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- // Copyright (c) 2011 The Chromium Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- // This is a low level implementation of atomic semantics for reference
- // counting. Please use base/memory/ref_counted.h directly instead.
- #ifndef BASE_ATOMIC_REF_COUNT_H_
- #define BASE_ATOMIC_REF_COUNT_H_
- #include <atomic>
- namespace base {
- class AtomicRefCount {
- public:
- constexpr AtomicRefCount() : ref_count_(0) {}
- explicit constexpr AtomicRefCount(int initial_value)
- : ref_count_(initial_value) {}
- // Increment a reference count.
- // Returns the previous value of the count.
- int Increment() { return Increment(1); }
- // Increment a reference count by "increment", which must exceed 0.
- // Returns the previous value of the count.
- int Increment(int increment) {
- return ref_count_.fetch_add(increment, std::memory_order_relaxed);
- }
- // Decrement a reference count, and return whether the result is non-zero.
- // Insert barriers to ensure that state written before the reference count
- // became zero will be visible to a thread that has just made the count zero.
- bool Decrement() {
- // TODO(jbroman): Technically this doesn't need to be an acquire operation
- // unless the result is 1 (i.e., the ref count did indeed reach zero).
- // However, there are toolchain issues that make that not work as well at
- // present (notably TSAN doesn't like it).
- return ref_count_.fetch_sub(1, std::memory_order_acq_rel) != 1;
- }
- // Return whether the reference count is one. If the reference count is used
- // in the conventional way, a refrerence count of 1 implies that the current
- // thread owns the reference and no other thread shares it. This call
- // performs the test for a reference count of one, and performs the memory
- // barrier needed for the owning thread to act on the object, knowing that it
- // has exclusive access to the object.
- bool IsOne() const { return ref_count_.load(std::memory_order_acquire) == 1; }
- // Return whether the reference count is zero. With conventional object
- // referencing counting, the object will be destroyed, so the reference count
- // should never be zero. Hence this is generally used for a debug check.
- bool IsZero() const {
- return ref_count_.load(std::memory_order_acquire) == 0;
- }
- // Returns the current reference count (with no barriers). This is subtle, and
- // should be used only for debugging.
- int SubtleRefCountForDebug() const {
- return ref_count_.load(std::memory_order_relaxed);
- }
- private:
- std::atomic_int ref_count_;
- };
- } // namespace base
- #endif // BASE_ATOMIC_REF_COUNT_H_
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