#include #include #include "decoder.h" #include "demuxer.h" class GPUDecoder : public torch::CustomClassHolder { public: GPUDecoder(std::string, torch::Device); ~GPUDecoder(); torch::Tensor decode(); void seek(double, bool); c10::Dict> get_metadata() const; private: Demuxer demuxer; CUcontext ctx; Decoder decoder; int64_t device; bool initialised = false; };