MatrixBase_isOrthogonal.cpp 293 B

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  1. Vector3d v(1,0,0);
  2. Vector3d w(1e-4,0,1);
  3. cout << "Here's the vector v:" << endl << v << endl;
  4. cout << "Here's the vector w:" << endl << w << endl;
  5. cout << "v.isOrthogonal(w) returns: " << v.isOrthogonal(w) << endl;
  6. cout << "v.isOrthogonal(w,1e-3) returns: " << v.isOrthogonal(w,1e-3) << endl;