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- /*
- * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
- #ifndef MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_
- #define MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_
- #include <memory>
- #include "rtc_base/constructor_magic.h"
- // TODO(zijiehe): These headers are not used in this file, but to avoid build
- // break in remoting/host. We should add headers in each individual files.
- #include "modules/desktop_capture/desktop_frame.h" // Remove
- #include "modules/desktop_capture/shared_desktop_frame.h" // Remove
- namespace webrtc {
- // Represents a queue of reusable video frames. Provides access to the 'current'
- // frame - the frame that the caller is working with at the moment, and to the
- // 'previous' frame - the predecessor of the current frame swapped by
- // MoveToNextFrame() call, if any.
- //
- // The caller is expected to (re)allocate frames if current_frame() returns
- // NULL. The caller can mark all frames in the queue for reallocation (when,
- // say, frame dimensions change). The queue records which frames need updating
- // which the caller can query.
- //
- // Frame consumer is expected to never hold more than kQueueLength frames
- // created by this function and it should release the earliest one before trying
- // to capture a new frame (i.e. before MoveToNextFrame() is called).
- template <typename FrameType>
- class ScreenCaptureFrameQueue {
- public:
- ScreenCaptureFrameQueue() : current_(0) {}
- ~ScreenCaptureFrameQueue() = default;
- // Moves to the next frame in the queue, moving the 'current' frame to become
- // the 'previous' one.
- void MoveToNextFrame() { current_ = (current_ + 1) % kQueueLength; }
- // Replaces the current frame with a new one allocated by the caller. The
- // existing frame (if any) is destroyed. Takes ownership of |frame|.
- void ReplaceCurrentFrame(std::unique_ptr<FrameType> frame) {
- frames_[current_] = std::move(frame);
- }
- // Marks all frames obsolete and resets the previous frame pointer. No
- // frames are freed though as the caller can still access them.
- void Reset() {
- for (int i = 0; i < kQueueLength; i++) {
- frames_[i].reset();
- }
- current_ = 0;
- }
- FrameType* current_frame() const { return frames_[current_].get(); }
- FrameType* previous_frame() const {
- return frames_[(current_ + kQueueLength - 1) % kQueueLength].get();
- }
- private:
- // Index of the current frame.
- int current_;
- static const int kQueueLength = 2;
- std::unique_ptr<FrameType> frames_[kQueueLength];
- RTC_DISALLOW_COPY_AND_ASSIGN(ScreenCaptureFrameQueue);
- };
- } // namespace webrtc
- #endif // MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_
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