// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_MEMORY_REF_COUNTED_H_ #define BASE_MEMORY_REF_COUNTED_H_ #include #include #include "base/atomic_ref_count.h" #include "base/base_export.h" #include "base/check_op.h" #include "base/compiler_specific.h" #include "base/gtest_prod_util.h" #include "base/macros.h" #include "base/memory/scoped_refptr.h" #include "base/sequence_checker.h" #include "base/threading/thread_collision_warner.h" #include "build/build_config.h" namespace base { namespace subtle { class BASE_EXPORT RefCountedBase { public: bool HasOneRef() const { return ref_count_ == 1; } bool HasAtLeastOneRef() const { return ref_count_ >= 1; } protected: explicit RefCountedBase(StartRefCountFromZeroTag) { #if DCHECK_IS_ON() sequence_checker_.DetachFromSequence(); #endif } explicit RefCountedBase(StartRefCountFromOneTag) : ref_count_(1) { #if DCHECK_IS_ON() needs_adopt_ref_ = true; sequence_checker_.DetachFromSequence(); #endif } ~RefCountedBase() { #if DCHECK_IS_ON() DCHECK(in_dtor_) << "RefCounted object deleted without calling Release()"; #endif } void AddRef() const { #if DCHECK_IS_ON() DCHECK(!in_dtor_); DCHECK(!needs_adopt_ref_) << "This RefCounted object is created with non-zero reference count." << " The first reference to such a object has to be made by AdoptRef or" << " MakeRefCounted."; if (ref_count_ >= 1) { DCHECK(CalledOnValidSequence()); } #endif AddRefImpl(); } // Returns true if the object should self-delete. bool Release() const { ReleaseImpl(); #if DCHECK_IS_ON() DCHECK(!in_dtor_); if (ref_count_ == 0) in_dtor_ = true; if (ref_count_ >= 1) DCHECK(CalledOnValidSequence()); if (ref_count_ == 1) sequence_checker_.DetachFromSequence(); #endif return ref_count_ == 0; } // Returns true if it is safe to read or write the object, from a thread // safety standpoint. Should be DCHECK'd from the methods of RefCounted // classes if there is a danger of objects being shared across threads. // // This produces fewer false positives than adding a separate SequenceChecker // into the subclass, because it automatically detaches from the sequence when // the reference count is 1 (and never fails if there is only one reference). // // This means unlike a separate SequenceChecker, it will permit a singly // referenced object to be passed between threads (not holding a reference on // the sending thread), but will trap if the sending thread holds onto a // reference, or if the object is accessed from multiple threads // simultaneously. bool IsOnValidSequence() const { #if DCHECK_IS_ON() return ref_count_ <= 1 || CalledOnValidSequence(); #else return true; #endif } private: template friend scoped_refptr base::AdoptRef(U*); FRIEND_TEST_ALL_PREFIXES(RefCountedDeathTest, TestOverflowCheck); void Adopted() const { #if DCHECK_IS_ON() DCHECK(needs_adopt_ref_); needs_adopt_ref_ = false; #endif } #if defined(ARCH_CPU_64_BITS) void AddRefImpl() const; void ReleaseImpl() const; #else void AddRefImpl() const { ++ref_count_; } void ReleaseImpl() const { --ref_count_; } #endif #if DCHECK_IS_ON() bool CalledOnValidSequence() const; #endif mutable uint32_t ref_count_ = 0; static_assert(std::is_unsigned::value, "ref_count_ must be an unsigned type."); #if DCHECK_IS_ON() mutable bool needs_adopt_ref_ = false; mutable bool in_dtor_ = false; mutable SequenceChecker sequence_checker_; #endif DFAKE_MUTEX(add_release_); DISALLOW_COPY_AND_ASSIGN(RefCountedBase); }; class BASE_EXPORT RefCountedThreadSafeBase { public: bool HasOneRef() const; bool HasAtLeastOneRef() const; protected: explicit constexpr RefCountedThreadSafeBase(StartRefCountFromZeroTag) {} explicit constexpr RefCountedThreadSafeBase(StartRefCountFromOneTag) : ref_count_(1) { #if DCHECK_IS_ON() needs_adopt_ref_ = true; #endif } #if DCHECK_IS_ON() ~RefCountedThreadSafeBase(); #else ~RefCountedThreadSafeBase() = default; #endif // Release and AddRef are suitable for inlining on X86 because they generate // very small code sequences. On other platforms (ARM), it causes a size // regression and is probably not worth it. #if defined(ARCH_CPU_X86_FAMILY) // Returns true if the object should self-delete. bool Release() const { return ReleaseImpl(); } void AddRef() const { AddRefImpl(); } void AddRefWithCheck() const { AddRefWithCheckImpl(); } #else // Returns true if the object should self-delete. bool Release() const; void AddRef() const; void AddRefWithCheck() const; #endif private: template friend scoped_refptr base::AdoptRef(U*); void Adopted() const { #if DCHECK_IS_ON() DCHECK(needs_adopt_ref_); needs_adopt_ref_ = false; #endif } ALWAYS_INLINE void AddRefImpl() const { #if DCHECK_IS_ON() DCHECK(!in_dtor_); DCHECK(!needs_adopt_ref_) << "This RefCounted object is created with non-zero reference count." << " The first reference to such a object has to be made by AdoptRef or" << " MakeRefCounted."; #endif ref_count_.Increment(); } ALWAYS_INLINE void AddRefWithCheckImpl() const { #if DCHECK_IS_ON() DCHECK(!in_dtor_); DCHECK(!needs_adopt_ref_) << "This RefCounted object is created with non-zero reference count." << " The first reference to such a object has to be made by AdoptRef or" << " MakeRefCounted."; #endif CHECK(ref_count_.Increment() > 0); } ALWAYS_INLINE bool ReleaseImpl() const { #if DCHECK_IS_ON() DCHECK(!in_dtor_); DCHECK(!ref_count_.IsZero()); #endif if (!ref_count_.Decrement()) { #if DCHECK_IS_ON() in_dtor_ = true; #endif return true; } return false; } mutable AtomicRefCount ref_count_{0}; #if DCHECK_IS_ON() mutable bool needs_adopt_ref_ = false; mutable bool in_dtor_ = false; #endif DISALLOW_COPY_AND_ASSIGN(RefCountedThreadSafeBase); }; } // namespace subtle // ScopedAllowCrossThreadRefCountAccess disables the check documented on // RefCounted below for rare pre-existing use cases where thread-safety was // guaranteed through other means (e.g. explicit sequencing of calls across // execution sequences when bouncing between threads in order). New callers // should refrain from using this (callsites handling thread-safety through // locks should use RefCountedThreadSafe per the overhead of its atomics being // negligible compared to locks anyways and callsites doing explicit sequencing // should properly std::move() the ref to avoid hitting this check). // TODO(tzik): Cleanup existing use cases and remove // ScopedAllowCrossThreadRefCountAccess. class BASE_EXPORT ScopedAllowCrossThreadRefCountAccess final { public: #if DCHECK_IS_ON() ScopedAllowCrossThreadRefCountAccess(); ~ScopedAllowCrossThreadRefCountAccess(); #else ScopedAllowCrossThreadRefCountAccess() {} ~ScopedAllowCrossThreadRefCountAccess() {} #endif }; // // A base class for reference counted classes. Otherwise, known as a cheap // knock-off of WebKit's RefCounted class. To use this, just extend your // class from it like so: // // class MyFoo : public base::RefCounted { // ... // private: // friend class base::RefCounted; // ~MyFoo(); // }; // // Usage Notes: // 1. You should always make your destructor non-public, to avoid any code // deleting the object accidentally while there are references to it. // 2. You should always make the ref-counted base class a friend of your class, // so that it can access the destructor. // // The ref count manipulation to RefCounted is NOT thread safe and has DCHECKs // to trap unsafe cross thread usage. A subclass instance of RefCounted can be // passed to another execution sequence only when its ref count is 1. If the ref // count is more than 1, the RefCounted class verifies the ref updates are made // on the same execution sequence as the previous ones. The subclass can also // manually call IsOnValidSequence to trap other non-thread-safe accesses; see // the documentation for that method. // // // The reference count starts from zero by default, and we intended to migrate // to start-from-one ref count. Put REQUIRE_ADOPTION_FOR_REFCOUNTED_TYPE() to // the ref counted class to opt-in. // // If an object has start-from-one ref count, the first scoped_refptr need to be // created by base::AdoptRef() or base::MakeRefCounted(). We can use // base::MakeRefCounted() to create create both type of ref counted object. // // The motivations to use start-from-one ref count are: // - Start-from-one ref count doesn't need the ref count increment for the // first reference. // - It