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- // Copyright 2017 The Chromium Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- #ifndef BASE_CONTAINERS_CIRCULAR_DEQUE_H_
- #define BASE_CONTAINERS_CIRCULAR_DEQUE_H_
- #include <algorithm>
- #include <cstddef>
- #include <iterator>
- #include <type_traits>
- #include <utility>
- #include "base/check_op.h"
- #include "base/containers/vector_buffer.h"
- #include "base/macros.h"
- #include "base/stl_util.h"
- #include "base/template_util.h"
- // base::circular_deque is similar to std::deque. Unlike std::deque, the
- // storage is provided in a flat circular buffer conceptually similar to a
- // vector. The beginning and end will wrap around as necessary so that
- // pushes and pops will be constant time as long as a capacity expansion is
- // not required.
- //
- // The API should be identical to std::deque with the following differences:
- //
- // - ITERATORS ARE NOT STABLE. Mutating the container will invalidate all
- // iterators.
- //
- // - Insertions may resize the vector and so are not constant time (std::deque
- // guarantees constant time for insertions at the ends).
- //
- // - Container-wide comparisons are not implemented. If you want to compare
- // two containers, use an algorithm so the expensive iteration is explicit.
- //
- // If you want a similar container with only a queue API, use base::queue in
- // base/containers/queue.h.
- //
- // Constructors:
- // circular_deque();
- // circular_deque(size_t count);
- // circular_deque(size_t count, const T& value);
- // circular_deque(InputIterator first, InputIterator last);
- // circular_deque(const circular_deque&);
- // circular_deque(circular_deque&&);
- // circular_deque(std::initializer_list<value_type>);
- //
- // Assignment functions:
- // circular_deque& operator=(const circular_deque&);
- // circular_deque& operator=(circular_deque&&);
- // circular_deque& operator=(std::initializer_list<T>);
- // void assign(size_t count, const T& value);
- // void assign(InputIterator first, InputIterator last);
- // void assign(std::initializer_list<T> value);
- //
- // Random accessors:
- // T& at(size_t);
- // const T& at(size_t) const;
- // T& operator[](size_t);
- // const T& operator[](size_t) const;
- //
- // End accessors:
- // T& front();
- // const T& front() const;
- // T& back();
- // const T& back() const;
- //
- // Iterator functions:
- // iterator begin();
- // const_iterator begin() const;
- // const_iterator cbegin() const;
- // iterator end();
- // const_iterator end() const;
- // const_iterator cend() const;
- // reverse_iterator rbegin();
- // const_reverse_iterator rbegin() const;
- // const_reverse_iterator crbegin() const;
- // reverse_iterator rend();
- // const_reverse_iterator rend() const;
- // const_reverse_iterator crend() const;
- //
- // Memory management:
- // void reserve(size_t); // SEE IMPLEMENTATION FOR SOME GOTCHAS.
- // size_t capacity() const;
- // void shrink_to_fit();
- //
- // Size management:
- // void clear();
- // bool empty() const;
- // size_t size() const;
- // void resize(size_t);
- // void resize(size_t count, const T& value);
- //
- // Positional insert and erase:
- // void insert(const_iterator pos, size_type count, const T& value);
- // void insert(const_iterator pos,
- // InputIterator first, InputIterator last);
- // iterator insert(const_iterator pos, const T& value);
- // iterator insert(const_iterator pos, T&& value);
- // iterator emplace(const_iterator pos, Args&&... args);
- // iterator erase(const_iterator pos);
- // iterator erase(const_iterator first, const_iterator last);
- //
- // End insert and erase:
- // void push_front(const T&);
- // void push_front(T&&);
- // void push_back(const T&);
- // void push_back(T&&);
- // T& emplace_front(Args&&...);
- // T& emplace_back(Args&&...);
- // void pop_front();
- // void pop_back();
- //
- // General:
- // void swap(circular_deque&);
- namespace base {
- template <class T>
- class circular_deque;
- namespace internal {
- // Start allocating nonempty buffers with this many entries. This is the
- // external capacity so the internal buffer will be one larger (= 4) which is
- // more even for the allocator. See the descriptions of internal vs. external
- // capacity on the comment above the buffer_ variable below.
- constexpr size_t kCircularBufferInitialCapacity = 3;
- template <typename T>
- class circular_deque_const_iterator {
- public:
- using difference_type = std::ptrdiff_t;
- using value_type = T;
- using pointer = const T*;
- using reference = const T&;
- using iterator_category = std::random_access_iterator_tag;
- circular_deque_const_iterator() : parent_deque_(nullptr), index_(0) {
- #if DCHECK_IS_ON()
- created_generation_ = 0;
- #endif // DCHECK_IS_ON()
- }
- // Dereferencing.
