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- /*
- * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
- #ifndef MODULES_AUDIO_DEVICE_ANDROID_AUDIO_DEVICE_TEMPLATE_H_
- #define MODULES_AUDIO_DEVICE_ANDROID_AUDIO_DEVICE_TEMPLATE_H_
- #include "modules/audio_device/android/audio_manager.h"
- #include "modules/audio_device/audio_device_generic.h"
- #include "rtc_base/checks.h"
- #include "rtc_base/logging.h"
- #include "rtc_base/thread_checker.h"
- namespace webrtc {
- // InputType/OutputType can be any class that implements the capturing/rendering
- // part of the AudioDeviceGeneric API.
- // Construction and destruction must be done on one and the same thread. Each
- // internal implementation of InputType and OutputType will RTC_DCHECK if that
- // is not the case. All implemented methods must also be called on the same
- // thread. See comments in each InputType/OutputType class for more info.
- // It is possible to call the two static methods (SetAndroidAudioDeviceObjects
- // and ClearAndroidAudioDeviceObjects) from a different thread but both will
- // RTC_CHECK that the calling thread is attached to a Java VM.
- template <class InputType, class OutputType>
- class AudioDeviceTemplate : public AudioDeviceGeneric {
- public:
- AudioDeviceTemplate(AudioDeviceModule::AudioLayer audio_layer,
- AudioManager* audio_manager)
- : audio_layer_(audio_layer),
- audio_manager_(audio_manager),
- output_(audio_manager_),
- input_(audio_manager_),
- initialized_(false) {
- RTC_LOG(INFO) << __FUNCTION__;
- RTC_CHECK(audio_manager);
- audio_manager_->SetActiveAudioLayer(audio_layer);
- }
- virtual ~AudioDeviceTemplate() { RTC_LOG(INFO) << __FUNCTION__; }
- int32_t ActiveAudioLayer(
- AudioDeviceModule::AudioLayer& audioLayer) const override {
- RTC_LOG(INFO) << __FUNCTION__;
- audioLayer = audio_layer_;
- return 0;
- }
- InitStatus Init() override {
- RTC_LOG(INFO) << __FUNCTION__;
- RTC_DCHECK(thread_checker_.IsCurrent());
- RTC_DCHECK(!initialized_);
- if (!audio_manager_->Init()) {
- return InitStatus::OTHER_ERROR;
- }
- if (output_.Init() != 0) {
- audio_manager_->Close();
- return InitStatus::PLAYOUT_ERROR;
- }
- if (input_.Init() != 0) {
- output_.Terminate();
- audio_manager_->Close();
- return InitStatus::RECORDING_ERROR;
- }
- initialized_ = true;
- return InitStatus::OK;
- }
- int32_t Terminate() override {
- RTC_LOG(INFO) << __FUNCTION__;
- RTC_DCHECK(thread_checker_.IsCurrent());
- int32_t err = input_.Terminate();
- err |= output_.Terminate();
- err |= !audio_manager_->Close();
- initialized_ = false;
- RTC_DCHECK_EQ(err, 0);
- return err;
- }
- bool Initialized() const override {
- RTC_LOG(INFO) << __FUNCTION__;
- RTC_DCHECK(thread_checker_.IsCurrent());
- return initialized_;
- }
- int16_t PlayoutDevices() override {
- RTC_LOG(INFO) << __FUNCTION__;
- return 1;
- }
- int16_t RecordingDevices() override {
- RTC_LOG(INFO) << __FUNCTION__;
- return 1;
- }
- int32_t PlayoutDeviceName(uint16_t index,
- char name[kAdmMaxDeviceNameSize],
- char guid[kAdmMaxGuidSize]) override {
- FATAL() << "Should never be called";
- return -1;
- }
- int32_t RecordingDeviceName(uint16_t index,
- char name[kAdmMaxDeviceNameSize],
- char guid[kAdmMaxGuidSize]) override {
- FATAL() << "Should never be called";
- return -1;
- }
- int32_t SetPlayoutDevice(uint16_t index) override {
- // OK to use but it has no effect currently since device selection is
- // done using Andoid APIs instead.
