
- // // GUARDED_BY_CONTEXT() enforces that this member is only
- // // accessed from a scope that invokes DCHECK_CALLED_ON_VALID_SEQUENCE()
- // // or from a function annotated with VALID_CONTEXT_REQUIRED(). A
- // // DCHECK build will not compile if the member is accessed and these
- // // conditions are not met.
- // int foo_ GUARDED_BY_CONTEXT(my_sequence_checker_);
- //
- // SEQUENCE_CHECKER(my_sequence_checker_);
- // }
- #define SEQUENCE_CHECKER_INTERNAL_CONCAT2(a, b) a##b
- #define SEQUENCE_CHECKER_INTERNAL_CONCAT(a, b) \
- SEQUENCE_CHECKER_INTERNAL_CONCAT2(a, b)
- #define SEQUENCE_CHECKER_INTERNAL_UID(prefix) \
- SEQUENCE_CHECKER_INTERNAL_CONCAT(prefix, __LINE__)
- #if DCHECK_IS_ON()
- #define SEQUENCE_CHECKER(name) base::SequenceChecker name
- #define DCHECK_CALLED_ON_VALID_SEQUENCE(name, ...) \
- base::ScopedValidateSequenceChecker SEQUENCE_CHECKER_INTERNAL_UID( \
- scoped_validate_sequence_checker_)(name, ##__VA_ARGS__)
- #define DETACH_FROM_SEQUENCE(name) (name).DetachFromSequence()
- #else // DCHECK_IS_ON()
- // A no-op expansion that can be followed by a semicolon at class level.
- #define SEQUENCE_CHECKER(name) static_assert(true, "")
- #define DCHECK_CALLED_ON_VALID_SEQUENCE(name, ...) EAT_CHECK_STREAM_PARAMS()
- #define DETACH_FROM_SEQUENCE(name)
- #endif // DCHECK_IS_ON()
- namespace base {
- // Do nothing implementation, for use in release mode.
- //
- // Note: You should almost always use the SequenceChecker class (through the
- // above macros) to get the right version for your build configuration.
- // Note: This is only a check, not a "lock". It is marked "LOCKABLE" only in
- // order to support thread_annotations.h.
- class LOCKABLE SequenceCheckerDoNothing {
- public:
- SequenceCheckerDoNothing() = default;
- // Moving between matching sequences is allowed to help classes with
- // SequenceCheckers that want a default move-construct/assign.
- SequenceCheckerDoNothing(SequenceCheckerDoNothing&& other) = default;
- SequenceCheckerDoNothing& operator=(SequenceCheckerDoNothing&& other) =
- default;
- SequenceCheckerDoNothing(const SequenceCheckerDoNothing&) = delete;
- SequenceCheckerDoNothing& operator=(const SequenceCheckerDoNothing&) = delete;
- bool CalledOnValidSequence() const WARN_UNUSED_RESULT { return true; }
- void DetachFromSequence() {}
- };
- #if DCHECK_IS_ON()
- class SequenceChecker : public SequenceCheckerImpl {
- };
- #else
- class SequenceChecker : public SequenceCheckerDoNothing {
- };
- #endif // DCHECK_IS_ON()
- class SCOPED_LOCKABLE ScopedValidateSequenceChecker {
- public:
- explicit ScopedValidateSequenceChecker(const SequenceChecker& checker)
- EXCLUSIVE_LOCK_FUNCTION(checker) {
- DCHECK(checker.CalledOnValidSequence());
- }
- explicit ScopedValidateSequenceChecker(const SequenceChecker& checker,
- const StringPiece& msg)
- EXCLUSIVE_LOCK_FUNCTION(checker) {
- DCHECK(checker.CalledOnValidSequence()) << msg;
- }
- ~ScopedValidateSequenceChecker() UNLOCK_FUNCTION() {}
- private:
- };
- } // namespace base
- #endif // BASE_SEQUENCE_CHECKER_H_
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