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- /*
- * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
- * Copyright (c) 2008 Peter Ross
- *
- * This file is part of FFmpeg.
- *
- * FFmpeg is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * FFmpeg is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
- #ifndef AVUTIL_CHANNEL_LAYOUT_H
- #define AVUTIL_CHANNEL_LAYOUT_H
- #include <stdint.h>
- /**
- * @file
- * audio channel layout utility functions
- */
- /**
- * @addtogroup lavu_audio
- * @{
- */
- /**
- * @defgroup channel_masks Audio channel masks
- *
- * A channel layout is a 64-bits integer with a bit set for every channel.
- * The number of bits set must be equal to the number of channels.
- * The value 0 means that the channel layout is not known.
- * @note this data structure is not powerful enough to handle channels
- * combinations that have the same channel multiple times, such as
- * dual-mono.
- *
- * @{
- */
- #define AV_CH_FRONT_LEFT 0x00000001
- #define AV_CH_FRONT_RIGHT 0x00000002
- #define AV_CH_FRONT_CENTER 0x00000004
- #define AV_CH_LOW_FREQUENCY 0x00000008
- #define AV_CH_BACK_LEFT 0x00000010
- #define AV_CH_BACK_RIGHT 0x00000020
- #define AV_CH_FRONT_LEFT_OF_CENTER 0x00000040
- #define AV_CH_FRONT_RIGHT_OF_CENTER 0x00000080
- #define AV_CH_BACK_CENTER 0x00000100
- #define AV_CH_SIDE_LEFT 0x00000200
- #define AV_CH_SIDE_RIGHT 0x00000400
- #define AV_CH_TOP_CENTER 0x00000800
- #define AV_CH_TOP_FRONT_LEFT 0x00001000
- #define AV_CH_TOP_FRONT_CENTER 0x00002000
- #define AV_CH_TOP_FRONT_RIGHT 0x00004000
- #define AV_CH_TOP_BACK_LEFT 0x00008000
- #define AV_CH_TOP_BACK_CENTER 0x00010000
- #define AV_CH_TOP_BACK_RIGHT 0x00020000
- #define AV_CH_STEREO_LEFT 0x20000000 ///< Stereo downmix.
- #define AV_CH_STEREO_RIGHT 0x40000000 ///< See AV_CH_STEREO_LEFT.
- #define AV_CH_WIDE_LEFT 0x0000000080000000ULL
- #define AV_CH_WIDE_RIGHT 0x0000000100000000ULL
- #define AV_CH_SURROUND_DIRECT_LEFT 0x0000000200000000ULL
- #define AV_CH_SURROUND_DIRECT_RIGHT 0x0000000400000000ULL
- #define AV_CH_LOW_FREQUENCY_2 0x0000000800000000ULL
- #define AV_CH_TOP_SIDE_LEFT 0x0000001000000000ULL
- #define AV_CH_TOP_SIDE_RIGHT 0x0000002000000000ULL
- #define AV_CH_BOTTOM_FRONT_CENTER 0x0000004000000000ULL
- #define AV_CH_BOTTOM_FRONT_LEFT 0x0000008000000000ULL
- #define AV_CH_BOTTOM_FRONT_RIGHT 0x0000010000000000ULL
- /** Channel mask value used for AVCodecContext.request_channel_layout
- to indicate that the user requests the channel order of the decoder output
- to be the native codec channel order. */
- #define AV_CH_LAYOUT_NATIVE 0x8000000000000000ULL
- /**
- * @}
- * @defgroup channel_mask_c Audio channel layouts
- * @{
- * */
- #define AV_CH_LAYOUT_MONO (AV_CH_FRONT_CENTER)
- #define AV_CH_LAYOUT_STEREO (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT)
- #define AV_CH_LAYOUT_2POINT1 (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY)
- #define AV_CH_LAYOUT_2_1 (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER)
- #define AV_CH_LAYOUT_SURROUND (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER)
- #define AV_CH_LAYOUT_3POINT1 (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY)
- #define AV_CH_LAYOUT_4POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER)
- #define AV_CH_LAYOUT_4POINT1 (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY)
- #define AV_CH_LAYOUT_2_2 (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
- #define AV_CH_LAYOUT_QUAD (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
- #define AV_CH_LAYOUT_5POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
- #define AV_CH_LAYOUT_5POINT1 (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY)
- #define AV_CH_LAYOUT_5POINT0_BACK (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
- #define AV_CH_LAYOUT_5POINT1_BACK (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY)
- #define AV_CH_LAYOUT_6POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER)
- #define AV_CH_LAYOUT_6POINT0_FRONT (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
- #define AV_CH_LAYOUT_HEXAGONAL (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER)
- #define AV_CH_LAYOUT_6POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER)
- #define AV_CH_LAYOUT_6POINT1_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER)
- #define AV_CH_LAYOUT_6POINT1_FRONT (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY)
- #define AV_CH_LAYOUT_7POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
- #define AV_CH_LAYOUT_7POINT0_FRONT (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
- #define AV_CH_LAYOUT_7POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
- #define AV_CH_LAYOUT_7POINT1_WIDE (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
