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- // Copyright 2020 The Chromium Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- #ifndef BASE_THREADING_HANG_WATCHER_H_
- #define BASE_THREADING_HANG_WATCHER_H_
- #include <atomic>
- #include <cstdint>
- #include <memory>
- #include <type_traits>
- #include <vector>
- #include "base/atomicops.h"
- #include "base/bits.h"
- #include "base/callback.h"
- #include "base/callback_forward.h"
- #include "base/callback_helpers.h"
- #include "base/compiler_specific.h"
- #include "base/synchronization/lock.h"
- #include "base/thread_annotations.h"
- #include "base/threading/platform_thread.h"
- #include "base/threading/simple_thread.h"
- #include "base/threading/thread_checker.h"
- #include "base/threading/thread_local.h"
- #include "base/time/tick_clock.h"
- #include "base/time/time.h"
- namespace base {
- class HangWatchScopeEnabled;
- namespace internal {
- class HangWatchState;
- } // namespace internal
- } // namespace base
- namespace base {
- // Instantiate a HangWatchScopeEnabled in a code scope to register to be
- // watched for hangs of more than |timeout| by the HangWatcher.
- //
- // Example usage:
- //
- // void FooBar(){
- // HangWatchScopeEnabled scope(base::TimeDelta::FromSeconds(5));
- // DoWork();
- // }
- //
- // If DoWork() takes more than 5s to run and the HangWatcher
- // inspects the thread state before Foobar returns a hang will be
- // reported.
- //
- // HangWatchScopeEnableds are typically meant to live on the stack. In some
- // cases it's necessary to keep a HangWatchScopeEnabled instance as a class
- // member but special care is required when doing so as a HangWatchScopeEnabled
- // that stays alive longer than intended will generate non-actionable hang
- // reports.
- class BASE_EXPORT HangWatchScopeEnabled {
- public:
- // A good default value needs to be large enough to represent a significant
- // hang and avoid noise while being small enough to not exclude too many
- // hangs. The nature of the work that gets executed on the thread is also
- // important. We can be much stricter when monitoring a UI thread compared tp
- // a ThreadPool thread for example.
- static const base::TimeDelta kDefaultHangWatchTime;
- // Constructing/destructing thread must be the same thread.
- explicit HangWatchScopeEnabled(TimeDelta timeout);
- ~HangWatchScopeEnabled();
- HangWatchScopeEnabled(const HangWatchScopeEnabled&) = delete;
- HangWatchScopeEnabled& operator=(const HangWatchScopeEnabled&) = delete;
- private:
- // This object should always be constructed and destructed on the same thread.
- THREAD_CHECKER(thread_checker_);
- // The deadline set by the previous HangWatchScopeEnabled created on this
- // thread. Stored so it can be restored when this HangWatchScopeEnabled is
- // destroyed.
- TimeTicks previous_deadline_;
- // Indicates whether the kIgnoreCurrentHang flag must be set upon exiting this
- // HangWatchScopeEnabled. This is true if the
- // kIgnoreCurrentHangWatchScopeEnabled flag was set upon entering this scope,
- // but was cleared for this HangWatchScopeEnabled because there was no active
- // HangWatchScopeDisabled.
- bool set_hangs_ignored_on_exit_ = false;
- #if DCHECK_IS_ON()
- // The previous HangWatchScopeEnabled created on this thread.
- HangWatchScopeEnabled* previous_hang_watch_scope_enable_;
- #endif
- };
- // Scoped object that disables hang watching on the thread. The object nullifies
- // the effect of all live HangWatchScopeEnabled instances and also that of new
- // HangWatchScopeEnabled instances created during its lifetime. Use to avoid
- // capturing hangs for operations known to take unbounded time like waiting for
- // user input. This does not unregister the thread so when this object is
- // destroyed hang watching resumes for new HangWatchScopeEnableds.
- //
- // Example usage:
- // {
- // HangWatchScopeEnabled scope_1;
- // {
- // HangWatchScopeEnabled scope_2;
- // HangWatchScopeDisabled disabler;
- // WaitForUserInput();
- // HangWatchScopeEnabled scope_3;
- // }
- //
- // HangWatchScopeEnabled scope_4;
- // }
- //
- // HangWatchScopeEnabled scope_5;
- //
- // In this example hang watching is disabled for HangWatchScopeEnableds 1, 2 and
- // 3 since they were either active at the time of the |disabler|'s creation or
- // created while the disabler was still active. HangWatchScopeEnableds 4 and 5
- // are unaffected since they were created after the disabler was destroyed.