- const T& operator*() const {
- CheckUnstableUsage();
- parent_deque_->CheckValidIndex(index_);
- return parent_deque_->buffer_[index_];
- }
- const T* operator->() const {
- CheckUnstableUsage();
- parent_deque_->CheckValidIndex(index_);
- return &parent_deque_->buffer_[index_];
- }
- const value_type& operator[](difference_type i) const { return *(*this + i); }
- // Increment and decrement.
- circular_deque_const_iterator& operator++() {
- Increment();
- return *this;
- }
- circular_deque_const_iterator operator++(int) {
- circular_deque_const_iterator ret = *this;
- Increment();
- return ret;
- }
- circular_deque_const_iterator& operator--() {
- Decrement();
- return *this;
- }
- circular_deque_const_iterator operator--(int) {
- circular_deque_const_iterator ret = *this;
- Decrement();
- return ret;
- }
- // Random access mutation.
- friend circular_deque_const_iterator operator+(
- const circular_deque_const_iterator& iter,
- difference_type offset) {
- circular_deque_const_iterator ret = iter;
- ret.Add(offset);
- return ret;
- }
- circular_deque_const_iterator& operator+=(difference_type offset) {
- Add(offset);
- return *this;
- }
- friend circular_deque_const_iterator operator-(
- const circular_deque_const_iterator& iter,
- difference_type offset) {
- circular_deque_const_iterator ret = iter;
- ret.Add(-offset);
- return ret;
- }
- circular_deque_const_iterator& operator-=(difference_type offset) {
- Add(-offset);
- return *this;
- }
- friend std::ptrdiff_t operator-(const circular_deque_const_iterator& lhs,
- const circular_deque_const_iterator& rhs) {
- lhs.CheckComparable(rhs);
- return lhs.OffsetFromBegin() - rhs.OffsetFromBegin();
- }
- // Comparisons.
- friend bool operator==(const circular_deque_const_iterator& lhs,
- const circular_deque_const_iterator& rhs) {
- lhs.CheckComparable(rhs);
- return lhs.index_ == rhs.index_;
- }
- friend bool operator!=(const circular_deque_const_iterator& lhs,
- const circular_deque_const_iterator& rhs) {
- return !(lhs == rhs);
- }
- friend bool operator<(const circular_deque_const_iterator& lhs,
- const circular_deque_const_iterator& rhs) {
- lhs.CheckComparable(rhs);
- return lhs.OffsetFromBegin() < rhs.OffsetFromBegin();
- }
- friend bool operator<=(const circular_deque_const_iterator& lhs,
- const circular_deque_const_iterator& rhs) {
- return !(lhs > rhs);
- }
- friend bool operator>(const circular_deque_const_iterator& lhs,
- const circular_deque_const_iterator& rhs) {
- lhs.CheckComparable(rhs);
- return lhs.OffsetFromBegin() > rhs.OffsetFromBegin();
- }
- friend bool operator>=(const circular_deque_const_iterator& lhs,
- const circular_deque_const_iterator& rhs) {
- return !(lhs < rhs);
- }
- protected:
- friend class circular_deque<T>;
- circular_deque_const_iterator(const circular_deque<T>* parent, size_t index)
- : parent_deque_(parent), index_(index) {
- #if DCHECK_IS_ON()
- created_generation_ = parent->generation_;
- #endif // DCHECK_IS_ON()
- }
- // Returns the offset from the beginning index of the buffer to the current
- // item.
- size_t OffsetFromBegin() const {
- if (index_ >= parent_deque_->begin_)
- return index_ - parent_deque_->begin_; // On the same side as begin.
- return parent_deque_->buffer_.capacity() - parent_deque_->begin_ + index_;
- }
- // Most uses will be ++ and -- so use a simplified implementation.
- void Increment() {
- CheckUnstableUsage();
- parent_deque_->CheckValidIndex(index_);
- index_++;
- if (index_ == parent_deque_->buffer_.capacity())
- index_ = 0;
- }
- void Decrement() {
- CheckUnstableUsage();
- parent_deque_->CheckValidIndexOrEnd(index_);
- if (index_ == 0)
- index_ = parent_deque_->buffer_.capacity() - 1;
- else
- index_--;
- }
- void Add(difference_type delta) {
- CheckUnstableUsage();
- #if DCHECK_IS_ON()
- if (delta <= 0)
- parent_deque_->CheckValidIndexOrEnd(index_);
- else
- parent_deque_->CheckValidIndex(index_);
- #endif
- // It should be valid to add 0 to any iterator, even if the container is
- // empty and the iterator points to end(). The modulo below will divide
- // by 0 if the buffer capacity is empty, so it's important to check for
- // this case explicitly.
