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- #pragma once
- // @generated by torchgen/gen.py from Function.h
- #include <ATen/Context.h>
- #include <ATen/DeviceGuard.h>
- #include <ATen/TensorUtils.h>
- #include <ATen/TracerMode.h>
- #include <ATen/core/Generator.h>
- #include <ATen/core/Reduction.h>
- #include <ATen/core/Tensor.h>
- #include <c10/core/Scalar.h>
- #include <c10/core/Storage.h>
- #include <c10/core/TensorOptions.h>
- #include <c10/util/Deprecated.h>
- #include <c10/util/Optional.h>
- #include <ATen/ops/mkldnn_max_pool3d_ops.h>
- namespace at {
- // aten::mkldnn_max_pool3d(Tensor self, int[3] kernel_size, int[3] stride=[], int[3] padding=0, int[3] dilation=1, bool ceil_mode=False) -> Tensor
- inline at::Tensor mkldnn_max_pool3d(const at::Tensor & self, at::IntArrayRef kernel_size, at::IntArrayRef stride={}, at::IntArrayRef padding=0, at::IntArrayRef dilation=1, bool ceil_mode=false) {
- return at::_ops::mkldnn_max_pool3d::call(self, kernel_size, stride, padding, dilation, ceil_mode);
- }
- // aten::mkldnn_max_pool3d.out(Tensor self, int[3] kernel_size, int[3] stride=[], int[3] padding=0, int[3] dilation=1, bool ceil_mode=False, *, Tensor(a!) out) -> Tensor(a!)
- inline at::Tensor & mkldnn_max_pool3d_out(at::Tensor & out, const at::Tensor & self, at::IntArrayRef kernel_size, at::IntArrayRef stride={}, at::IntArrayRef padding=0, at::IntArrayRef dilation=1, bool ceil_mode=false) {
- return at::_ops::mkldnn_max_pool3d_out::call(self, kernel_size, stride, padding, dilation, ceil_mode, out);
- }
- // aten::mkldnn_max_pool3d.out(Tensor self, int[3] kernel_size, int[3] stride=[], int[3] padding=0, int[3] dilation=1, bool ceil_mode=False, *, Tensor(a!) out) -> Tensor(a!)
- inline at::Tensor & mkldnn_max_pool3d_outf(const at::Tensor & self, at::IntArrayRef kernel_size, at::IntArrayRef stride, at::IntArrayRef padding, at::IntArrayRef dilation, bool ceil_mode, at::Tensor & out) {
- return at::_ops::mkldnn_max_pool3d_out::call(self, kernel_size, stride, padding, dilation, ceil_mode, out);
- }
- }
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