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- /*
- * This file is part of FFmpeg.
- *
- * FFmpeg is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * FFmpeg is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
- #ifndef AVCODEC_CBS_H
- #define AVCODEC_CBS_H
- #include <stddef.h>
- #include <stdint.h>
- #include "libavutil/buffer.h"
- #include "avcodec.h"
- /*
- * This defines a framework for converting between a coded bitstream
- * and structures defining all individual syntax elements found in
- * such a stream.
- *
- * Conversion in both directions is possible. Given a coded bitstream
- * (any meaningful fragment), it can be parsed and decomposed into
- * syntax elements stored in a set of codec-specific structures.
- * Similarly, given a set of those same codec-specific structures the
- * syntax elements can be serialised and combined to create a coded
- * bitstream.
- */
- struct CodedBitstreamType;
- /**
- * The codec-specific type of a bitstream unit.
- *
- * AV1: obu_type
- * H.264 / AVC: nal_unit_type
- * H.265 / HEVC: nal_unit_type
- * JPEG: marker value (without 0xff prefix)
- * MPEG-2: start code value (without prefix)
- * VP9: unused, set to zero (every unit is a frame)
- */
- typedef uint32_t CodedBitstreamUnitType;
- /**
- * Coded bitstream unit structure.
- *
- * A bitstream unit the smallest element of a bitstream which
- * is meaningful on its own. For example, an H.264 NAL unit.
- *
- * See the codec-specific header for the meaning of this for any
- * particular codec.
- */
- typedef struct CodedBitstreamUnit {
- /**
- * Codec-specific type of this unit.
- */
- CodedBitstreamUnitType type;
- /**
- * Pointer to the directly-parsable bitstream form of this unit.
- *
- * May be NULL if the unit currently only exists in decomposed form.
- */
- uint8_t *data;
- /**
- * The number of bytes in the bitstream (including any padding bits
- * in the final byte).
- */
- size_t data_size;
- /**
- * The number of bits which should be ignored in the final byte.
- *
- * This supports non-byte-aligned bitstreams.
- */
- size_t data_bit_padding;
- /**
- * A reference to the buffer containing data.
- *
- * Must be set if data is not NULL.
- */
- AVBufferRef *data_ref;
- /**
- * Pointer to the decomposed form of this unit.
- *
- * The type of this structure depends on both the codec and the
- * type of this unit. May be NULL if the unit only exists in
- * bitstream form.
- */
- void *content;
- /**
- * If content is reference counted, a reference to the buffer containing
- * content. Null if content is not reference counted.
- */
- AVBufferRef *content_ref;
- } CodedBitstreamUnit;
- /**
- * Coded bitstream fragment structure, combining one or more units.
- *
- * This is any sequence of units. It need not form some greater whole,
- * though in many cases it will. For example, an H.264 access unit,
- * which is composed of a sequence of H.264 NAL units.
- */
- typedef struct CodedBitstreamFragment {
- /**
- * Pointer to the bitstream form of this fragment.
- *
- * May be NULL if the fragment only exists as component units.
- */
- uint8_t *data;
- /**
- * The number of bytes in the bitstream.
- *
- * The number of bytes in the bitstream (including any padding bits
- * in the final byte).
- */
- size_t data_size;
- /**
- * The number of bits which should be ignored in the final byte.
- */
- size_t data_bit_padding;
- /**
- * A reference to the buffer containing data.
- *
- * Must be set if data is not NULL.
- */
- AVBufferRef *data_ref;
- /**
- * Number of units in this fragment.
- *
- * This may be zero if the fragment only exists in bitstream form
- * and has not been decomposed.
- */
- int nb_units;
- /**
- * Number of allocated units.
- *
- * Must always be >= nb_units; designed for internal use by cbs.
- */
- int nb_units_allocated;
- /**
- * Pointer to an array of units of length nb_units_allocated.
- * Only the first nb_units are valid.
- *
- * Must be NULL if nb_units_allocated is zero.
- */
- CodedBitstreamUnit *units;
- } CodedBitstreamFragment;
- /**
- * Context structure for coded bitstream operations.
- */
- typedef struct CodedBitstreamContext {
- /**
- * Logging context to be passed to all av_log() calls associated
- * with this context.
- */
- void *log_ctx;
- /**
- * Internal codec-specific hooks.
- */
- const struct CodedBitstreamType *codec;
- /**
- * Internal codec-specific data.
- *
- * This contains any information needed when reading/writing
- * bitsteams which will not necessarily be present in a fragment.
- * For example, for H.264 it contains all currently visible
- * parameter sets - they are required to determine the bitstream
- * syntax but need not be present in every access unit.
- */
- void *priv_data;
- /**
- * Array of unit types which should be decomposed when reading.
- *
- * Types not in this list will be available in bitstream form only.
- * If NULL, all supported types will be decomposed.
- */
- CodedBitstreamUnitType *decompose_unit_types;
- /**
- * Length of the decompose_unit_types array.
- */
- int nb_decompose_unit_types;
- /**
- * Enable trace output during read/write operations.
- */
- int trace_enable;
- /**
- * Log level to use for trace output.
- *
- * From AV_LOG_*; defaults to AV_LOG_TRACE.
- */
- int trace_level;
- /**
- * Write buffer. Used as intermediate buffer when writing units.
- * For internal use of cbs only.
- */
- uint8_t *write_buffer;
- size_t write_buffer_size;
- } CodedBitstreamContext;
- /**
- * Table of all supported codec IDs.
