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- #pragma once
- #include <mutex>
- #include <assert.h>
- #include <iostream>
- template<typename T>
- class Alloc_Pool
- {
- private:
- struct NODE
- {
- NODE* next;
- char t[sizeof(T)];
- };
- public:
- Alloc_Pool();
- ~Alloc_Pool();
- //T* Alloc();
- template<typename...X>
- T* Alloc(X...Args);
-
- void Free(T* ptr);
- static Alloc_Pool& GetInstance();
- private:
- bool InternalAlloc();
- NODE* Head;
- int m_BaseIndex;
- NODE* PtrBase[T::BASE_SIZE];
- NODE* next;
- std::mutex lock;
- };
- template<typename T>
- bool Alloc_Pool<T>::InternalAlloc()
- {
- NODE* p = NULL;
- if (m_BaseIndex < T::BASE_SIZE)
- p = PtrBase[m_BaseIndex++] = (NODE*)malloc(sizeof(NODE) * T::ALLOC_ARG);
- else
- {
- //p = (NODE*)malloc(sizeof(NODE)*T::ALLOC_ARG);
- assert(false);
- }
- assert(p!=nullptr);
- if (p == NULL)
- {
- std::cout << "no memory" << std::endl;
- exit(0);
- return false;
- }
- for (int i = 0; i < T::ALLOC_ARG; i++)
- {
- if (Head == NULL)
- {
- Head = &p[i];
- Head->next = NULL;
- }
- else
- {
- p[i].next = Head;
- Head = &p[i];
- }
- }
- return true;
- }
- template<typename T>
- Alloc_Pool<T>::Alloc_Pool()
- {
- Head = NULL;
- m_BaseIndex = 0;
- //InitializeCriticalSection(&m_cs);
- InternalAlloc();
- }
- template<typename T>
- Alloc_Pool<T>::~Alloc_Pool()
- {
- for (int i = 0; i < m_BaseIndex; i++)
- free(PtrBase[i]);
- }
-
- template<typename T>
- template<typename...X>
- T* Alloc_Pool<T>::Alloc(X...Args)
- {
- std::lock_guard<std::mutex> lg(lock);
- if (Head == NULL)
- {
- InternalAlloc();
- }
- NODE* temp = Head;
- Head = Head->next;
- new(temp->t) T(Args...);
- return reinterpret_cast<T*>(temp->t);
- }
-
- template<typename T>
- Alloc_Pool<T>& Alloc_Pool<T>::GetInstance()
- {
- static Alloc_Pool<T> s;
- return s;
- }
- template<typename T>
- void Alloc_Pool<T>::Free(T* ptr)
- {
- ptr->~T();
- int8_t* p = (int8_t*)ptr;
- p -= sizeof(NODE*);
- NODE* node = (NODE*)p;
- std::lock_guard<std::mutex> lg(lock);
- node->next = Head;
- Head = node;
- }
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