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- // Ceres Solver - A fast non-linear least squares minimizer
- // Copyright 2023 Google Inc. All rights reserved.
- // http://ceres-solver.org/
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are met:
- //
- // * Redistributions of source code must retain the above copyright notice,
- // this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above copyright notice,
- // this list of conditions and the following disclaimer in the documentation
- // and/or other materials provided with the distribution.
- // * Neither the name of Google Inc. nor the names of its contributors may be
- // used to endorse or promote products derived from this software without
- // specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
- // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
- // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
- // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
- // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- // POSSIBILITY OF SUCH DAMAGE.
- //
- // Author: vitus@google.com (Michael Vitus)
- #ifndef CERES_INTERNAL_THREAD_POOL_H_
- #define CERES_INTERNAL_THREAD_POOL_H_
- #include <functional>
- #include <mutex>
- #include <thread>
- #include <vector>
- #include "ceres/concurrent_queue.h"
- #include "ceres/internal/export.h"
- namespace ceres::internal {
- // A thread-safe thread pool with an unbounded task queue and a resizable number
- // of workers. The size of the thread pool can be increased but never decreased
- // in order to support the largest number of threads requested. The ThreadPool
- // has three states:
- //
- // (1) The thread pool size is zero. Tasks may be added to the thread pool via
- // AddTask but they will not be executed until the thread pool is resized.
- //
- // (2) The thread pool size is greater than zero. Tasks may be added to the
- // thread pool and will be executed as soon as a worker is available. The
- // thread pool may be resized while the thread pool is running.
- //
- // (3) The thread pool is destructing. The thread pool will signal all the
- // workers to stop. The workers will finish all of the tasks that have already
- // been added to the thread pool.
- //
- class CERES_NO_EXPORT ThreadPool {
- public:
- // Returns the maximum number of hardware threads.
- static int MaxNumThreadsAvailable();
- // Default constructor with no active threads. We allow instantiating a
- // thread pool with no threads to support the use case of single threaded
- // Ceres where everything will be executed on the main thread. For single
- // threaded execution this has two benefits: avoid any overhead as threads
- // are expensive to create, and no unused threads shown in the debugger.
- ThreadPool();
- // Instantiates a thread pool with min(MaxNumThreadsAvailable, num_threads)
- // number of threads.
- explicit ThreadPool(int num_threads);
- // Signals the workers to stop and waits for them to finish any tasks that
- // have been scheduled.
- ~ThreadPool();
- // Resizes the thread pool if it is currently less than the requested number
- // of threads. The thread pool will be resized to min(MaxNumThreadsAvailable,
- // num_threads) number of threads. Resize does not support reducing the
- // thread pool size. If a smaller number of threads is requested, the thread
- // pool remains the same size. The thread pool is reused within Ceres with
- // different number of threads, and we need to ensure we can support the
- // largest number of threads requested. It is safe to resize the thread pool
- // while the workers are executing tasks, and the resizing is guaranteed to
- // complete upon return.
- void Resize(int num_threads);
- // Adds a task to the queue and wakes up a blocked thread. If the thread pool
- // size is greater than zero, then the task will be executed by a currently
- // idle thread or when a thread becomes available. If the thread pool has no
- // threads, then the task will never be executed and the user should use
- // Resize() to create a non-empty thread pool.
- void AddTask(const std::function<void()>& func);
- // Returns the current size of the thread pool.
- int Size();
- private:
- // Main loop for the threads which blocks on the task queue until work becomes
- // available. It will return if and only if Stop has been called.
- void ThreadMainLoop();
- // Signal all the threads to stop. It does not block until the threads are
- // finished.
- void Stop();
- // The queue that stores the units of work available for the thread pool. The
- // task queue maintains its own thread safety.
- ConcurrentQueue<std::function<void()>> task_queue_;
- std::vector<std::thread> thread_pool_;
- std::mutex thread_pool_mutex_;
- };
- } // namespace ceres::internal
- #endif // CERES_INTERNAL_THREAD_POOL_H_
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