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- /*
- * Copyright (c) 2019 The WebRTC project authors. All Rights Reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
- #ifndef AUDIO_UTILITY_CHANNEL_MIXER_H_
- #define AUDIO_UTILITY_CHANNEL_MIXER_H_
- #include <stddef.h>
- #include <stdint.h>
- #include <memory>
- #include <vector>
- #include "api/audio/audio_frame.h"
- #include "api/audio/channel_layout.h"
- namespace webrtc {
- // ChannelMixer is for converting audio between channel layouts. The conversion
- // matrix is built upon construction and used during each Transform() call. The
- // algorithm works by generating a conversion matrix mapping each output channel
- // to list of input channels. The transform renders all of the output channels,
- // with each output channel rendered according to a weighted sum of the relevant
- // input channels as defined in the matrix.
- // This file is derived from Chromium's media/base/channel_mixer.h.
- class ChannelMixer {
- public:
- // To mix two channels into one and preserve loudness, we must apply
- // (1 / sqrt(2)) gain to each.
- static constexpr float kHalfPower = 0.707106781186547524401f;
- ChannelMixer(ChannelLayout input_layout, ChannelLayout output_layout);
- ~ChannelMixer();
- // Transforms all input channels corresponding to the selected |input_layout|
- // to the number of channels in the selected |output_layout|.
- // Example usage (downmix from stereo to mono):
- //
- // ChannelMixer mixer(CHANNEL_LAYOUT_STEREO, CHANNEL_LAYOUT_MONO);
- // AudioFrame frame;
- // frame.samples_per_channel_ = 160;
- // frame.num_channels_ = 2;
- // EXPECT_EQ(2u, frame.channels());
- // mixer.Transform(&frame);
- // EXPECT_EQ(1u, frame.channels());
- //
- void Transform(AudioFrame* frame);
- private:
- bool IsUpMixing() const { return output_channels_ > input_channels_; }
- // Selected channel layouts.
- const ChannelLayout input_layout_;
- const ChannelLayout output_layout_;
- // Channel counts for input and output.
- const size_t input_channels_;
- const size_t output_channels_;
- // 2D matrix of output channels to input channels.
- std::vector<std::vector<float> > matrix_;
- // 1D array used as temporary storage during the transformation.
- std::unique_ptr<int16_t[]> audio_vector_;
- // Number of elements allocated for |audio_vector_|.
- size_t audio_vector_size_ = 0;
- // Optimization case for when we can simply remap the input channels to output
- // channels, i.e., when all scaling factors in |matrix_| equals 1.0.
- bool remapping_;
- // Delete the copy constructor and assignment operator.
- ChannelMixer(const ChannelMixer& other) = delete;
- ChannelMixer& operator=(const ChannelMixer& other) = delete;
- };
- } // namespace webrtc
- #endif // AUDIO_UTILITY_CHANNEL_MIXER_H_
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