- #define AV_CH_LAYOUT_7POINT1_WIDE_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
- #define AV_CH_LAYOUT_OCTAGONAL (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT)
- #define AV_CH_LAYOUT_HEXADECAGONAL (AV_CH_LAYOUT_OCTAGONAL|AV_CH_WIDE_LEFT|AV_CH_WIDE_RIGHT|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT|AV_CH_TOP_BACK_CENTER|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT)
- #define AV_CH_LAYOUT_STEREO_DOWNMIX (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT)
- #define AV_CH_LAYOUT_22POINT2 (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER|AV_CH_BACK_CENTER|AV_CH_LOW_FREQUENCY_2|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_CENTER|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT|AV_CH_TOP_SIDE_LEFT|AV_CH_TOP_SIDE_RIGHT|AV_CH_TOP_BACK_CENTER|AV_CH_BOTTOM_FRONT_CENTER|AV_CH_BOTTOM_FRONT_LEFT|AV_CH_BOTTOM_FRONT_RIGHT)
- enum AVMatrixEncoding {
- AV_MATRIX_ENCODING_NONE,
- AV_MATRIX_ENCODING_DOLBY,
- AV_MATRIX_ENCODING_DPLII,
- AV_MATRIX_ENCODING_DPLIIX,
- AV_MATRIX_ENCODING_DPLIIZ,
- AV_MATRIX_ENCODING_DOLBYEX,
- AV_MATRIX_ENCODING_DOLBYHEADPHONE,
- AV_MATRIX_ENCODING_NB
- };
- /**
- * Return a channel layout id that matches name, or 0 if no match is found.
- *
- * name can be one or several of the following notations,
- * separated by '+' or '|':
- * - the name of an usual channel layout (mono, stereo, 4.0, quad, 5.0,
- * 5.0(side), 5.1, 5.1(side), 7.1, 7.1(wide), downmix);
- * - the name of a single channel (FL, FR, FC, LFE, BL, BR, FLC, FRC, BC,
- * SL, SR, TC, TFL, TFC, TFR, TBL, TBC, TBR, DL, DR);
- * - a number of channels, in decimal, followed by 'c', yielding
- * the default channel layout for that number of channels (@see
- * av_get_default_channel_layout);
- * - a channel layout mask, in hexadecimal starting with "0x" (see the
- * AV_CH_* macros).
- *
- * Example: "stereo+FC" = "2c+FC" = "2c+1c" = "0x7"
- */
- uint64_t av_get_channel_layout(const char *name);
- /**
- * Return a channel layout and the number of channels based on the specified name.
- *
- * This function is similar to (@see av_get_channel_layout), but can also parse
- * unknown channel layout specifications.
- *
- * @param[in] name channel layout specification string
- * @param[out] channel_layout parsed channel layout (0 if unknown)
- * @param[out] nb_channels number of channels
- *
- * @return 0 on success, AVERROR(EINVAL) if the parsing fails.
- */
- int av_get_extended_channel_layout(const char *name, uint64_t* channel_layout, int* nb_channels);
- /**
- * Return a description of a channel layout.
- * If nb_channels is <= 0, it is guessed from the channel_layout.
- *
- * @param buf put here the string containing the channel layout
- * @param buf_size size in bytes of the buffer
- */
- void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout);
- struct AVBPrint;
- /**
- * Append a description of a channel layout to a bprint buffer.
- */
- void av_bprint_channel_layout(struct AVBPrint *bp, int nb_channels, uint64_t channel_layout);
- /**
- * Return the number of channels in the channel layout.
- */
- int av_get_channel_layout_nb_channels(uint64_t channel_layout);
- /**
- * Return default channel layout for a given number of channels.
- */
- int64_t av_get_default_channel_layout(int nb_channels);
- /**
- * Get the index of a channel in channel_layout.
- *
- * @param channel a channel layout describing exactly one channel which must be
- * present in channel_layout.
- *
- * @return index of channel in channel_layout on success, a negative AVERROR
- * on error.
- */
- int av_get_channel_layout_channel_index(uint64_t channel_layout,
- uint64_t channel);
- /**
- * Get the channel with the given index in channel_layout.
- */
- uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index);
- /**
- * Get the name of a given channel.
- *
- * @return channel name on success, NULL on error.
- */
- const char *av_get_channel_name(uint64_t channel);
- /**
- * Get the description of a given channel.
- *
- * @param channel a channel layout with a single channel
- * @return channel description on success, NULL on error
- */
- const char *av_get_channel_description(uint64_t channel);
- /**
- * Get the value and name of a standard channel layout.
- *
- * @param[in] index index in an internal list, starting at 0
- * @param[out] layout channel layout mask
- * @param[out] name name of the layout
- * @return 0 if the layout exists,
- * <0 if index is beyond the limits
- */
- int av_get_standard_channel_layout(unsigned index, uint64_t *layout,
- const char **name);
- /**
- * @}
- * @}
- */
- #endif /* AVUTIL_CHANNEL_LAYOUT_H */
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