can detect an invalid object acquisition for a being-deleted object // that has zero ref count. That tends to happen on custom deleter that // delays the deletion. // TODO(tzik): Implement invalid acquisition detection. // - Behavior parity to Blink's WTF::RefCounted, whose count starts from one. // And start-from-one ref count is a step to merge WTF::RefCounted into // base::RefCounted. // #define REQUIRE_ADOPTION_FOR_REFCOUNTED_TYPE() \ static constexpr ::base::subtle::StartRefCountFromOneTag \ kRefCountPreference = ::base::subtle::kStartRefCountFromOneTag template class RefCounted; template struct DefaultRefCountedTraits { static void Destruct(const T* x) { RefCounted::DeleteInternal(x); } }; template > class RefCounted : public subtle::RefCountedBase { public: static constexpr subtle::StartRefCountFromZeroTag kRefCountPreference = subtle::kStartRefCountFromZeroTag; RefCounted() : subtle::RefCountedBase(T::kRefCountPreference) {} void AddRef() const { subtle::RefCountedBase::AddRef(); } void Release() const { if (subtle::RefCountedBase::Release()) { // Prune the code paths which the static analyzer may take to simulate // object destruction. Use-after-free errors aren't possible given the // lifetime guarantees of the refcounting system. ANALYZER_SKIP_THIS_PATH(); Traits::Destruct(static_cast(this)); } } protected: ~RefCounted() = default; private: friend struct DefaultRefCountedTraits; template static void DeleteInternal(const U* x) { delete x; } DISALLOW_COPY_AND_ASSIGN(RefCounted); }; // Forward declaration. template class RefCountedThreadSafe; // Default traits for RefCountedThreadSafe. Deletes the object when its ref // count reaches 0. Overload to delete it on a different thread etc. template struct DefaultRefCountedThreadSafeTraits { static void Destruct(const T* x) { // Delete through RefCountedThreadSafe to make child classes only need to be // friend with RefCountedThreadSafe instead of this struct, which is an // implementation detail. RefCountedThreadSafe::DeleteInternal(x); } }; // // A thread-safe variant of RefCounted // // class MyFoo : public base::RefCountedThreadSafe { // ... // }; // // If you're using the default trait, then you should add compile time // asserts that no one else is deleting your object. i.e. // private: // friend class base::RefCountedThreadSafe; // ~MyFoo(); // // We can use REQUIRE_ADOPTION_FOR_REFCOUNTED_TYPE() with RefCountedThreadSafe // too. See the comment above the RefCounted definition for details. template > class RefCountedThreadSafe : public subtle::RefCountedThreadSafeBase { public: static constexpr subtle::StartRefCountFromZeroTag kRefCountPreference = subtle::kStartRefCountFromZeroTag; explicit RefCountedThreadSafe() : subtle::RefCountedThreadSafeBase(T::kRefCountPreference) {} void AddRef() const { AddRefImpl(T::kRefCountPreference); } void Release() const { if (subtle::RefCountedThreadSafeBase::Release()) { ANALYZER_SKIP_THIS_PATH(); Traits::Destruct(static_cast(this)); } } protected: ~RefCountedThreadSafe() = default; private: friend struct DefaultRefCountedThreadSafeTraits; template static void DeleteInternal(const U* x) { delete x; } void AddRefImpl(subtle::StartRefCountFromZeroTag) const { subtle::RefCountedThreadSafeBase::AddRef(); } void AddRefImpl(subtle::StartRefCountFromOneTag) const { subtle::RefCountedThreadSafeBase::AddRefWithCheck(); } DISALLOW_COPY_AND_ASSIGN(RefCountedThreadSafe); }; // // A thread-safe wrapper for some piece of data so we can place other // things in scoped_refptrs<>. // template class RefCountedData : public base::RefCountedThreadSafe< base::RefCountedData > { public: RefCountedData() : data() {} RefCountedData(const T& in_value) : data(in_value) {} RefCountedData(T&& in_value) : data(std::move(in_value)) {} T data; private: friend class base::RefCountedThreadSafe >; ~RefCountedData() = default; }; template bool operator==(const RefCountedData& lhs, const RefCountedData& rhs) { return lhs.data == rhs.data; } template bool operator!=(const RefCountedData& lhs, const RefCountedData& rhs) { return !(lhs == rhs); } } // namespace base #endif // BASE_MEMORY_REF_COUNTED_H_