MatrixBase_fixedBlock_int_int.cpp 274 B

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  1. Matrix4d m = Vector4d(1,2,3,4).asDiagonal();
  2. cout << "Here is the matrix m:" << endl << m << endl;
  3. cout << "Here is m.fixed<2, 2>(2, 2):" << endl << m.block<2, 2>(2, 2) << endl;
  4. m.block<2, 2>(2, 0) = m.block<2, 2>(2, 2);
  5. cout << "Now the matrix m is:" << endl << m << endl;