EgoRemote.vcxproj 9.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
  4. <ProjectConfiguration Include="Debug|Win32">
  5. <Configuration>Debug</Configuration>
  6. <Platform>Win32</Platform>
  7. </ProjectConfiguration>
  8. <ProjectConfiguration Include="Release|Win32">
  9. <Configuration>Release</Configuration>
  10. <Platform>Win32</Platform>
  11. </ProjectConfiguration>
  12. <ProjectConfiguration Include="Debug|x64">
  13. <Configuration>Debug</Configuration>
  14. <Platform>x64</Platform>
  15. </ProjectConfiguration>
  16. <ProjectConfiguration Include="Release|x64">
  17. <Configuration>Release</Configuration>
  18. <Platform>x64</Platform>
  19. </ProjectConfiguration>
  20. </ItemGroup>
  21. <PropertyGroup Label="Globals">
  22. <VCProjectVersion>16.0</VCProjectVersion>
  23. <Keyword>Win32Proj</Keyword>
  24. <ProjectGuid>{2e9bd82b-925b-48ba-8495-47f34bea2c16}</ProjectGuid>
  25. <RootNamespace>EgoRemote</RootNamespace>
  26. <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
  27. </PropertyGroup>
  28. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  29. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
  30. <ConfigurationType>DynamicLibrary</ConfigurationType>
  31. <UseDebugLibraries>true</UseDebugLibraries>
  32. <PlatformToolset>v142</PlatformToolset>
  33. <CharacterSet>Unicode</CharacterSet>
  34. </PropertyGroup>
  35. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
  36. <ConfigurationType>DynamicLibrary</ConfigurationType>
  37. <UseDebugLibraries>false</UseDebugLibraries>
  38. <PlatformToolset>v142</PlatformToolset>
  39. <WholeProgramOptimization>true</WholeProgramOptimization>
  40. <CharacterSet>Unicode</CharacterSet>
  41. </PropertyGroup>
  42. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
  43. <ConfigurationType>DynamicLibrary</ConfigurationType>
  44. <UseDebugLibraries>true</UseDebugLibraries>
  45. <PlatformToolset>ClangCL</PlatformToolset>
  46. <CharacterSet>Unicode</CharacterSet>
  47. </PropertyGroup>
  48. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
  49. <ConfigurationType>DynamicLibrary</ConfigurationType>
  50. <UseDebugLibraries>false</UseDebugLibraries>
  51. <PlatformToolset>v142</PlatformToolset>
  52. <WholeProgramOptimization>true</WholeProgramOptimization>
  53. <CharacterSet>Unicode</CharacterSet>
  54. </PropertyGroup>
  55. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  56. <ImportGroup Label="ExtensionSettings">
  57. </ImportGroup>
  58. <ImportGroup Label="Shared">
  59. </ImportGroup>
  60. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  61. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  62. </ImportGroup>
  63. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  64. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  65. </ImportGroup>
  66. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  67. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  68. </ImportGroup>
  69. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  70. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  71. </ImportGroup>
  72. <PropertyGroup Label="UserMacros" />
  73. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  74. <LinkIncremental>true</LinkIncremental>
  75. <TargetName>EgoRemote</TargetName>
  76. </PropertyGroup>
  77. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  78. <LinkIncremental>false</LinkIncremental>
  79. <TargetName>EgoRemote</TargetName>
  80. </PropertyGroup>
  81. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  82. <LinkIncremental>true</LinkIncremental>
  83. <TargetName>EgoRemote</TargetName>
  84. <OutDir>..\Run</OutDir>
  85. </PropertyGroup>
  86. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  87. <LinkIncremental>false</LinkIncremental>
  88. <TargetName>EgoRemote</TargetName>
  89. </PropertyGroup>
  90. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  91. <ClCompile>
  92. <WarningLevel>Level3</WarningLevel>
  93. <SDLCheck>true</SDLCheck>
  94. <PreprocessorDefinitions>WIN32;_DEBUG;EGOREMOTE_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  95. <ConformanceMode>true</ConformanceMode>
  96. <PrecompiledHeader>Use</PrecompiledHeader>
  97. <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
  98. </ClCompile>
  99. <Link>
  100. <SubSystem>Windows</SubSystem>
  101. <GenerateDebugInformation>true</GenerateDebugInformation>
  102. <EnableUAC>false</EnableUAC>
  103. </Link>
  104. </ItemDefinitionGroup>
  105. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  106. <ClCompile>
  107. <WarningLevel>Level3</WarningLevel>