- RTC_LOG(INFO) << __FUNCTION__;
- return 0;
- }
- int32_t SetPlayoutDevice(
- AudioDeviceModule::WindowsDeviceType device) override {
- FATAL() << "Should never be called";
- return -1;
- }
- int32_t SetRecordingDevice(uint16_t index) override {
- // OK to use but it has no effect currently since device selection is
- // done using Andoid APIs instead.
- RTC_LOG(INFO) << __FUNCTION__;
- return 0;
- }
- int32_t SetRecordingDevice(
- AudioDeviceModule::WindowsDeviceType device) override {
- FATAL() << "Should never be called";
- return -1;
- }
- int32_t PlayoutIsAvailable(bool& available) override {
- RTC_LOG(INFO) << __FUNCTION__;
- available = true;
- return 0;
- }
- int32_t InitPlayout() override {
- RTC_LOG(INFO) << __FUNCTION__;
- return output_.InitPlayout();
- }
- bool PlayoutIsInitialized() const override {
- RTC_LOG(INFO) << __FUNCTION__;
- return output_.PlayoutIsInitialized();
- }
- int32_t RecordingIsAvailable(bool& available) override {
- RTC_LOG(INFO) << __FUNCTION__;
- available = true;
- return 0;
- }
- int32_t InitRecording() override {
- RTC_LOG(INFO) << __FUNCTION__;
- return input_.InitRecording();
- }
- bool RecordingIsInitialized() const override {
- RTC_LOG(INFO) << __FUNCTION__;
- return input_.RecordingIsInitialized();
- }
- int32_t StartPlayout() override {
- RTC_LOG(INFO) << __FUNCTION__;
- if (!audio_manager_->IsCommunicationModeEnabled()) {
- RTC_LOG(WARNING)
- << "The application should use MODE_IN_COMMUNICATION audio mode!";
- }
- return output_.StartPlayout();
- }
- int32_t StopPlayout() override {
- // Avoid using audio manger (JNI/Java cost) if playout was inactive.
- if (!Playing())
- return 0;
- RTC_LOG(INFO) << __FUNCTION__;
- int32_t err = output_.StopPlayout();
- return err;
- }
- bool Playing() const override {
- RTC_LOG(INFO) << __FUNCTION__;
- return output_.Playing();
- }
- int32_t StartRecording() override {
- RTC_LOG(INFO) << __FUNCTION__;
- if (!audio_manager_->IsCommunicationModeEnabled()) {
- RTC_LOG(WARNING)
- << "The application should use MODE_IN_COMMUNICATION audio mode!";
- }
- return input_.StartRecording();
- }
- int32_t StopRecording() override {
- // Avoid using audio manger (JNI/Java cost) if recording was inactive.