- if (delta == 0)
- return;
- difference_type new_offset = OffsetFromBegin() + delta;
- DCHECK(new_offset >= 0 &&
- new_offset <= static_cast<difference_type>(parent_deque_->size()));
- index_ = (new_offset + parent_deque_->begin_) %
- parent_deque_->buffer_.capacity();
- }
- #if DCHECK_IS_ON()
- void CheckUnstableUsage() const {
- DCHECK(parent_deque_);
- // Since circular_deque doesn't guarantee stability, any attempt to
- // dereference this iterator after a mutation (i.e. the generation doesn't
- // match the original) in the container is illegal.
- DCHECK_EQ(created_generation_, parent_deque_->generation_)
- << "circular_deque iterator dereferenced after mutation.";
- }
- void CheckComparable(const circular_deque_const_iterator& other) const {
- DCHECK_EQ(parent_deque_, other.parent_deque_);
- // Since circular_deque doesn't guarantee stability, two iterators that
- // are compared must have been generated without mutating the container.
- // If this fires, the container was mutated between generating the two
- // iterators being compared.
- DCHECK_EQ(created_generation_, other.created_generation_);
- }
- #else
- inline void CheckUnstableUsage() const {}
- inline void CheckComparable(const circular_deque_const_iterator&) const {}
- #endif // DCHECK_IS_ON()
- const circular_deque<T>* parent_deque_;
- size_t index_;
- #if DCHECK_IS_ON()
- // The generation of the parent deque when this iterator was created. The
- // container will update the generation for every modification so we can
- // test if the container was modified by comparing them.
- uint64_t created_generation_;
- #endif // DCHECK_IS_ON()
- };
- template <typename T>
- class circular_deque_iterator : public circular_deque_const_iterator<T> {
- using base = circular_deque_const_iterator<T>;
- public:
- friend class circular_deque<T>;
- using difference_type = std::ptrdiff_t;
- using value_type = T;
- using pointer = T*;
- using reference = T&;
- using iterator_category = std::random_access_iterator_tag;
- // Expose the base class' constructor.
- circular_deque_iterator() : circular_deque_const_iterator<T>() {}
- // Dereferencing.
- T& operator*() const { return const_cast<T&>(base::operator*()); }
- T* operator->() const { return const_cast<T*>(base::operator->()); }
- T& operator[](difference_type i) {
- return const_cast<T&>(base::operator[](i));
- }
- // Random access mutation.
- friend circular_deque_iterator operator+(const circular_deque_iterator& iter,
- difference_type offset) {
- circular_deque_iterator ret = iter;
- ret.Add(offset);
- return ret;
- }
- circular_deque_iterator& operator+=(difference_type offset) {
- base::Add(offset);
- return *this;
- }
- friend circular_deque_iterator operator-(const circular_deque_iterator& iter,
- difference_type offset) {
- circular_deque_iterator ret = iter;
- ret.Add(-offset);
- return ret;
- }
- circular_deque_iterator& operator-=(difference_type offset) {
- base::Add(-offset);
- return *this;
- }
- // Increment and decrement.
- circular_deque_iterator& operator++() {
- base::Increment();
- return *this;
- }
- circular_deque_iterator operator++(int) {
- circular_deque_iterator ret = *this;
- base::Increment();
- return ret;
- }
- circular_deque_iterator& operator--() {
- base::Decrement();
- return *this;
- }
- circular_deque_iterator operator--(int) {
- circular_deque_iterator ret = *this;
- base::Decrement();
- return ret;
- }
- private:
- circular_deque_iterator(const circular_deque<T>* parent, size_t index)
- : circular_deque_const_iterator<T>(parent, index) {}
- };
- } // namespace internal
- template <typename T>
- class circular_deque {
- private:
- using VectorBuffer = internal::VectorBuffer<T>;
- public:
- using value_type = T;
- using size_type = std::size_t;
- using difference_type = std::ptrdiff_t;
- using reference = value_type&;
- using const_reference = const value_type&;
- using pointer = value_type*;
- using const_pointer = const value_type*;
- using iterator = internal::circular_deque_iterator<T>;
- using const_iterator = internal::circular_deque_const_iterator<T>;
- using reverse_iterator = std::reverse_iterator<iterator>;
- using const_reverse_iterator = std::reverse_iterator<const_iterator>;
- // ---------------------------------------------------------------------------
- // Constructor
- constexpr circular_deque() = default;
- // Constructs with |count| copies of |value| or default constructed version.