  108. <FunctionLevelLinking>true</FunctionLevelLinking>
  109. <IntrinsicFunctions>true</IntrinsicFunctions>
  110. <SDLCheck>true</SDLCheck>
  111. <PreprocessorDefinitions>WIN32;NDEBUG;EGOREMOTE_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  112. <ConformanceMode>true</ConformanceMode>
  113. <PrecompiledHeader>Use</PrecompiledHeader>
  114. <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
  115. </ClCompile>
  116. <Link>
  117. <SubSystem>Windows</SubSystem>
  118. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  119. <OptimizeReferences>true</OptimizeReferences>
  120. <GenerateDebugInformation>true</GenerateDebugInformation>
  121. <EnableUAC>false</EnableUAC>
  122. </Link>
  123. </ItemDefinitionGroup>
  124. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  125. <ClCompile>
  126. <WarningLevel>Level3</WarningLevel>
  127. <SDLCheck>true</SDLCheck>
  128. <PreprocessorDefinitions>_DEBUG;EGOREMOTE_EXPORTS;_WINDOWS;_USRDLL;WEBRTC_WIN;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  129. <ConformanceMode>true</ConformanceMode>
  130. <PrecompiledHeader>NotUsing</PrecompiledHeader>
  131. <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
  132. <AdditionalIncludeDirectories>..\thirdparty\jsoncpp\include;..\webrtcinterop\include;..\protocol\win;..\thirdparty\protobuf\include;..\thirdparty\webrtc\include\;..\thirdparty\webrtc\include\third_party\abseil-cpp;..\thirdparty\webrtc\include\third_party\libyuv\include</AdditionalIncludeDirectories>
  133. </ClCompile>
  134. <Link>
  135. <SubSystem>Windows</SubSystem>
  136. <GenerateDebugInformation>true</GenerateDebugInformation>
  137. <EnableUAC>false</EnableUAC>
  138. <AdditionalLibraryDirectories>..\webrtcinterop\lib\debug;..\thirdparty\jsoncpp\lib;..\thirdparty\protobuf\lib\Win64;..\thirdparty\webrtc\lib\win64\debug</AdditionalLibraryDirectories>
  139. <AdditionalDependencies>ws2_32.lib;libprotobufd.lib;webrtcinterop.lib;webrtc.lib;jsoncppd.lib;strmiids.lib;winmm.lib;wmcodecdspuuid.lib;Secur32.lib;msdmo.lib;dmoguids.lib;IPHLPAPI.lib;%(AdditionalDependencies)</AdditionalDependencies>
  140. </Link>
  141. </ItemDefinitionGroup>
  142. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  143. <ClCompile>
  144. <WarningLevel>Level3</WarningLevel>
  145. <FunctionLevelLinking>true</FunctionLevelLinking>
  146. <IntrinsicFunctions>true</IntrinsicFunctions>
  147. <SDLCheck>true</SDLCheck>
  148. <PreprocessorDefinitions>NDEBUG;EGOREMOTE_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  149. <ConformanceMode>true</ConformanceMode>
  150. <PrecompiledHeader>Use</PrecompiledHeader>
  151. <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
  152. </ClCompile>
  153. <Link>
  154. <SubSystem>Windows</SubSystem>
  155. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  156. <OptimizeReferences>true</OptimizeReferences>
  157. <GenerateDebugInformation>true</GenerateDebugInformation>
  158. <EnableUAC>false</EnableUAC>
  159. </Link>
  160. </ItemDefinitionGroup>
  161. <ItemGroup>
  162. <None Include="cpp.hint" />
  163. </ItemGroup>
  164. <ItemGroup>
  165. <ClInclude Include="..\common\iobuffer.h" />
  166. <ClInclude Include="..\common\pool.h" />
  167. <ClInclude Include="..\protocol\win\remote.pb.h" />
  168. <ClInclude Include="EgoRemote.h" />
  169. <ClInclude Include="framework.h" />
  170. <ClInclude Include="message_queue.h" />
  171. <ClInclude Include="pch.h" />
  172. <ClInclude Include="peer_connection.h" />
  173. <ClInclude Include="remote_control.h" />
  174. <ClInclude Include="remote_window.h" />
  175. <ClInclude Include="socket_remote.h" />
  176. </ItemGroup>
  177. <ItemGroup>
  178. <ClCompile Include="..\common\iobuffer.cpp" />
  179. <ClCompile Include="..\protocol\win\remote.pb.cc" />
  180. <ClCompile Include="dllmain.cpp" />
  181. <ClCompile Include="EgoRemote.cpp" />
  182. <ClCompile Include="message_queue.cpp" />
  183. <ClCompile Include="pch.cpp">
  184. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
  185. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
  186. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
  187. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
  188. </ClCompile>
  189. <ClCompile Include="peer_connection.cpp" />
  190. <ClCompile Include="remote_control.cpp" />
  191. <ClCompile Include="remote_window.cpp" />
  192. <ClCompile Include="socket_remote.cpp" />
  193. </ItemGroup>
  194. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  195. <ImportGroup Label="ExtensionTargets">
  196. </ImportGroup>
  197. </Project>