- RTC_LOG(INFO) << __FUNCTION__;
- if (!Recording())
- return 0;
- int32_t err = input_.StopRecording();
- return err;
- }
- bool Recording() const override { return input_.Recording(); }
- int32_t InitSpeaker() override {
- RTC_LOG(INFO) << __FUNCTION__;
- return 0;
- }
- bool SpeakerIsInitialized() const override {
- RTC_LOG(INFO) << __FUNCTION__;
- return true;
- }
- int32_t InitMicrophone() override {
- RTC_LOG(INFO) << __FUNCTION__;
- return 0;
- }
- bool MicrophoneIsInitialized() const override {
- RTC_LOG(INFO) << __FUNCTION__;
- return true;
- }
- int32_t SpeakerVolumeIsAvailable(bool& available) override {
- RTC_LOG(INFO) << __FUNCTION__;
- return output_.SpeakerVolumeIsAvailable(available);
- }
- int32_t SetSpeakerVolume(uint32_t volume) override {
- RTC_LOG(INFO) << __FUNCTION__;
- return output_.SetSpeakerVolume(volume);
- }
- int32_t SpeakerVolume(uint32_t& volume) const override {
- RTC_LOG(INFO) << __FUNCTION__;
- return output_.SpeakerVolume(volume);
- }
- int32_t MaxSpeakerVolume(uint32_t& maxVolume) const override {
- RTC_LOG(INFO) << __FUNCTION__;
- return output_.MaxSpeakerVolume(maxVolume);
- }
- int32_t MinSpeakerVolume(uint32_t& minVolume) const override {
- RTC_LOG(INFO) << __FUNCTION__;
- return output_.MinSpeakerVolume(minVolume);
- }
- int32_t MicrophoneVolumeIsAvailable(bool& available) override {
- available = false;
- return -1;
- }
- int32_t SetMicrophoneVolume(uint32_t volume) override {
- FATAL() << "Should never be called";
- return -1;
- }
- int32_t MicrophoneVolume(uint32_t& volume) const override {
- FATAL() << "Should never be called";
- return -1;
- }
- int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const override {
- FATAL() << "Should never be called";
- return -1;
- }
- int32_t MinMicrophoneVolume(uint32_t& minVolume) const override {
- FATAL() << "Should never be called";
- return -1;
- }
- int32_t SpeakerMuteIsAvailable(bool& available) override {
- FATAL() << "Should never be called";
- return -1;
- }
- int32_t SetSpeakerMute(bool enable) override {
- FATAL() << "Should never be called";
- return -1;
- }
- int32_t SpeakerMute(bool& enabled) const override {
- FATAL() << "Should never be called";
- return -1;
- }
- int32_t MicrophoneMuteIsAvailable(bool& available) override {
- FATAL() << "Not implemented";
- return -1;
- }
- int32_t SetMicrophoneMute(bool enable) override {
- FATAL() << "Not implemented";
- return -1;
- }
- int32_t MicrophoneMute(bool& enabled) const override {
- FATAL() << "Not implemented";
- return -1;
- }
- // Returns true if the audio manager has been configured to support stereo
- // and false otherwised. Default is mono.
- int32_t StereoPlayoutIsAvailable(bool& available) override {
- RTC_LOG(INFO) << __FUNCTION__;
- available = audio_manager_->IsStereoPlayoutSupported();
- return 0;
- }
- int32_t SetStereoPlayout(bool enable) override {
- RTC_LOG(INFO) << __FUNCTION__;
- bool available = audio_manager_->IsStereoPlayoutSupported();
- // Android does not support changes between mono and stero on the fly.
- // Instead, the native audio layer is configured via the audio manager
- // to either support mono or stereo. It is allowed to call this method
- // if that same state is not modified.
- return (enable == available) ? 0 : -1;
- }
- int32_t StereoPlayout(bool& enabled) const override {
- enabled = audio_manager_->IsStereoPlayoutSupported();
- return 0;
- }
- int32_t StereoRecordingIsAvailable(bool& available) override {
- RTC_LOG(INFO) << __FUNCTION__;
- available = audio_manager_->IsStereoRecordSupported();
- return 0;
- }
- int32_t SetStereoRecording(bool enable) override {
- RTC_LOG(INFO) << __FUNCTION__;
- bool available = audio_manager_->IsStereoRecordSupported();
- // Android does not support changes between mono and stero on the fly.
- // Instead, the native audio layer is configured via the audio manager
- // to either support mono or stereo. It is allowed to call this method
- // if that same state is not modified.
- return (enable == available) ? 0 : -1;
- }
- int32_t StereoRecording(bool& enabled) const override {
- RTC_LOG(INFO) << __FUNCTION__;
- enabled = audio_manager_->IsStereoRecordSupported();
- return 0;
- }
- int32_t PlayoutDelay(uint16_t& delay_ms) const override {
- // Best guess we can do is to use half of the estimated total delay.