- circular_deque(size_type count) { resize(count); }
- circular_deque(size_type count, const T& value) { resize(count, value); }
- // Range constructor.
- template <class InputIterator>
- circular_deque(InputIterator first, InputIterator last) {
- assign(first, last);
- }
- // Copy/move.
- circular_deque(const circular_deque& other) : buffer_(other.size() + 1) {
- assign(other.begin(), other.end());
- }
- circular_deque(circular_deque&& other) noexcept
- : buffer_(std::move(other.buffer_)),
- begin_(other.begin_),
- end_(other.end_) {
- other.begin_ = 0;
- other.end_ = 0;
- }
- circular_deque(std::initializer_list<value_type> init) { assign(init); }
- ~circular_deque() { DestructRange(begin_, end_); }
- // ---------------------------------------------------------------------------
- // Assignments.
- //
- // All of these may invalidate iterators and references.
- circular_deque& operator=(const circular_deque& other) {
- if (&other == this)
- return *this;
- reserve(other.size());
- assign(other.begin(), other.end());
- return *this;
- }
- circular_deque& operator=(circular_deque&& other) noexcept {
- if (&other == this)
- return *this;
- // We're about to overwrite the buffer, so don't free it in clear to
- // avoid doing it twice.
- ClearRetainCapacity();
- buffer_ = std::move(other.buffer_);
- begin_ = other.begin_;
- end_ = other.end_;
- other.begin_ = 0;
- other.end_ = 0;
- IncrementGeneration();
- return *this;
- }
- circular_deque& operator=(std::initializer_list<value_type> ilist) {
- reserve(ilist.size());
- assign(std::begin(ilist), std::end(ilist));
- return *this;
- }
- void assign(size_type count, const value_type& value) {
- ClearRetainCapacity();
- reserve(count);
- for (size_t i = 0; i < count; i++)
- emplace_back(value);
- IncrementGeneration();
- }
- // This variant should be enabled only when InputIterator is an iterator.
- template <typename InputIterator>
- typename std::enable_if<::base::internal::is_iterator<InputIterator>::value,
- void>::type
- assign(InputIterator first, InputIterator last) {
- // Possible future enhancement, dispatch on iterator tag type. For forward
- // iterators we can use std::difference to preallocate the space required
- // and only do one copy.
- ClearRetainCapacity();
- for (; first != last; ++first)
- emplace_back(*first);
- IncrementGeneration();
- }
- void assign(std::initializer_list<value_type> value) {
- reserve(std::distance(value.begin(), value.end()));
- assign(value.begin(), value.end());
- }
- // ---------------------------------------------------------------------------
- // Accessors.
- //
- // Since this class assumes no exceptions, at() and operator[] are equivalent.
- const value_type& at(size_type i) const {
- DCHECK(i < size());
- size_t right_size = buffer_.capacity() - begin_;
- if (begin_ <= end_ || i < right_size)
- return buffer_[begin_ + i];
- return buffer_[i - right_size];
- }
- value_type& at(size_type i) {
- return const_cast<value_type&>(base::as_const(*this).at(i));
- }
- value_type& operator[](size_type i) {
- return const_cast<value_type&>(base::as_const(*this)[i]);
- }
- const value_type& operator[](size_type i) const { return at(i); }
- value_type& front() {
- DCHECK(!empty());
- return buffer_[begin_];
- }
- const value_type& front() const {
- DCHECK(!empty());
- return buffer_[begin_];
- }
- value_type& back() {
- DCHECK(!empty());
- return *(--end());
- }
- const value_type& back() const {
- DCHECK(!empty());
- return *(--end());
- }
- // ---------------------------------------------------------------------------
- // Iterators.
- iterator begin() { return iterator(this, begin_); }
- const_iterator begin() const { return const_iterator(this, begin_); }
- const_iterator cbegin() const { return const_iterator(this, begin_); }
- iterator end() { return iterator(this, end_); }
- const_iterator end() const { return const_iterator(this, end_); }
- const_iterator cend() const { return const_iterator(this, end_); }
- reverse_iterator rbegin() { return reverse_iterator(end()); }
- const_reverse_iterator rbegin() const {
- return const_reverse_iterator(end());
- }
- const_reverse_iterator crbegin() const { return rbegin(); }
- reverse_iterator rend() { return reverse_iterator(begin()); }
- const_reverse_iterator rend() const {
- return const_reverse_iterator(begin());
- }
- const_reverse_iterator crend() const { return rend(); }
- // ---------------------------------------------------------------------------
- // Memory management.