- //
- class BASE_EXPORT HangWatchScopeDisabled {
- public:
- HangWatchScopeDisabled();
- ~HangWatchScopeDisabled();
- HangWatchScopeDisabled(const HangWatchScopeDisabled&) = delete;
- HangWatchScopeDisabled& operator=(const HangWatchScopeDisabled&) = delete;
- };
- // Monitors registered threads for hangs by inspecting their associated
- // HangWatchStates for deadline overruns. This happens at a regular interval on
- // a separate thread. Only one instance of HangWatcher can exist at a time
- // within a single process. This instance must outlive all monitored threads.
- class BASE_EXPORT HangWatcher : public DelegateSimpleThread::Delegate {
- public:
- // The first invocation of the constructor will set the global instance
- // accessible through GetInstance(). This means that only one instance can
- // exist at a time.
- HangWatcher();
- // Clears the global instance for the class.
- ~HangWatcher() override;
- HangWatcher(const HangWatcher&) = delete;
- HangWatcher& operator=(const HangWatcher&) = delete;
- // Returns a non-owning pointer to the global HangWatcher instance.
- static HangWatcher* GetInstance();
- // Initializes HangWatcher. Must be called once on the main thread during
- // startup while single-threaded.
- static void InitializeOnMainThread();
- // Thread safe functions to verify if hang watching is activated. If called
- // before InitializeOnMainThread returns the default value which is false.
- static bool IsEnabled();
- static bool IsThreadPoolHangWatchingEnabled();
- static bool IsIOThreadHangWatchingEnabled();
- static bool IsUIThreadHangWatchingEnabled();
- // Sets up the calling thread to be monitored for threads. Returns a
- // ScopedClosureRunner that unregisters the thread. This closure has to be
- // called from the registered thread before it's joined.
- ScopedClosureRunner RegisterThread()
- LOCKS_EXCLUDED(watch_state_lock_) WARN_UNUSED_RESULT;
- // Choose a closure to be run at the end of each call to Monitor(). Use only
- // for testing. Reentering the HangWatcher in the closure must be done with
- // care. It should only be done through certain testing functions because
- // deadlocks are possible.
- void SetAfterMonitorClosureForTesting(base::RepeatingClosure closure);
- // Choose a closure to be run instead of recording the hang. Used to test
- // that certain conditions hold true at the time of recording. Use only
- // for testing. Reentering the HangWatcher in the closure must be done with
- // care. It should only be done through certain testing functions because
- // deadlocks are possible.
- void SetOnHangClosureForTesting(base::RepeatingClosure closure);
- // Set a monitoring period other than the default. Use only for
- // testing.
- void SetMonitoringPeriodForTesting(base::TimeDelta period);
- // Choose a callback to invoke right after waiting to monitor in Wait(). Use
- // only for testing.
- void SetAfterWaitCallbackForTesting(
- RepeatingCallback<void(TimeTicks)> callback);
- // Force the monitoring loop to resume and evaluate whether to continue.
- // This can trigger a call to Monitor() or not depending on why the
- // HangWatcher thread is sleeping. Use only for testing.
- void SignalMonitorEventForTesting();
- // Call to make sure no more monitoring takes place. The
- // function is thread-safe and can be called at anytime but won't stop
- // monitoring that is currently taking place. Use only for testing.
- void StopMonitoringForTesting();
- // Replace the clock used when calculating time spent
- // sleeping. Use only for testing.
- void SetTickClockForTesting(const base::TickClock* tick_clock);
- // Use to block until the hang is recorded. Allows the caller to halt
- // execution so it does not overshoot the hang watch target and result in a
- // non-actionable stack trace in the crash recorded.
- void BlockIfCaptureInProgress();
- // Begin executing the monitoring loop on the HangWatcher thread.
- void Start();
- private:
- // Use to assert that functions are called on the monitoring thread.