- *
- * Terminated by AV_CODEC_ID_NONE.
- */
- extern const enum AVCodecID ff_cbs_all_codec_ids[];
- /**
- * Create and initialise a new context for the given codec.
- */
- int ff_cbs_init(CodedBitstreamContext **ctx,
- enum AVCodecID codec_id, void *log_ctx);
- /**
- * Close a context and free all internal state.
- */
- void ff_cbs_close(CodedBitstreamContext **ctx);
- /**
- * Read the extradata bitstream found in codec parameters into a
- * fragment, then split into units and decompose.
- *
- * This also updates the internal state, so will need to be called for
- * codecs with extradata to read parameter sets necessary for further
- * parsing even if the fragment itself is not desired.
- *
- * The fragment must have been zeroed or reset via ff_cbs_fragment_reset
- * before use.
- */
- int ff_cbs_read_extradata(CodedBitstreamContext *ctx,
- CodedBitstreamFragment *frag,
- const AVCodecParameters *par);
- /**
- * Read the data bitstream from a packet into a fragment, then
- * split into units and decompose.
- *
- * This also updates the internal state of the coded bitstream context
- * with any persistent data from the fragment which may be required to
- * read following fragments (e.g. parameter sets).
- *
- * The fragment must have been zeroed or reset via ff_cbs_fragment_reset
- * before use.
- */
- int ff_cbs_read_packet(CodedBitstreamContext *ctx,
- CodedBitstreamFragment *frag,
- const AVPacket *pkt);
- /**
- * Read a bitstream from a memory region into a fragment, then
- * split into units and decompose.
- *
- * This also updates the internal state of the coded bitstream context
- * with any persistent data from the fragment which may be required to
- * read following fragments (e.g. parameter sets).
- *
- * The fragment must have been zeroed or reset via ff_cbs_fragment_reset
- * before use.
- */
- int ff_cbs_read(CodedBitstreamContext *ctx,
- CodedBitstreamFragment *frag,
- const uint8_t *data, size_t size);
- /**
- * Write the content of the fragment to its own internal buffer.
- *
- * Writes the content of all units and then assembles them into a new
- * data buffer. When modifying the content of decomposed units, this
- * can be used to regenerate the bitstream form of units or the whole
- * fragment so that it can be extracted for other use.
- *
- * This also updates the internal state of the coded bitstream context
- * with any persistent data from the fragment which may be required to
- * write following fragments (e.g. parameter sets).
- */
- int ff_cbs_write_fragment_data(CodedBitstreamContext *ctx,
- CodedBitstreamFragment *frag);
- /**
- * Write the bitstream of a fragment to the extradata in codec parameters.
- *
- * Modifies context and fragment as ff_cbs_write_fragment_data does and
- * replaces any existing extradata in the structure.
- */
- int ff_cbs_write_extradata(CodedBitstreamContext *ctx,
- AVCodecParameters *par,
- CodedBitstreamFragment *frag);
- /**
- * Write the bitstream of a fragment to a packet.
- *
- * Modifies context and fragment as ff_cbs_write_fragment_data does.
- *
- * On success, the packet's buf is unreferenced and its buf, data and
- * size fields are set to the corresponding values from the newly updated
- * fragment; other fields are not touched. On failure, the packet is not
- * touched at all.
- */
- int ff_cbs_write_packet(CodedBitstreamContext *ctx,
- AVPacket *pkt,
- CodedBitstreamFragment *frag);
- /**
- * Free the units contained in a fragment as well as the fragment's
- * own data buffer, but not the units array itself.
- */
- void ff_cbs_fragment_reset(CodedBitstreamFragment *frag);
- /**
- * Free the units array of a fragment in addition to what
- * ff_cbs_fragment_reset does.
- */
- void ff_cbs_fragment_free(CodedBitstreamFragment *frag);
- /**
- * Allocate a new internal content buffer of the given size in the unit.
- *
- * The content will be zeroed.
- */
- int ff_cbs_alloc_unit_content(CodedBitstreamUnit *unit,
- size_t size,
- void (*free)(void *opaque, uint8_t *content));
- /**
- * Allocate a new internal data buffer of the given size in the unit.
- *
- * The data buffer will have input padding.
- */
- int ff_cbs_alloc_unit_data(CodedBitstreamUnit *unit,
- size_t size);
- /**
- * Insert a new unit into a fragment with the given content.
- *
- * The content structure continues to be owned by the caller if
- * content_buf is not supplied.
- */
- int ff_cbs_insert_unit_content(CodedBitstreamFragment *frag,
- int position,
- CodedBitstreamUnitType type,
- void *content,
- AVBufferRef *content_buf);
- /**
- * Insert a new unit into a fragment with the given data bitstream.
- *
- * If data_buf is not supplied then data must have been allocated with
- * av_malloc() and will on success become owned by the unit after this
- * call or freed on error.
- */
- int ff_cbs_insert_unit_data(CodedBitstreamFragment *frag,
- int position,
- CodedBitstreamUnitType type,
- uint8_t *data, size_t data_size,
- AVBufferRef *data_buf);
- /**
- * Delete a unit from a fragment and free all memory it uses.
- *
- * Requires position to be >= 0 and < frag->nb_units.
- */
- void ff_cbs_delete_unit(CodedBitstreamFragment *frag,
- int position);
- #endif /* AVCODEC_CBS_H */
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