| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197 | 
							- <?xml version="1.0" encoding="utf-8"?>
 
- <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
 
-   <ItemGroup Label="ProjectConfigurations">
 
-     <ProjectConfiguration Include="Debug|Win32">
 
-       <Configuration>Debug</Configuration>
 
-       <Platform>Win32</Platform>
 
-     </ProjectConfiguration>
 
-     <ProjectConfiguration Include="Release|Win32">
 
-       <Configuration>Release</Configuration>
 
-       <Platform>Win32</Platform>
 
-     </ProjectConfiguration>
 
-     <ProjectConfiguration Include="Debug|x64">
 
-       <Configuration>Debug</Configuration>
 
-       <Platform>x64</Platform>
 
-     </ProjectConfiguration>
 
-     <ProjectConfiguration Include="Release|x64">
 
-       <Configuration>Release</Configuration>
 
-       <Platform>x64</Platform>
 
-     </ProjectConfiguration>
 
-   </ItemGroup>
 
-   <PropertyGroup Label="Globals">
 
-     <VCProjectVersion>16.0</VCProjectVersion>
 
-     <Keyword>Win32Proj</Keyword>
 
-     <ProjectGuid>{2e9bd82b-925b-48ba-8495-47f34bea2c16}</ProjectGuid>
 
-     <RootNamespace>EgoRemote</RootNamespace>
 
-     <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
 
-   </PropertyGroup>
 
-   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
 
-   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
 
-     <ConfigurationType>DynamicLibrary</ConfigurationType>
 
-     <UseDebugLibraries>true</UseDebugLibraries>
 
-     <PlatformToolset>v142</PlatformToolset>
 
-     <CharacterSet>Unicode</CharacterSet>
 
-   </PropertyGroup>
 
-   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
 
-     <ConfigurationType>DynamicLibrary</ConfigurationType>
 
-     <UseDebugLibraries>false</UseDebugLibraries>
 
-     <PlatformToolset>v142</PlatformToolset>
 
-     <WholeProgramOptimization>true</WholeProgramOptimization>
 
-     <CharacterSet>Unicode</CharacterSet>
 
-   </PropertyGroup>
 
-   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
 
-     <ConfigurationType>DynamicLibrary</ConfigurationType>
 
-     <UseDebugLibraries>true</UseDebugLibraries>
 
-     <PlatformToolset>ClangCL</PlatformToolset>
 
-     <CharacterSet>Unicode</CharacterSet>
 
-   </PropertyGroup>
 
-   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
 
-     <ConfigurationType>DynamicLibrary</ConfigurationType>
 
-     <UseDebugLibraries>false</UseDebugLibraries>
 
-     <PlatformToolset>v142</PlatformToolset>
 
-     <WholeProgramOptimization>true</WholeProgramOptimization>
 
-     <CharacterSet>Unicode</CharacterSet>
 
-   </PropertyGroup>
 
-   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
 
-   <ImportGroup Label="ExtensionSettings">
 
-   </ImportGroup>
 
-   <ImportGroup Label="Shared">
 
-   </ImportGroup>
 
-   <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
 
-     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 
-   </ImportGroup>
 
-   <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
 
-     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 
-   </ImportGroup>
 
-   <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
 
-     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 
-   </ImportGroup>
 
-   <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
 
-     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 
-   </ImportGroup>
 
-   <PropertyGroup Label="UserMacros" />
 
-   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
 
-     <LinkIncremental>true</LinkIncremental>
 
-     <TargetName>EgoRemote</TargetName>
 
-   </PropertyGroup>
 
-   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
 
-     <LinkIncremental>false</LinkIncremental>
 
-     <TargetName>EgoRemote</TargetName>
 
-   </PropertyGroup>
 
-   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
 
-     <LinkIncremental>true</LinkIncremental>
 
-     <TargetName>EgoRemote</TargetName>
 
-     <OutDir>..\Run</OutDir>
 
-   </PropertyGroup>
 
-   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
 
-     <LinkIncremental>false</LinkIncremental>
 
-     <TargetName>EgoRemote</TargetName>
 
-   </PropertyGroup>
 
-   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
 
-     <ClCompile>
 
-       <WarningLevel>Level3</WarningLevel>
 
-       <SDLCheck>true</SDLCheck>
 
-       <PreprocessorDefinitions>WIN32;_DEBUG;EGOREMOTE_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 
-       <ConformanceMode>true</ConformanceMode>
 
-       <PrecompiledHeader>Use</PrecompiledHeader>
 
-       <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
 
-     </ClCompile>
 
-     <Link>
 
-       <SubSystem>Windows</SubSystem>
 
-       <GenerateDebugInformation>true</GenerateDebugInformation>
 
-       <EnableUAC>false</EnableUAC>
 
-     </Link>
 
-   </ItemDefinitionGroup>
 
-   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
 
-     <ClCompile>
 
-       <WarningLevel>Level3</WarningLevel>
 
-       <FunctionLevelLinking>true</FunctionLevelLinking>
 
-       <IntrinsicFunctions>true</IntrinsicFunctions>
 
-       <SDLCheck>true</SDLCheck>
 
-       <PreprocessorDefinitions>WIN32;NDEBUG;EGOREMOTE_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 
-       <ConformanceMode>true</ConformanceMode>
 