- THREAD_CHECKER(hang_watcher_thread_checker_);
- // Use to assert that functions are called on the constructing thread.
- THREAD_CHECKER(constructing_thread_checker_);
- // Invoke base::debug::DumpWithoutCrashing() insuring that the stack frame
- // right under it in the trace belongs to HangWatcher for easier attribution.
- NOINLINE static void RecordHang();
- using HangWatchStates =
- std::vector<std::unique_ptr<internal::HangWatchState>>;
- // Used to save a snapshots of the state of hang watching during capture.
- // Only the state of hung threads is retained.
- class BASE_EXPORT WatchStateSnapShot {
- public:
- struct WatchStateCopy {
- base::TimeTicks deadline;
- base::PlatformThreadId thread_id;
- };
- // Construct the snapshot from provided data. |snapshot_time| can be
- // different than now() to be coherent with other operations recently done
- // on |watch_states|. If any deadline in |watch_states| is before
- // |deadline_ignore_threshold|, the snapshot is empty.
- WatchStateSnapShot(const HangWatchStates& watch_states,
- base::TimeTicks snapshot_time,
- base::TimeTicks deadline_ignore_threshold);
- WatchStateSnapShot(const WatchStateSnapShot& other);
- ~WatchStateSnapShot();
- // Returns a string that contains the ids of the hung threads separated by a
- // '|'. The size of the string is capped at debug::CrashKeySize::Size256. If
- // no threads are hung returns an empty string. Can only be invoked if
- // IsActionable().
- std::string PrepareHungThreadListCrashKey() const;
- // Return the highest deadline included in this snapshot.
- base::TimeTicks GetHighestDeadline() const;
- // Returns true if the snapshot can be used to record an actionable hang
- // report and false if not.
- bool IsActionable() const;
- private:
- base::TimeTicks snapshot_time_;
- std::vector<WatchStateCopy> hung_watch_state_copies_;
- };
- // Return a watch state snapshot taken Now() to be inspected in tests.
- // NO_THREAD_SAFETY_ANALYSIS is needed because the analyzer can't figure out
- // that calls to this function done from |on_hang_closure_| are properly
- // locked.
- WatchStateSnapShot GrabWatchStateSnapshotForTesting() const
- NO_THREAD_SAFETY_ANALYSIS;
- // Inspects the state of all registered threads to check if they are hung and
- // invokes the appropriate closure if so.
- void Monitor() LOCKS_EXCLUDED(watch_state_lock_);
- // Record the hang and perform the necessary housekeeping before and after.
- void CaptureHang(base::TimeTicks capture_time)
- EXCLUSIVE_LOCKS_REQUIRED(watch_state_lock_) LOCKS_EXCLUDED(capture_lock_);
- // Stop all monitoring and join the HangWatcher thread.
- void Stop();
- // Wait until it's time to monitor.
- void Wait();
- // Run the loop that periodically monitors the registered thread at a
- // set time interval.
- void Run() override;
- base::TimeDelta monitor_period_;
- // Indicates whether Run() should return after the next monitoring.
- std::atomic<bool> keep_monitoring_{true};
- // Use to make the HangWatcher thread wake or sleep to schedule the
- // appropriate monitoring frequency.
- WaitableEvent should_monitor_;
- bool IsWatchListEmpty() LOCKS_EXCLUDED(watch_state_lock_);
- // Stops hang watching on the calling thread by removing the entry from the
- // watch list.
- void UnregisterThread() LOCKS_EXCLUDED(watch_state_lock_);
- Lock watch_state_lock_;
- std::vector<std::unique_ptr<internal::HangWatchState>> watch_states_
- GUARDED_BY(watch_state_lock_);
- base::DelegateSimpleThread thread_;
- RepeatingClosure after_monitor_closure_for_testing_;
- RepeatingClosure on_hang_closure_for_testing_;
- RepeatingCallback<void(TimeTicks)> after_wait_callback_;
- base::Lock capture_lock_ ACQUIRED_AFTER(watch_state_lock_);
- std::atomic<bool> capture_in_progress_{false};
- const base::TickClock* tick_clock_;
- // The time after which all deadlines in |watch_states_| need to be for a hang
- // to be reported.
