MatrixBase_computeInverseWithCheck.cpp 318 B

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  1. Matrix3d m = Matrix3d::Random();
  2. cout << "Here is the matrix m:" << endl << m << endl;
  3. Matrix3d inverse;
  4. bool invertible;
  5. m.computeInverseWithCheck(inverse,invertible);
  6. if(invertible) {
  7. cout << "It is invertible, and its inverse is:" << endl << inverse << endl;
  8. }
  9. else {
  10. cout << "It is not invertible." << endl;
  11. }