- // IMPORTANT NOTE ON reserve(...): This class implements auto-shrinking of
- // the buffer when elements are deleted and there is "too much" wasted space.
- // So if you call reserve() with a large size in anticipation of pushing many
- // elements, but pop an element before the queue is full, the capacity you
- // reserved may be lost.
- //
- // As a result, it's only worthwhile to call reserve() when you're adding
- // many things at once with no intermediate operations.
- void reserve(size_type new_capacity) {
- if (new_capacity > capacity())
- SetCapacityTo(new_capacity);
- }
- size_type capacity() const {
- // One item is wasted to indicate end().
- return buffer_.capacity() == 0 ? 0 : buffer_.capacity() - 1;
- }
- void shrink_to_fit() {
- if (empty()) {
- // Optimize empty case to really delete everything if there was
- // something.
- if (buffer_.capacity())
- buffer_ = VectorBuffer();
- } else {
- SetCapacityTo(size());
- }
- }
- // ---------------------------------------------------------------------------
- // Size management.
- // This will additionally reset the capacity() to 0.
- void clear() {
- // This can't resize(0) because that requires a default constructor to
- // compile, which not all contained classes may implement.
- ClearRetainCapacity();
- buffer_ = VectorBuffer();
- }
- bool empty() const { return begin_ == end_; }
- size_type size() const {
- if (begin_ <= end_)
- return end_ - begin_;
- return buffer_.capacity() - begin_ + end_;
- }
- // When reducing size, the elements are deleted from the end. When expanding
- // size, elements are added to the end with |value| or the default
- // constructed version. Even when using resize(count) to shrink, a default
- // constructor is required for the code to compile, even though it will not
- // be called.
- //
- // There are two versions rather than using a default value to avoid
- // creating a temporary when shrinking (when it's not needed). Plus if
- // the default constructor is desired when expanding usually just calling it
- // for each element is faster than making a default-constructed temporary and
- // copying it.
- void resize(size_type count) {
- // SEE BELOW VERSION if you change this. The code is mostly the same.
- if (count > size()) {
- // This could be slighly more efficient but expanding a queue with
- // identical elements is unusual and the extra computations of emplacing
- // one-by-one will typically be small relative to calling the constructor
- // for every item.
- ExpandCapacityIfNecessary(count - size());
- while (size() < count)
- emplace_back();
- } else if (count < size()) {
- size_t new_end = (begin_ + count) % buffer_.capacity();
- DestructRange(new_end, end_);
- end_ = new_end;
- ShrinkCapacityIfNecessary();
- }
- IncrementGeneration();
- }
- void resize(size_type count, const value_type& value) {
- // SEE ABOVE VERSION if you change this. The code is mostly the same.
- if (count > size()) {
- ExpandCapacityIfNecessary(count - size());
- while (size() < count)
- emplace_back(value);
- } else if (count < size()) {
- size_t new_end = (begin_ + count) % buffer_.capacity();
- DestructRange(new_end, end_);
- end_ = new_end;
- ShrinkCapacityIfNecessary();
- }
- IncrementGeneration();
- }
- // ---------------------------------------------------------------------------
- // Insert and erase.
- //
- // Insertion and deletion in the middle is O(n) and invalidates all existing
- // iterators.
- //
- // The implementation of insert isn't optimized as much as it could be. If
- // the insertion requires that the buffer be grown, it will first be grown
- // and everything moved, and then the items will be inserted, potentially
- // moving some items twice. This simplifies the implemntation substantially
- // and means less generated templatized code. Since this is an uncommon
- // operation for deques, and already relatively slow, it doesn't seem worth
- // the benefit to optimize this.
- void insert(const_iterator pos, size_type count, const T& value) {
- ValidateIterator(pos);
- // Optimize insert at the beginning.
- if (pos == begin()) {
- ExpandCapacityIfNecessary(count);
- for (size_t i = 0; i < count; i++)
- push_front(value);
- return;
- }
- iterator insert_cur(this, pos.index_);
- iterator insert_end;
- MakeRoomFor(count, &insert_cur, &insert_end);
- while (insert_cur < insert_end) {
- new (&buffer_[insert_cur.index_]) T(value);
- ++insert_cur;
- }
- IncrementGeneration();
- }
- // This enable_if keeps this call from getting confused with the (pos, count,
- // value) version when value is an integer.
- template <class InputIterator>
- typename std::enable_if<::base::internal::is_iterator<InputIterator>::value,
- void>::type
- insert(const_iterator pos, InputIterator first, InputIterator last) {
- ValidateIterator(pos);
- size_t inserted_items = std::distance(first, last);
- if (inserted_items == 0)
- return; // Can divide by 0 when doing modulo below, so return early.