- base::TimeTicks deadline_ignore_threshold_;
- FRIEND_TEST_ALL_PREFIXES(HangWatcherTest, NestedScopes);
- FRIEND_TEST_ALL_PREFIXES(HangWatcherSnapshotTest, HungThreadIDs);
- FRIEND_TEST_ALL_PREFIXES(HangWatcherSnapshotTest, NonActionableReport);
- };
- // Classes here are exposed in the header only for testing. They are not
- // intended to be used outside of base.
- namespace internal {
- // Threadsafe class that manages a deadline of type TimeTicks alongside hang
- // watching specific flags. The flags are stored in the higher bits of the
- // underlying TimeTicks deadline. This enables setting the flags on thread T1 in
- // a way that's resilient to concurrent deadline or flag changes from thread T2.
- // Flags can be queried separately from the deadline and users of this class
- // should not have to care about them when doing so.
- class BASE_EXPORT HangWatchDeadline {
- public:
- // Masks to set flags by flipping a single bit in the TimeTicks value. There
- // are two types of flags. Persistent flags remain set through a deadline
- // change and non-persistent flags are cleared when the deadline changes.
- enum class Flag : uint64_t {
- // Minimum value for validation purposes. Not currently used.
- kMinValue = bits::LeftmostBit<uint64_t>() >> 7,
- // Persistent because control by the lifetime of HangWatchScopeDisabled.
- kHasActiveHangWatchScopeDisabled = bits::LeftmostBit<uint64_t>() >> 2,
- // Persistent because if hang detection is disabled on a thread it should
- // be re-enabled manually.
- kIgnoreCurrentHangWatchScopeEnabled = bits::LeftmostBit<uint64_t>() >> 1,
- // Non-persistent because a new value means a new HangWatchScopeEnabled
- // started
- // after the beginning of capture. It can't be implicated in the hang so we
- // don't want it to block.
- kShouldBlockOnHang = bits::LeftmostBit<uint64_t>() >> 0,
- kMaxValue = kShouldBlockOnHang
- };
- HangWatchDeadline();
- ~HangWatchDeadline();
- // HangWatchDeadline should never be copied. To keep a copy of the deadline or
- // flags use the appropriate accessors.
- HangWatchDeadline(const HangWatchDeadline&) = delete;
- HangWatchDeadline& operator=(const HangWatchDeadline&) = delete;
- // Returns the underlying TimeTicks deadline. WARNING: The deadline and flags
- // can change concurrently. To inspect both, use GetFlagsAndDeadline() to get
- // a coherent race-free view of the state.
- TimeTicks GetDeadline() const;
- // Returns a mask containing the flags and the deadline as a pair. Use to
- // inspect the flags and deadline and then optionally call
- // SetShouldBlockOnHang() .
- std::pair<uint64_t, TimeTicks> GetFlagsAndDeadline() const;
- // Returns true if the flag is set and false if not. WARNING: The deadline and
- // flags can change concurrently. To inspect both, use GetFlagsAndDeadline()
- // to get a coherent race-free view of the state.
- bool IsFlagSet(Flag flag) const;
- // Returns true if a flag is set in |flags| and false if not. Use to inspect
- // the flags mask returned by GetFlagsAndDeadline(). WARNING: The deadline and
- // flags can change concurrently. If you need to inspect both you need to use
- // GetFlagsAndDeadline() to get a coherent race-free view of the state.
- static bool IsFlagSet(Flag flag, uint64_t flags);
- // Replace the deadline value. |new_value| needs to be within [0,
- // Max()]. This function can never fail.
- void SetDeadline(TimeTicks new_value);
- // Sets the kShouldBlockOnHang flag and returns true if current flags and
- // deadline are still equal to |old_flags| and |old_deadline|. Otherwise does
- // not set the flag and returns false.
- bool SetShouldBlockOnHang(uint64_t old_flags, TimeTicks old_deadline);
- // Sets the kHasActiveHangWatchScopeDisabled flag.
- void SetHasActiveHangWatchScopeDisabled();
- // Clears the kHasActiveHangWatchScopeDisabled flag.
- void UnsetHasActiveHangWatchScopeDisabled();
- // Sets the kIgnoreCurrentHangWatchScopeEnabled flag.