- delay_ms = audio_manager_->GetDelayEstimateInMilliseconds() / 2;
- RTC_DCHECK_GT(delay_ms, 0);
- return 0;
- }
- void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) override {
- RTC_LOG(INFO) << __FUNCTION__;
- output_.AttachAudioBuffer(audioBuffer);
- input_.AttachAudioBuffer(audioBuffer);
- }
- // Returns true if the device both supports built in AEC and the device
- // is not blacklisted.
- // Currently, if OpenSL ES is used in both directions, this method will still
- // report the correct value and it has the correct effect. As an example:
- // a device supports built in AEC and this method returns true. Libjingle
- // will then disable the WebRTC based AEC and that will work for all devices
- // (mainly Nexus) even when OpenSL ES is used for input since our current
- // implementation will enable built-in AEC by default also for OpenSL ES.
- // The only "bad" thing that happens today is that when Libjingle calls
- // OpenSLESRecorder::EnableBuiltInAEC() it will not have any real effect and
- // a "Not Implemented" log will be filed. This non-perfect state will remain
- // until I have added full support for audio effects based on OpenSL ES APIs.
- bool BuiltInAECIsAvailable() const override {
- RTC_LOG(INFO) << __FUNCTION__;
- return audio_manager_->IsAcousticEchoCancelerSupported();
- }
- // TODO(henrika): add implementation for OpenSL ES based audio as well.
- int32_t EnableBuiltInAEC(bool enable) override {
- RTC_LOG(INFO) << __FUNCTION__ << "(" << enable << ")";
- RTC_CHECK(BuiltInAECIsAvailable()) << "HW AEC is not available";
- return input_.EnableBuiltInAEC(enable);
- }
- // Returns true if the device both supports built in AGC and the device
- // is not blacklisted.
- // TODO(henrika): add implementation for OpenSL ES based audio as well.
- // In addition, see comments for BuiltInAECIsAvailable().
- bool BuiltInAGCIsAvailable() const override {
- RTC_LOG(INFO) << __FUNCTION__;
- return audio_manager_->IsAutomaticGainControlSupported();
- }
- // TODO(henrika): add implementation for OpenSL ES based audio as well.
- int32_t EnableBuiltInAGC(bool enable) override {
- RTC_LOG(INFO) << __FUNCTION__ << "(" << enable << ")";
- RTC_CHECK(BuiltInAGCIsAvailable()) << "HW AGC is not available";
- return input_.EnableBuiltInAGC(enable);
- }
- // Returns true if the device both supports built in NS and the device
- // is not blacklisted.
- // TODO(henrika): add implementation for OpenSL ES based audio as well.
- // In addition, see comments for BuiltInAECIsAvailable().
- bool BuiltInNSIsAvailable() const override {
- RTC_LOG(INFO) << __FUNCTION__;
- return audio_manager_->IsNoiseSuppressorSupported();
- }
- // TODO(henrika): add implementation for OpenSL ES based audio as well.
- int32_t EnableBuiltInNS(bool enable) override {
- RTC_LOG(INFO) << __FUNCTION__ << "(" << enable << ")";
- RTC_CHECK(BuiltInNSIsAvailable()) << "HW NS is not available";
- return input_.EnableBuiltInNS(enable);
- }
- private:
- rtc::ThreadChecker thread_checker_;
- // Local copy of the audio layer set during construction of the
- // AudioDeviceModuleImpl instance. Read only value.
- const AudioDeviceModule::AudioLayer audio_layer_;
- // Non-owning raw pointer to AudioManager instance given to use at
- // construction. The real object is owned by AudioDeviceModuleImpl and the
- // life time is the same as that of the AudioDeviceModuleImpl, hence there
- // is no risk of reading a NULL pointer at any time in this class.
- AudioManager* const audio_manager_;
- OutputType output_;
- InputType input_;
- bool initialized_;
- };
- } // namespace webrtc
- #endif // MODULES_AUDIO_DEVICE_ANDROID_AUDIO_DEVICE_TEMPLATE_H_
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