/* * Copyright (c) 2019 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef TEST_PEER_SCENARIO_SCENARIO_CONNECTION_H_ #define TEST_PEER_SCENARIO_SCENARIO_CONNECTION_H_ #include #include #include #include #include "api/candidate.h" #include "api/jsep.h" #include "p2p/base/transport_description.h" #include "test/network/network_emulation_manager.h" namespace webrtc { // ScenarioIceConnection provides the transport level functionality of a // PeerConnection for use in peer connection scenario tests. This allows // implementing custom server side behavior in tests. class ScenarioIceConnection { public: class IceConnectionObserver { public: // Called on network thread. virtual void OnPacketReceived(rtc::CopyOnWriteBuffer packet) = 0; // Called on signaling thread. virtual void OnIceCandidates( const std::string& mid, const std::vector& candidates) = 0; protected: ~IceConnectionObserver() = default; }; static std::unique_ptr Create( test::NetworkEmulationManagerImpl* net, IceConnectionObserver* observer); virtual ~ScenarioIceConnection() = default; // Posts tasks to send packets to network thread. virtual void SendRtpPacket(rtc::ArrayView packet_view) = 0; virtual void SendRtcpPacket(rtc::ArrayView packet_view) = 0; // Used for ICE configuration, called on signaling thread. virtual void SetRemoteSdp(SdpType type, const std::string& remote_sdp) = 0; virtual void SetLocalSdp(SdpType type, const std::string& local_sdp) = 0; virtual EmulatedEndpoint* endpoint() = 0; virtual const cricket::TransportDescription& transport_description() const = 0; }; } // namespace webrtc #endif // TEST_PEER_SCENARIO_SCENARIO_CONNECTION_H_