- void SetIgnoreCurrentHangWatchScopeEnabled();
- // Clears the kIgnoreCurrentHangWatchScopeEnabled flag.
- void UnsetIgnoreCurrentHangWatchScopeEnabled();
- // Use to simulate the value of |bits_| changing between the calling a
- // Set* function and the moment of atomically switching the values. The
- // callback should return a value containing the desired flags and deadline
- // bits. The flags that are already set will be preserved upon applying. Use
- // only for testing.
- void SetSwitchBitsClosureForTesting(
- RepeatingCallback<uint64_t(void)> closure);
- // Remove the deadline modification callback for when testing is done. Use
- // only for testing.
- void ResetSwitchBitsClosureForTesting();
- private:
- using TimeTicksInternalRepresentation =
- std::result_of<decltype (&TimeTicks::ToInternalValue)(TimeTicks)>::type;
- static_assert(std::is_same<TimeTicksInternalRepresentation, int64_t>::value,
- "Bit manipulations made by HangWatchDeadline need to be"
- "adapted if internal representation of TimeTicks changes.");
- // Replace the bits with the ones provided through the callback. Preserves the
- // flags that were already set. Returns the switched in bits. Only call if
- // |switch_bits_callback_for_testing_| is installed.
- uint64_t SwitchBitsForTesting();
- // Atomically sets persitent flag |flag|. Cannot fail.
- void SetPersistentFlag(Flag flag);
- // Atomically clears persitent flag |flag|. Cannot fail.
- void ClearPersistentFlag(Flag flag);
- // Converts bits to TimeTicks with some sanity checks. Use to return the
- // deadline outside of this class.
- static TimeTicks DeadlineFromBits(uint64_t bits);
- // Returns the largest representable deadline.
- static TimeTicks Max();
- // Extract the flag bits from |bits|.
- static uint64_t ExtractFlags(uint64_t bits);
- // Extract the deadline bits from |bits|.
- static uint64_t ExtractDeadline(uint64_t bits);
- // BitsType is uint64_t. This type is chosen for having
- // std::atomic<BitsType>{}.is_lock_free() true on many platforms and having no
- // undefined behaviors with regards to bit shift operations. Throughout this
- // class this is the only type that is used to store, retrieve and manipulate
- // the bits. When returning a TimeTicks value outside this class it's
- // necessary to run the proper checks to insure correctness of the conversion
- // that has to go through int_64t. (See DeadlineFromBits()).
- using BitsType = uint64_t;
- static_assert(std::is_same<std::underlying_type<Flag>::type, BitsType>::value,
- "Flag should have the same underlying type as bits_ to "
- "simplify thinking about bit operations");
- // Holds the bits of both the flags and the TimeTicks deadline.
- // TimeTicks values represent a count of microseconds since boot which may or
- // may not include suspend time depending on the platform. Using the seven
- // highest order bits and the sign bit to store flags still enables the
- // storing of TimeTicks values that can represent up to ~1142 years of uptime
- // in the remaining bits. Should never be directly accessed from outside the
- // class. Starts out at Max() to provide a base-line deadline that will not be
- // reached during normal execution.
- //
- // Binary format: 0xFFDDDDDDDDDDDDDDDD
- // F = Flags
- // D = Deadline
- std::atomic<BitsType> bits_{static_cast<uint64_t>(Max().ToInternalValue())};
- RepeatingCallback<uint64_t(void)> switch_bits_callback_for_testing_;
- THREAD_CHECKER(thread_checker_);
- FRIEND_TEST_ALL_PREFIXES(HangWatchDeadlineTest, BitsPreservedThroughExtract);
- };
- // Contains the information necessary for hang watching a specific
- // thread. Instances of this class are accessed concurrently by the associated
- // thread and the HangWatcher. The HangWatcher owns instances of this
- // class and outside of it they are accessed through
- // GetHangWatchStateForCurrentThread().
- class BASE_EXPORT HangWatchState {
- public:
- HangWatchState();
- ~HangWatchState();
- HangWatchState(const HangWatchState&) = delete;
- HangWatchState& operator=(const HangWatchState&) = delete;
- // Allocates a new state object bound to the calling thread and returns an
- // owning pointer to it.
