// Updator.cpp : main source file for Updator.exe // #include "stdafx.h" #include "resource.h" #include #include "RenderWindow.h" #include "FishEyeWindow.h" #include "MainDlg.h" CAppModule _Module; int WINAPI _tWinMain(HINSTANCE hInstance, HINSTANCE /*hPrevInstance*/, LPTSTR /*lpstrCmdLine*/, int /*nCmdShow*/) { HRESULT hRes = ::CoInitialize(NULL); // If you are running on NT 4.0 or higher you can use the following call instead to // make the EXE free threaded. This means that calls come in on a random RPC thread. // HRESULT hRes = ::CoInitializeEx(NULL, COINIT_MULTITHREADED); ATLASSERT(SUCCEEDED(hRes)); // this resolves ATL window thunking problem when Microsoft Layer for Unicode (MSLU) is used ::DefWindowProc(NULL, 0, 0, 0L); AtlInitCommonControls(ICC_BAR_CLASSES); // add flags to support other controls hRes = _Module.Init(NULL, hInstance); ATLASSERT(SUCCEEDED(hRes)); int nRet = 0; // BLOCK: Run application { CMainDlg dlgMain; nRet = dlgMain.DoModal(); } _Module.Term(); ::CoUninitialize(); return nRet; }