- // Make a hole to copy the items into.
- iterator insert_cur;
- iterator insert_end;
- if (pos == begin()) {
- // Optimize insert at the beginning, nothing needs to be shifted and the
- // hole is the |inserted_items| block immediately before |begin_|.
- ExpandCapacityIfNecessary(inserted_items);
- insert_end = begin();
- begin_ =
- (begin_ + buffer_.capacity() - inserted_items) % buffer_.capacity();
- insert_cur = begin();
- } else {
- insert_cur = iterator(this, pos.index_);
- MakeRoomFor(inserted_items, &insert_cur, &insert_end);
- }
- // Copy the items.
- while (insert_cur < insert_end) {
- new (&buffer_[insert_cur.index_]) T(*first);
- ++insert_cur;
- ++first;
- }
- IncrementGeneration();
- }
- // These all return an iterator to the inserted item. Existing iterators will
- // be invalidated.
- iterator insert(const_iterator pos, const T& value) {
- return emplace(pos, value);
- }
- iterator insert(const_iterator pos, T&& value) {
- return emplace(pos, std::move(value));
- }
- template <class... Args>
- iterator emplace(const_iterator pos, Args&&... args) {
- ValidateIterator(pos);
- // Optimize insert at beginning which doesn't require shifting.
- if (pos == cbegin()) {
- emplace_front(std::forward<Args>(args)...);
- return begin();
- }
- // Do this before we make the new iterators we return.
- IncrementGeneration();
- iterator insert_begin(this, pos.index_);
- iterator insert_end;
- MakeRoomFor(1, &insert_begin, &insert_end);
- new (&buffer_[insert_begin.index_]) T(std::forward<Args>(args)...);
- return insert_begin;
- }
- // Calling erase() won't automatically resize the buffer smaller like resize
- // or the pop functions. Erase is slow and relatively uncommon, and for
- // normal deque usage a pop will normally be done on a regular basis that
- // will prevent excessive buffer usage over long periods of time. It's not
- // worth having the extra code for every template instantiation of erase()
- // to resize capacity downward to a new buffer.
- iterator erase(const_iterator pos) { return erase(pos, pos + 1); }
- iterator erase(const_iterator first, const_iterator last) {
- ValidateIterator(first);
- ValidateIterator(last);
- IncrementGeneration();
- // First, call the destructor on the deleted items.
- if (first.index_ == last.index_) {
- // Nothing deleted. Need to return early to avoid falling through to
- // moving items on top of themselves.
- return iterator(this, first.index_);
- } else if (first.index_ < last.index_) {
- // Contiguous range.
- buffer_.DestructRange(&buffer_[first.index_], &buffer_[last.index_]);
- } else {
- // Deleted range wraps around.
- buffer_.DestructRange(&buffer_[first.index_],
- &buffer_[buffer_.capacity()]);
- buffer_.DestructRange(&buffer_[0], &buffer_[last.index_]);
- }
- if (first.index_ == begin_) {
- // This deletion is from the beginning. Nothing needs to be copied, only
- // begin_ needs to be updated.
- begin_ = last.index_;
- return iterator(this, last.index_);
- }
- // In an erase operation, the shifted items all move logically to the left,
- // so move them from left-to-right.
- iterator move_src(this, last.index_);
- iterator move_src_end = end();
- iterator move_dest(this, first.index_);
- for (; move_src < move_src_end; move_src++, move_dest++) {
- buffer_.MoveRange(&buffer_[move_src.index_],
- &buffer_[move_src.index_ + 1],
- &buffer_[move_dest.index_]);
- }
- end_ = move_dest.index_;
- // Since we did not reallocate and only changed things after the erase
- // element(s), the input iterator's index points to the thing following the
- // deletion.
- return iterator(this, first.index_);
- }
- // ---------------------------------------------------------------------------
- // Begin/end operations.
- void push_front(const T& value) { emplace_front(value); }
- void push_front(T&& value) { emplace_front(std::move(value)); }
- void push_back(const T& value) { emplace_back(value); }
- void push_back(T&& value) { emplace_back(std::move(value)); }
- template <class... Args>
- reference emplace_front(Args&&... args) {
- ExpandCapacityIfNecessary(1);
- if (begin_ == 0)
- begin_ = buffer_.capacity() - 1;
- else
- begin_--;
- IncrementGeneration();
- new (&buffer_[begin_]) T(std::forward<Args>(args)...);
- return front();
- }
- template <class... Args>
- reference emplace_back(Args&&... args) {
- ExpandCapacityIfNecessary(1);
- new (&buffer_[end_]) T(std::forward<Args>(args)...);
- if (end_ == buffer_.capacity() - 1)
- end_ = 0;
- else
- end_++;
- IncrementGeneration();
- return back();
- }
- void pop_front() {
- DCHECK(size());
- buffer_.DestructRange(&buffer_[begin_], &buffer_[begin_ + 1]);
- begin_++;
- if (begin_ == buffer_.capacity())
- begin_ = 0;
- ShrinkCapacityIfNecessary();
- // Technically popping will not invalidate any iterators since the
- // underlying buffer will be stable. But in the future we may want to add a
- // feature that resizes the buffer smaller if there is too much wasted
- // space. This ensures we can make such a change safely.
