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- #ifndef C10_MACROS_EXPORT_H_
- #define C10_MACROS_EXPORT_H_
- /* Header file to define the common scaffolding for exported symbols.
- *
- * Export is by itself a quite tricky situation to deal with, and if you are
- * hitting this file, make sure you start with the background here:
- * - Linux: https://gcc.gnu.org/wiki/Visibility
- * - Windows:
- * https://docs.microsoft.com/en-us/cpp/cpp/dllexport-dllimport?view=vs-2017
- *
- * Do NOT include this file directly. Instead, use c10/macros/Macros.h
- */
- // You do not need to edit this part of file unless you are changing the core
- // pytorch export abstractions.
- //
- // This part defines the C10 core export and import macros. This is controlled
- // by whether we are building shared libraries or not, which is determined
- // during build time and codified in c10/core/cmake_macros.h.
- // When the library is built as a shared lib, EXPORT and IMPORT will contain
- // visibility attributes. If it is being built as a static lib, then EXPORT
- // and IMPORT basically have no effect.
- // As a rule of thumb, you should almost NEVER mix static and shared builds for
- // libraries that depend on c10. AKA, if c10 is built as a static library, we
- // recommend everything dependent on c10 to be built statically. If c10 is built
- // as a shared library, everything dependent on it should be built as shared. In
- // the PyTorch project, all native libraries shall use the macro
- // C10_BUILD_SHARED_LIB to check whether pytorch is building shared or static
- // libraries.
- // For build systems that do not directly depend on CMake and directly build
- // from the source directory (such as Buck), one may not have a cmake_macros.h
- // file at all. In this case, the build system is responsible for providing
- // correct macro definitions corresponding to the cmake_macros.h.in file.
- //
- // In such scenarios, one should define the macro
- // C10_USING_CUSTOM_GENERATED_MACROS
- // to inform this header that it does not need to include the cmake_macros.h
- // file.
- #ifndef C10_USING_CUSTOM_GENERATED_MACROS
- #include <c10/macros/cmake_macros.h>
- #endif // C10_USING_CUSTOM_GENERATED_MACROS
- #ifdef _WIN32
- #define C10_HIDDEN
- #if defined(C10_BUILD_SHARED_LIBS)
- #define C10_EXPORT __declspec(dllexport)
- #define C10_IMPORT __declspec(dllimport)
- #else
- #define C10_EXPORT
- #define C10_IMPORT
- #endif
- #else // _WIN32
- #if defined(__GNUC__)
- #define C10_EXPORT __attribute__((__visibility__("default")))
- #define C10_HIDDEN __attribute__((__visibility__("hidden")))
- #else // defined(__GNUC__)
- #define C10_EXPORT
- #define C10_HIDDEN
- #endif // defined(__GNUC__)
- #define C10_IMPORT C10_EXPORT
- #endif // _WIN32
- #ifdef NO_EXPORT
- #undef C10_EXPORT
- #define C10_EXPORT
- #endif
- // Definition of an adaptive XX_API macro, that depends on whether you are
- // building the library itself or not, routes to XX_EXPORT and XX_IMPORT.
- // Basically, you will need to do this for each shared library that you are
- // building, and the instruction is as follows: assuming that you are building
- // a library called libawesome.so. You should:
- // (1) for your cmake target (usually done by "add_library(awesome, ...)"),
- // define a macro called AWESOME_BUILD_MAIN_LIB using
- // target_compile_options.
- // (2) define the AWESOME_API macro similar to the one below.
- // And in the source file of your awesome library, use AWESOME_API to
- // annotate public symbols.
- // Here, for the C10 library, we will define the macro C10_API for both import
- // and export.
- // This one is being used by libc10.so
- #ifdef C10_BUILD_MAIN_LIB
- #define C10_API C10_EXPORT
- #else
- #define C10_API C10_IMPORT
- #endif
- // This one is being used by libtorch.so
- #ifdef CAFFE2_BUILD_MAIN_LIB
- #define TORCH_API C10_EXPORT
- #else
- #define TORCH_API C10_IMPORT
- #endif
- // You may be wondering: Whose brilliant idea was it to split torch_cuda into
- // two pieces with confusing names?
- // Once upon a time, there _was_ only TORCH_CUDA_API. All was happy until we
- // tried to compile PyTorch for CUDA 11.1, which ran into relocation marker
- // issues when linking big binaries.
- // (https://github.com/pytorch/pytorch/issues/39968) We had two choices:
- // (1) Stop supporting so many GPU architectures
- // (2) Do something else
- // We chose #2 and decided to split the behemoth that was torch_cuda into two
- // smaller libraries, one with most of the core kernel functions (torch_cuda_cu)
- // and the other that had..well..everything else (torch_cuda_cpp). The idea was
- // this: instead of linking our static libraries (like the hefty
- // libcudnn_static.a) with another huge library, torch_cuda, and run into pesky
- // relocation marker issues, we could link our static libraries to a smaller
- // part of torch_cuda (torch_cuda_cpp) and avoid the issues.
- // libtorch_cuda_cu.so
- #ifdef TORCH_CUDA_CU_BUILD_MAIN_LIB
- #define TORCH_CUDA_CU_API C10_EXPORT
- #elif defined(BUILD_SPLIT_CUDA)
- #define TORCH_CUDA_CU_API C10_IMPORT
- #endif
- // libtorch_cuda_cpp.so
- #ifdef TORCH_CUDA_CPP_BUILD_MAIN_LIB
- #define TORCH_CUDA_CPP_API C10_EXPORT
- #elif defined(BUILD_SPLIT_CUDA)
- #define TORCH_CUDA_CPP_API C10_IMPORT
- #endif
- // libtorch_cuda.so (where torch_cuda_cu and torch_cuda_cpp are a part of the
- // same api)
- #ifdef TORCH_CUDA_BUILD_MAIN_LIB
- #define TORCH_CUDA_CPP_API C10_EXPORT
- #define TORCH_CUDA_CU_API C10_EXPORT
- #elif !defined(BUILD_SPLIT_CUDA)
- #define TORCH_CUDA_CPP_API C10_IMPORT
- #define TORCH_CUDA_CU_API C10_IMPORT
- #endif
- #if defined(TORCH_HIP_BUILD_MAIN_LIB)
- #define TORCH_HIP_API C10_EXPORT
- #else
- #define TORCH_HIP_API C10_IMPORT
- #endif
- // Enums only need to be exported on windows for non-CUDA files
- #if defined(_WIN32) && defined(__CUDACC__)
- #define C10_API_ENUM C10_API
- #else
- #define C10_API_ENUM
- #endif
- #endif // C10_MACROS_MACROS_H_
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