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- /****************************************************************************
- **
- ** Copyright (C) 2020 The Qt Company Ltd.
- ** Contact: http://www.qt.io/licensing/
- **
- ** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit.
- **
- ** $QT_BEGIN_LICENSE:LGPL3$
- ** Commercial License Usage
- ** Licensees holding valid commercial Qt licenses may use this file in
- ** accordance with the commercial license agreement provided with the
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- ** a written agreement between you and The Qt Company. For licensing terms
- ** and conditions see http://www.qt.io/terms-conditions. For further
- ** information use the contact form at http://www.qt.io/contact-us.
- **
- ** GNU Lesser General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU Lesser
- ** General Public License version 3 as published by the Free Software
- ** Foundation and appearing in the file LICENSE.LGPLv3 included in the
- ** packaging of this file. Please review the following information to
- ** ensure the GNU Lesser General Public License version 3 requirements
- ** will be met: https://www.gnu.org/licenses/lgpl.html.
- **
- ** GNU General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU
- ** General Public License version 2.0 or later as published by the Free
- ** Software Foundation and appearing in the file LICENSE.GPL included in
- ** the packaging of this file. Please review the following information to
- ** ensure the GNU General Public License version 2.0 requirements will be
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- ****************************************************************************/
- import QtQuick
- /*
- A cross-graphics API implementation of QtGraphicalEffects' OpacityMask.
- */
- Item {
- id: rootItem
- property variant source
- property variant maskSource
- property bool cached: false
- ShaderEffectSource {
- id: cacheItem
- anchors.fill: parent
- visible: rootItem.cached
- smooth: true
- sourceItem: shaderItem
- live: true
- hideSource: visible
- }
- ShaderEffect {
- id: shaderItem
- property variant source: rootItem.source
- property variant maskSource: rootItem.maskSource
- anchors.fill: parent
- fragmentShader: "qrc:/qt-project.org/imports/QtQuick/Controls/Imagine/impl/shaders/OpacityMask.frag"
- }
- }
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