- IncrementGeneration();
- }
- void pop_back() {
- DCHECK(size());
- if (end_ == 0)
- end_ = buffer_.capacity() - 1;
- else
- end_--;
- buffer_.DestructRange(&buffer_[end_], &buffer_[end_ + 1]);
- ShrinkCapacityIfNecessary();
- // See pop_front comment about why this is here.
- IncrementGeneration();
- }
- // ---------------------------------------------------------------------------
- // General operations.
- void swap(circular_deque& other) {
- std::swap(buffer_, other.buffer_);
- std::swap(begin_, other.begin_);
- std::swap(end_, other.end_);
- IncrementGeneration();
- }
- friend void swap(circular_deque& lhs, circular_deque& rhs) { lhs.swap(rhs); }
- private:
- friend internal::circular_deque_iterator<T>;
- friend internal::circular_deque_const_iterator<T>;
- // Moves the items in the given circular buffer to the current one. The
- // source is moved from so will become invalid. The destination buffer must
- // have already been allocated with enough size.
- static void MoveBuffer(VectorBuffer& from_buf,
- size_t from_begin,
- size_t from_end,
- VectorBuffer* to_buf,
- size_t* to_begin,
- size_t* to_end) {
- size_t from_capacity = from_buf.capacity();
- *to_begin = 0;
- if (from_begin < from_end) {
- // Contiguous.
- from_buf.MoveRange(&from_buf[from_begin], &from_buf[from_end],
- to_buf->begin());
- *to_end = from_end - from_begin;
- } else if (from_begin > from_end) {
- // Discontiguous, copy the right side to the beginning of the new buffer.
- from_buf.MoveRange(&from_buf[from_begin], &from_buf[from_capacity],
- to_buf->begin());
- size_t right_size = from_capacity - from_begin;
- // Append the left side.
- from_buf.MoveRange(&from_buf[0], &from_buf[from_end],
- &(*to_buf)[right_size]);
- *to_end = right_size + from_end;
- } else {
- // No items.
- *to_end = 0;
- }
- }
- // Expands the buffer size. This assumes the size is larger than the
- // number of elements in the vector (it won't call delete on anything).
- void SetCapacityTo(size_t new_capacity) {
- // Use the capacity + 1 as the internal buffer size to differentiate
- // empty and full (see definition of buffer_ below).
- VectorBuffer new_buffer(new_capacity + 1);
- MoveBuffer(buffer_, begin_, end_, &new_buffer, &begin_, &end_);
- buffer_ = std::move(new_buffer);
- }
- void ExpandCapacityIfNecessary(size_t additional_elts) {
- size_t min_new_capacity = size() + additional_elts;
- if (capacity() >= min_new_capacity)
- return; // Already enough room.
- min_new_capacity =
- std::max(min_new_capacity, internal::kCircularBufferInitialCapacity);
- // std::vector always grows by at least 50%. WTF::Deque grows by at least
- // 25%. We expect queue workloads to generally stay at a similar size and
- // grow less than a vector might, so use 25%.
- size_t new_capacity =
- std::max(min_new_capacity, capacity() + capacity() / 4);
- SetCapacityTo(new_capacity);
- }
- void ShrinkCapacityIfNecessary() {
- // Don't auto-shrink below this size.
- if (capacity() <= internal::kCircularBufferInitialCapacity)
- return;
- // Shrink when 100% of the size() is wasted.
- size_t sz = size();
- size_t empty_spaces = capacity() - sz;
- if (empty_spaces < sz)
- return;
- // Leave 1/4 the size as free capacity, not going below the initial
- // capacity.
- size_t new_capacity =
- std::max(internal::kCircularBufferInitialCapacity, sz + sz / 4);
- if (new_capacity < capacity()) {
- // Count extra item to convert to internal capacity.
- SetCapacityTo(new_capacity);
- }
- }
- // Backend for clear() but does not resize the internal buffer.
