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- /*
- * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
- #ifndef API_AUDIO_CODECS_AUDIO_CODEC_PAIR_ID_H_
- #define API_AUDIO_CODECS_AUDIO_CODEC_PAIR_ID_H_
- #include <stdint.h>
- #include <utility>
- namespace webrtc {
- class AudioCodecPairId final {
- public:
- // Copyable, but not default constructible.
- AudioCodecPairId() = delete;
- AudioCodecPairId(const AudioCodecPairId&) = default;
- AudioCodecPairId(AudioCodecPairId&&) = default;
- AudioCodecPairId& operator=(const AudioCodecPairId&) = default;
- AudioCodecPairId& operator=(AudioCodecPairId&&) = default;
- friend void swap(AudioCodecPairId& a, AudioCodecPairId& b) {
- using std::swap;
- swap(a.id_, b.id_);
- }
- // Creates a new ID, unequal to any previously created ID.
- static AudioCodecPairId Create();
- // IDs can be tested for equality.
- friend bool operator==(AudioCodecPairId a, AudioCodecPairId b) {
- return a.id_ == b.id_;
- }
- friend bool operator!=(AudioCodecPairId a, AudioCodecPairId b) {
- return a.id_ != b.id_;
- }
- // Comparisons. The ordering of ID values is completely arbitrary, but
- // stable, so it's useful e.g. if you want to use IDs as keys in an ordered
- // map.
- friend bool operator<(AudioCodecPairId a, AudioCodecPairId b) {
- return a.id_ < b.id_;
- }
- friend bool operator<=(AudioCodecPairId a, AudioCodecPairId b) {
- return a.id_ <= b.id_;
- }
- friend bool operator>=(AudioCodecPairId a, AudioCodecPairId b) {
- return a.id_ >= b.id_;
- }
- friend bool operator>(AudioCodecPairId a, AudioCodecPairId b) {
- return a.id_ > b.id_;
- }
- // Returns a numeric representation of the ID. The numeric values are
- // completely arbitrary, but stable, collision-free, and reasonably evenly
- // distributed, so they are e.g. useful as hash values in unordered maps.
- uint64_t NumericRepresentation() const { return id_; }
- private:
- explicit AudioCodecPairId(uint64_t id) : id_(id) {}
- uint64_t id_;
- };
- } // namespace webrtc
- #endif // API_AUDIO_CODECS_AUDIO_CODEC_PAIR_ID_H_
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