max_pool3d_ops.h 1.4 KB

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  1. #pragma once
  2. // @generated by torchgen/gen.py from Operator.h
  3. #include <tuple>
  4. #include <vector>
  5. // Forward declarations of any types needed in the operator signatures.
  6. // We can't directly include these classes because it will cause circular include dependencies.
  7. // This file is included by TensorBody.h, which defines the Tensor class.
  8. #include <ATen/core/ATen_fwd.h>
  9. namespace at {
  10. namespace _ops {
  11. struct TORCH_API max_pool3d {
  12. using schema = at::Tensor (const at::Tensor &, at::IntArrayRef, at::IntArrayRef, at::IntArrayRef, at::IntArrayRef, bool);
  13. using ptr_schema = schema*;
  14. // See Note [static constexpr char* members for windows NVCC]
  15. STATIC_CONSTEXPR_STR_INL_EXCEPT_WIN_CUDA(name, "aten::max_pool3d")
  16. STATIC_CONSTEXPR_STR_INL_EXCEPT_WIN_CUDA(overload_name, "")
  17. STATIC_CONSTEXPR_STR_INL_EXCEPT_WIN_CUDA(schema_str, "max_pool3d(Tensor self, int[3] kernel_size, int[3] stride=[], int[3] padding=0, int[3] dilation=1, bool ceil_mode=False) -> Tensor")
  18. static at::Tensor call(const at::Tensor & self, at::IntArrayRef kernel_size, at::IntArrayRef stride, at::IntArrayRef padding, at::IntArrayRef dilation, bool ceil_mode);
  19. static at::Tensor redispatch(c10::DispatchKeySet dispatchKeySet, const at::Tensor & self, at::IntArrayRef kernel_size, at::IntArrayRef stride, at::IntArrayRef padding, at::IntArrayRef dilation, bool ceil_mode);
  20. };
  21. }} // namespace at::_ops