- static std::unique_ptr<HangWatchState> CreateHangWatchStateForCurrentThread();
- // Retrieves the hang watch state associated with the calling thread.
- // Returns nullptr if no HangWatchState exists for the current thread (see
- // CreateHangWatchStateForCurrentThread()).
- static ThreadLocalPointer<HangWatchState>*
- GetHangWatchStateForCurrentThread();
- // Returns the current deadline. Use this function if you need to
- // store the value. To test if the deadline has expired use IsOverDeadline().
- // WARNING: The deadline and flags can change concurrently. If you need to
- // inspect both you need to use GetFlagsAndDeadline() to get a coherent
- // race-free view of the state.
- TimeTicks GetDeadline() const;
- // Returns a mask containing the hang watching flags and the value as a pair.
- // Use to inspect the flags and deadline and optionally call
- // SetShouldBlockOnHang(flags, deadline).
- std::pair<uint64_t, TimeTicks> GetFlagsAndDeadline() const;
- // Sets the deadline to a new value.
- void SetDeadline(TimeTicks deadline);
- // Mark this thread as ignored for hang watching. This means existing hang
- // watch will not trigger hangs.
- void SetIgnoreCurrentHangWatchScopeEnabled();
- // Reactivate hang watching on this thread. Should be called when all
- // HangWatchScopeEnabled instances that were ignored have completed.
- void UnsetIgnoreCurrentHangWatchScopeEnabled();
- // Mark hang watching as disabled on this thread. This means new
- // HangWatchScopeEnabled instances will not trigger hangs.
- void SetHasActiveHangWatchScopeDisabled();
- // Reactivate hang watching on this thread. New HangWatchScopeEnabled
- // instances will trigger hangs.
- void UnsetHasActiveHangWatchScopeDisabled();
- // Mark the current state as having to block in its destruction until hang
- // capture completes.
- bool SetShouldBlockOnHang(uint64_t old_flags, TimeTicks old_deadline);
- // Returns true if |flag| is set and false if not. WARNING: The deadline and
- // flags can change concurrently. If you need to inspect both you need to use
- // GetFlagsAndDeadline() to get a coherent race-free view of the state.
- bool IsFlagSet(HangWatchDeadline::Flag flag);
- // Tests whether the associated thread's execution has gone over the deadline.
- bool IsOverDeadline() const;
- #if DCHECK_IS_ON()
- // Saves the supplied HangWatchScopeEnabled as the currently active
- // HangWatchScopeEnabled.
- void SetCurrentHangWatchScopeEnabled(HangWatchScopeEnabled* scope);
- // Retrieve the currently active scope.
- HangWatchScopeEnabled* GetCurrentHangWatchScopeEnabled();
- #endif
- PlatformThreadId GetThreadID() const;
- // Retrieve the current hang watch deadline directly. For testing only.
- HangWatchDeadline* GetHangWatchDeadlineForTesting();
- // Returns the current nesting level.
- int nesting_level() { return nesting_level_; }
- // Increase the nesting level by 1;
- void IncrementNestingLevel();
- // Reduce the nesting level by 1;
- void DecrementNestingLevel();
- private:
- // The thread that creates the instance should be the class that updates
- // the deadline.
- THREAD_CHECKER(thread_checker_);
- // If the deadline fails to be updated before TimeTicks::Now() ever
- // reaches the value contained in it this constistutes a hang.
- HangWatchDeadline deadline_;
- const PlatformThreadId thread_id_;
- // Number of active HangWatchScopeEnables on this thread.
- int nesting_level_ = 0;
- #if DCHECK_IS_ON()
- // Used to keep track of the current HangWatchScopeEnabled and detect improper
- // usage. Scopes should always be destructed in reverse order from the one
- // they were constructed in. Example of improper use:
- //
- // {
- // std::unique_ptr<Scope> scope = std::make_unique<Scope>(...);
- // Scope other_scope;
- // |scope| gets deallocated first, violating reverse destruction order.
- // scope.reset();
- // }
- HangWatchScopeEnabled* current_hang_watch_scope_enable_{nullptr};
- #endif
- };
- } // namespace internal
- } // namespace base
- #endif // BASE_THREADING_HANG_WATCHER_H_
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