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- // Copyright 2016 The Chromium Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- #ifdef THIRD_PARTY_BLINK_RENDERER_BUILD_WIN_PRECOMPILE_H_
- #error You shouldn't include the precompiled header file more than once.
- #endif
- #define THIRD_PARTY_BLINK_RENDERER_BUILD_WIN_PRECOMPILE_H_
- // Precompiled header for Blink when built on Windows using
- // GYP-generated project files. Not used by other build
- // configurations.
- //
- // Using precompiled headers speeds the build up significantly. On a
- // fast machine (HP Z600, 12 GB of RAM), an ~18% decrease in full
- // build time was measured.
- #define _USE_MATH_DEFINES // Make math.h behave like other platforms.
- #include <Windows.h>
- #include <errno.h>
- #include <fcntl.h>
- #include <limits.h>
- #include <math.h>
- #include <stdarg.h>
- #include <stddef.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include <time.h>
- #include <algorithm>
- #include <ciso646>
- #include <cmath>
- #include <cstddef>
- #include <limits>
- #include <string>
- #include <utility>
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