- void ClearRetainCapacity() {
- // This can't resize(0) because that requires a default constructor to
- // compile, which not all contained classes may implement.
- DestructRange(begin_, end_);
- begin_ = 0;
- end_ = 0;
- IncrementGeneration();
- }
- // Calls destructors for the given begin->end indices. The indices may wrap
- // around. The buffer is not resized, and the begin_ and end_ members are
- // not changed.
- void DestructRange(size_t begin, size_t end) {
- if (end == begin) {
- return;
- } else if (end > begin) {
- buffer_.DestructRange(&buffer_[begin], &buffer_[end]);
- } else {
- buffer_.DestructRange(&buffer_[begin], &buffer_[buffer_.capacity()]);
- buffer_.DestructRange(&buffer_[0], &buffer_[end]);
- }
- }
- // Makes room for |count| items starting at |*insert_begin|. Since iterators
- // are not stable across buffer resizes, |*insert_begin| will be updated to
- // point to the beginning of the newly opened position in the new array (it's
- // in/out), and the end of the newly opened position (it's out-only).
- void MakeRoomFor(size_t count, iterator* insert_begin, iterator* insert_end) {
- if (count == 0) {
- *insert_end = *insert_begin;
- return;
- }
- // The offset from the beginning will be stable across reallocations.
- size_t begin_offset = insert_begin->OffsetFromBegin();
- ExpandCapacityIfNecessary(count);
- insert_begin->index_ = (begin_ + begin_offset) % buffer_.capacity();
- *insert_end =
- iterator(this, (insert_begin->index_ + count) % buffer_.capacity());
- // Update the new end and prepare the iterators for copying.
- iterator src = end();
- end_ = (end_ + count) % buffer_.capacity();
- iterator dest = end();
- // Move the elements. This will always involve shifting logically to the
- // right, so move in a right-to-left order.
- while (true) {
- if (src == *insert_begin)
- break;
- --src;
- --dest;
- buffer_.MoveRange(&buffer_[src.index_], &buffer_[src.index_ + 1],
- &buffer_[dest.index_]);
- }
- }
- #if DCHECK_IS_ON()
- // Asserts the given index is dereferencable. The index is an index into the
- // buffer, not an index used by operator[] or at() which will be offsets from
- // begin.
- void CheckValidIndex(size_t i) const {
- if (begin_ <= end_)
- DCHECK(i >= begin_ && i < end_);
- else
- DCHECK((i >= begin_ && i < buffer_.capacity()) || i < end_);
- }
- // Asserts the given index is either dereferencable or points to end().
- void CheckValidIndexOrEnd(size_t i) const {
- if (i != end_)
- CheckValidIndex(i);
- }
- void ValidateIterator(const const_iterator& i) const {
- DCHECK(i.parent_deque_ == this);
- i.CheckUnstableUsage();
- }
- // See generation_ below.
- void IncrementGeneration() { generation_++; }
- #else
- // No-op versions of these functions for release builds.
- void CheckValidIndex(size_t) const {}
- void CheckValidIndexOrEnd(size_t) const {}
- void ValidateIterator(const const_iterator& i) const {}
- void IncrementGeneration() {}
- #endif
- // Danger, the buffer_.capacity() is the "internal capacity" which is
- // capacity() + 1 since there is an extra item to indicate the end. Otherwise
- // being completely empty and completely full are indistinguishable (begin ==
- // end). We could add a separate flag to avoid it, but that adds significant
- // extra complexity since every computation will have to check for it. Always
- // keeping one extra unused element in the buffer makes iterator computations
- // much simpler.
- //
- // Container internal code will want to use buffer_.capacity() for offset
- // computations rather than capacity().
- VectorBuffer buffer_;
- size_type begin_ = 0;
- size_type end_ = 0;
- #if DCHECK_IS_ON()
- // Incremented every time a modification is made that could affect iterator
- // invalidations.
- uint64_t generation_ = 0;
- #endif
- };
- // Implementations of base::Erase[If] (see base/stl_util.h).
- template <class T, class Value>
- size_t Erase(circular_deque<T>& container, const Value& value) {
- auto it = std::remove(container.begin(), container.end(), value);
- size_t removed = std::distance(it, container.end());
- container.erase(it, container.end());
- return removed;
- }
- template <class T, class Predicate>
- size_t EraseIf(circular_deque<T>& container, Predicate pred) {
- auto it = std::remove_if(container.begin(), container.end(), pred);
- size_t removed = std::distance(it, container.end());
- container.erase(it, container.end());
- return removed;
- }
- } // namespace base
- #endif // BASE_CONTAINERS_CIRCULAR_DEQUE_H_
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