// Ceres Solver - A fast non-linear least squares minimizer // Copyright 2023 Google Inc. All rights reserved. // http://ceres-solver.org/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of Google Inc. nor the names of its contributors may be // used to endorse or promote products derived from this software without // specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Author: wjr@google.com (William Rucklidge) #include "ceres/parallel_utils.h" namespace ceres::internal { void LinearIndexToUpperTriangularIndex(int k, int n, int* i, int* j) { // This works by unfolding a rectangle into a triangle. // Say n is even. 4 is a nice even number. The 10 i,j pairs that we // want to produce are: // 0,0 0,1 0,2 0,3 // 1,1 1,2 1,3 // 2,2 2,3 // 3,3 // This triangle can be folded into a 5x2 rectangle: // 3,3 0,0 0,1 0,2 0,3 // 2,2 2,3 1,1 1,2 1,3 // If N is odd, say 5, then the 15 i,j pairs are: // 0,0 0,1 0,2 0,3 0,4 // 1,1 1,2 1,3 1,4 // 2,2 2,3 2,3 // 3,3 3,4 // 4,4 // which folds to a 5x3 rectangle: // 0,0 0,1 0,2 0,3 0,4 // 4,4 1,1 1,2 1,3 1,4 // 3,3 3,4 2,2 2,3 2,4 // All this function does is map the linear iteration position to a // location in the rectangle and work out the appropriate (i, j) for that // location. if (n & 1) { // Odd n. The tip of the triangle is on row 1. int w = n; // Width of the rectangle to unfold int i0 = k / w; int j0 = k % w; if (j0 >= i0) { *i = i0; *j = j0; } else { *i = n - i0; *j = *i + j0; } } else { // Even n. The tip of the triangle is on row 0, making it one wider. int w = n + 1; int i0 = k / w; int j0 = k % w; if (j0 > i0) { *i = i0; *j = j0 - 1; } else { *i = n - 1 - i0; *j = *i + j0; } } } } // namespace ceres::internal