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- #pragma once
- #include <limits>
- #include <c10/util/Exception.h>
- namespace at { namespace cuda { namespace detail {
- // CUDA: grid stride looping
- //
- // int64_t _i_n_d_e_x specifically prevents overflow in the loop increment.
- // If input.numel() < INT_MAX, _i_n_d_e_x < INT_MAX, except after the final
- // iteration of the loop where _i_n_d_e_x += blockDim.x * gridDim.x can be
- // greater than INT_MAX. But in that case _i_n_d_e_x >= n, so there are no
- // further iterations and the overflowed value in i=_i_n_d_e_x is not used.
- #define CUDA_KERNEL_LOOP_TYPE(i, n, index_type) \
- int64_t _i_n_d_e_x = blockIdx.x * blockDim.x + threadIdx.x; \
- for (index_type i=_i_n_d_e_x; _i_n_d_e_x < (n); _i_n_d_e_x+=blockDim.x * gridDim.x, i=_i_n_d_e_x)
- #define CUDA_KERNEL_LOOP(i, n) CUDA_KERNEL_LOOP_TYPE(i, n, int)
- // Use 1024 threads per block, which requires cuda sm_2x or above
- constexpr int CUDA_NUM_THREADS = 1024;
- // CUDA: number of blocks for threads.
- inline int GET_BLOCKS(const int64_t N, const int64_t max_threads_per_block=CUDA_NUM_THREADS) {
- TORCH_INTERNAL_ASSERT(N > 0, "CUDA kernel launch blocks must be positive, but got N=", N);
- constexpr int64_t max_int = std::numeric_limits<int>::max();
- // Round up division for positive number that cannot cause integer overflow
- auto block_num = (N - 1) / max_threads_per_block + 1;
- TORCH_INTERNAL_ASSERT(block_num <= max_int, "Can't schedule too many blocks on CUDA device");
- return static_cast<int>(block_num);
- }
- }}} // namespace at::cuda::detail
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