MatrixBase_isUnitary.cpp 231 B

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  1. Matrix3d m = Matrix3d::Identity();
  2. m(0,2) = 1e-4;
  3. cout << "Here's the matrix m:" << endl << m << endl;
  4. cout << "m.isUnitary() returns: " << m.isUnitary() << endl;
  5. cout << "m.isUnitary(1e-3) returns: " << m.isUnitary(1e-3) << endl;