-       <PrecompiledHeader>Use</PrecompiledHeader>
 
-       <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
 
-     </ClCompile>
 
-     <Link>
 
-       <SubSystem>Windows</SubSystem>
 
-       <EnableCOMDATFolding>true</EnableCOMDATFolding>
 
-       <OptimizeReferences>true</OptimizeReferences>
 
-       <GenerateDebugInformation>true</GenerateDebugInformation>
 
-       <EnableUAC>false</EnableUAC>
 
-     </Link>
 
-   </ItemDefinitionGroup>
 
-   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
 
-     <ClCompile>
 
-       <WarningLevel>Level3</WarningLevel>
 
-       <SDLCheck>true</SDLCheck>
 
-       <PreprocessorDefinitions>_DEBUG;EGOREMOTE_EXPORTS;_WINDOWS;_USRDLL;WEBRTC_WIN;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 
-       <ConformanceMode>true</ConformanceMode>
 
-       <PrecompiledHeader>NotUsing</PrecompiledHeader>
 
-       <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
 
-       <AdditionalIncludeDirectories>..\thirdparty\jsoncpp\include;..\webrtcinterop\include;..\protocol\win;..\thirdparty\protobuf\include;..\thirdparty\webrtc\include\;..\thirdparty\webrtc\include\third_party\abseil-cpp;..\thirdparty\webrtc\include\third_party\libyuv\include</AdditionalIncludeDirectories>
 
-     </ClCompile>
 
-     <Link>
 
-       <SubSystem>Windows</SubSystem>
 
-       <GenerateDebugInformation>true</GenerateDebugInformation>
 
-       <EnableUAC>false</EnableUAC>
 
-       <AdditionalLibraryDirectories>..\webrtcinterop\lib\debug;..\thirdparty\jsoncpp\lib;..\thirdparty\protobuf\lib\Win64;..\thirdparty\webrtc\lib\win64\debug</AdditionalLibraryDirectories>
 
-       <AdditionalDependencies>ws2_32.lib;libprotobufd.lib;webrtcinterop.lib;webrtc.lib;jsoncppd.lib;strmiids.lib;winmm.lib;wmcodecdspuuid.lib;Secur32.lib;msdmo.lib;dmoguids.lib;IPHLPAPI.lib;%(AdditionalDependencies)</AdditionalDependencies>
 
-     </Link>
 
-   </ItemDefinitionGroup>
 
-   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
 
-     <ClCompile>
 
-       <WarningLevel>Level3</WarningLevel>
 
-       <FunctionLevelLinking>true</FunctionLevelLinking>
 
-       <IntrinsicFunctions>true</IntrinsicFunctions>
 
-       <SDLCheck>true</SDLCheck>
 
-       <PreprocessorDefinitions>NDEBUG;EGOREMOTE_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 
-       <ConformanceMode>true</ConformanceMode>
 
-       <PrecompiledHeader>Use</PrecompiledHeader>
 
-       <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
 
-     </ClCompile>
 
-     <Link>
 
-       <SubSystem>Windows</SubSystem>
 
-       <EnableCOMDATFolding>true</EnableCOMDATFolding>
 
-       <OptimizeReferences>true</OptimizeReferences>
 
-       <GenerateDebugInformation>true</GenerateDebugInformation>
 
-       <EnableUAC>false</EnableUAC>
 
-     </Link>
 
-   </ItemDefinitionGroup>
 
-   <ItemGroup>
 
-     <None Include="cpp.hint" />
 
-   </ItemGroup>
 
-   <ItemGroup>
 
-     <ClInclude Include="..\common\iobuffer.h" />
 
-     <ClInclude Include="..\common\pool.h" />
 
-     <ClInclude Include="..\protocol\win\remote.pb.h" />
 
-     <ClInclude Include="EgoRemote.h" />
 
-     <ClInclude Include="framework.h" />
 
-     <ClInclude Include="message_queue.h" />
 
-     <ClInclude Include="pch.h" />
 
-     <ClInclude Include="peer_connection.h" />
 
-     <ClInclude Include="remote_control.h" />
 
-     <ClInclude Include="remote_window.h" />
 
-     <ClInclude Include="socket_remote.h" />
 
-   </ItemGroup>
 
-   <ItemGroup>
 
-     <ClCompile Include="..\common\iobuffer.cpp" />
 
-     <ClCompile Include="..\protocol\win\remote.pb.cc" />
 
-     <ClCompile Include="dllmain.cpp" />
 
-     <ClCompile Include="EgoRemote.cpp" />
 
-     <ClCompile Include="message_queue.cpp" />
 
-     <ClCompile Include="pch.cpp">
 
-       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
 
-       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
 
-       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
 
-       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
 
-     </ClCompile>
 
-     <ClCompile Include="peer_connection.cpp" />
 
-     <ClCompile Include="remote_control.cpp" />
 
-     <ClCompile Include="remote_window.cpp" />
 
-     <ClCompile Include="socket_remote.cpp" />
 
-   </ItemGroup>
 
-   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
 
-   <ImportGroup Label="ExtensionTargets">
 
-   </ImportGroup>
 
- </Project>
 
 
  |