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- /*
- * %W% %E%
- *
- * © 2016 and later: Unicode, Inc. and others.
- * License & terms of use: http://www.unicode.org/copyright.html#License
- *
- * (C) Copyright IBM Corp. 1998-2011 - All Rights Reserved
- *
- */
- #ifndef __SCRIPTCOMPOSITEFONTINSTANCE_H
- #define __SCRIPTCOMPOSITEFONTINSTANCE_H
- #include "layout/LETypes.h"
- #include "layout/LEFontInstance.h"
- #include "FontMap.h"
- // U_NAMESPACE_BEGIN
- class ScriptCompositeFontInstance : public LEFontInstance
- {
- public:
- ScriptCompositeFontInstance(FontMap *fontMap);
- virtual ~ScriptCompositeFontInstance();
- /**
- * Get a physical font which can render the given text. For composite fonts,
- * if there is no single physical font which can render all of the text,
- * return a physical font which can render an initial substring of the text,
- * and set the <code>offset</code> parameter to the end of that substring.
- *
- * Internally, the LayoutEngine works with runs of text all in the same
- * font and script, so it is best to call this method with text which is
- * in a single script, passing the script code in as a hint. If you don't
- * know the script of the text, you can use zero, which is the script code
- * for characters used in more than one script.
- *
- * The default implementation of this method is intended for instances of
- * <code>LEFontInstance</code> which represent a physical font. It returns
- * <code>this</code> and indicates that the entire string can be rendered.
- *
- * This method will return a valid <code>LEFontInstance</code> unless you
- * have passed illegal parameters, or an internal error has been encountered.
- * For composite fonts, it may return the warning <code>LE_NO_SUBFONT_WARNING</code>
- * to indicate that the returned font may not be able to render all of
- * the text. Whenever a valid font is returned, the <code>offset</code> parameter
- * will be advanced by at least one.
- *
- * Subclasses which implement composite fonts must override this method.
- * Where it makes sense, they should use the script code as a hint to render
- * characters from the COMMON script in the font which is used for the given
- * script. For example, if the input text is a series of Arabic words separated
- * by spaces, and the script code passed in is <code>arabScriptCode</code> you
- * should return the font used for Arabic characters for all of the input text,
- * including the spaces. If, on the other hand, the input text contains characters
- * which cannot be rendered by the font used for Arabic characters, but which can
- * be rendered by another font, you should return that font for those characters.
- *
- * @param chars - the array of Unicode characters.
- * @param offset - a pointer to the starting offset in the text. On exit this
- * will be set the the limit offset of the text which can be
- * rendered using the returned font.
- * @param limit - the limit offset for the input text.
- * @param script - the script hint.
- * @param success - set to an error code if the arguments are illegal, or no font
- * can be returned for some reason. May also be set to
- * <code>LE_NO_SUBFONT_WARNING</code> if the subfont which
- * was returned cannot render all of the text.
- *
- * @return an <code>LEFontInstance</code> for the sub font which can render the characters, or
- * <code>NULL</code> if there is an error.
- *
- * @see LEScripts.h
- */
- virtual const LEFontInstance *getSubFont(const LEUnicode chars[], le_int32 *offset, le_int32 limit, le_int32 script, LEErrorCode &success) const;
- /**
- * This method maps a single character to a glyph index, using the
- * font's charcter to glyph map.
- *
- * @param ch - the character
- *
- * @return the glyph index
- */
- virtual LEGlyphID mapCharToGlyph(LEUnicode32 ch) const;
- virtual const void *getFontTable(LETag tableTag) const;
- virtual le_int32 getUnitsPerEM() const;
- virtual le_int32 getAscent() const;
- virtual le_int32 getDescent() const;
- virtual le_int32 getLeading() const;
- virtual void getGlyphAdvance(LEGlyphID glyph, LEPoint &advance) const;
- virtual le_bool getGlyphPoint(LEGlyphID glyph, le_int32 pointNumber, LEPoint &point) const;
- float getXPixelsPerEm() const;
- float getYPixelsPerEm() const;
- float getScaleFactorX() const;
- float getScaleFactorY() const;
- /**
- * ICU "poor man's RTTI", returns a UClassID for the actual class.
- */
- virtual inline UClassID getDynamicClassID() const { return getStaticClassID(); }
- /**
- * ICU "poor man's RTTI", returns a UClassID for this class.
- */
- static inline UClassID getStaticClassID() { return (UClassID)&fgClassID; }
- protected:
- FontMap *fFontMap;
- private:
- /**
- * The address of this static class variable serves as this class's ID
- * for ICU "poor man's RTTI".
- */
- static const char fgClassID;
- };
- inline const void *ScriptCompositeFontInstance::getFontTable(LETag /*tableTag*/) const
- {
- return NULL;
- }
- // Can't get units per EM without knowing which sub-font, so
- // return a value that will make units == points
- inline le_int32 ScriptCompositeFontInstance::getUnitsPerEM() const
- {
- return 1;
- }
- inline le_int32 ScriptCompositeFontInstance::getAscent() const
- {
- return fFontMap->getAscent();
- }
- inline le_int32 ScriptCompositeFontInstance::getDescent() const
- {
- return fFontMap->getDescent();
- }
- inline le_int32 ScriptCompositeFontInstance::getLeading() const
- {
- return fFontMap->getLeading();
- }
- inline float ScriptCompositeFontInstance::getXPixelsPerEm() const
- {
- return fFontMap->getPointSize();
- }
- inline float ScriptCompositeFontInstance::getYPixelsPerEm() const
- {
- return fFontMap->getPointSize();
- }
- // Can't get a scale factor without knowing the sub-font, so
- // return 1.0.
- inline float ScriptCompositeFontInstance::getScaleFactorX() const
- {
- return 1.0;
- }
- // Can't get a scale factor without knowing the sub-font, so
- // return 1.0
- inline float ScriptCompositeFontInstance::getScaleFactorY() const
- {
- return 1.0;
- }
- // U_NAMESPACE_END
- #endif
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