Tridiagonalization_householderCoefficients.cpp 303 B

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  1. Matrix4d X = Matrix4d::Random(4,4);
  2. Matrix4d A = X + X.transpose();
  3. cout << "Here is a random symmetric 4x4 matrix:" << endl << A << endl;
  4. Tridiagonalization<Matrix4d> triOfA(A);
  5. Vector3d hc = triOfA.householderCoefficients();
  6. cout << "The vector of Householder coefficients is:" << endl << hc << endl;