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- /*
- * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
- #ifndef MODULES_AUDIO_PROCESSING_TRANSIENT_WPD_TREE_H_
- #define MODULES_AUDIO_PROCESSING_TRANSIENT_WPD_TREE_H_
- #include <stddef.h>
- #include <memory>
- #include "modules/audio_processing/transient/wpd_node.h"
- namespace webrtc {
- // Tree of a Wavelet Packet Decomposition (WPD).
- //
- // The root node contains all the data provided; for each node in the tree, the
- // left child contains the approximation coefficients extracted from the node,
- // and the right child contains the detail coefficients.
- // It preserves its state, so it can be multiple-called.
- //
- // The number of nodes in the tree will be 2 ^ levels - 1.
- //
- // Implementation details: Since the tree always will be a complete binary tree,
- // it is implemented using a single linear array instead of managing the
- // relationships in each node. For convience is better to use a array that
- // starts in 1 (instead of 0). Taking that into account, the following formulas
- // apply:
- // Root node index: 1.
- // Node(Level, Index in that level): 2 ^ Level + (Index in that level).
- // Left Child: Current node index * 2.
- // Right Child: Current node index * 2 + 1.
- // Parent: Current Node Index / 2 (Integer division).
- class WPDTree {
- public:
- // Creates a WPD tree using the data length and coefficients provided.
- WPDTree(size_t data_length,
- const float* high_pass_coefficients,
- const float* low_pass_coefficients,
- size_t coefficients_length,
- int levels);
- ~WPDTree();
- // Returns the number of nodes at any given level.
- static int NumberOfNodesAtLevel(int level) { return 1 << level; }
- // Returns a pointer to the node at the given level and index(of that level).
- // Level goes from 0 to levels().
- // Index goes from 0 to the number of NumberOfNodesAtLevel(level) - 1.
- //
- // You can use the following formulas to get any node within the tree:
- // Notation: (Level, Index of node in that level).
- // Root node: (0/0).
- // Left Child: (Current node level + 1, Current node index * 2).
- // Right Child: (Current node level + 1, Current node index * 2 + 1).
- // Parent: (Current node level - 1, Current node index / 2) (Integer division)
- //
- // If level or index are out of bounds the function will return NULL.
- WPDNode* NodeAt(int level, int index);
- // Updates all the nodes of the tree with the new data. |data_length| must be
- // teh same that was used for the creation of the tree.
- // Returns 0 if correct, and -1 otherwise.
- int Update(const float* data, size_t data_length);
- // Returns the total number of levels below the root. Root is cosidered level
- // 0.
- int levels() const { return levels_; }
- // Returns the total number of nodes.
- int num_nodes() const { return num_nodes_; }
- // Returns the total number of leaves.
- int num_leaves() const { return 1 << levels_; }
- private:
- size_t data_length_;
- int levels_;
- int num_nodes_;
- std::unique_ptr<std::unique_ptr<WPDNode>[]> nodes_;
- };
- } // namespace webrtc
- #endif // MODULES_AUDIO_PROCESSING_TRANSIENT_WPD_TREE_H_
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