#pragma once // @generated by torchgen/gen.py from Function.h #include #include #include #include #include #include #include #include #include #include #include #include #include namespace at { // aten::linalg_solve_triangular.out(Tensor self, Tensor B, *, bool upper, bool left=True, bool unitriangular=False, Tensor(a!) out) -> Tensor(a!) inline at::Tensor & linalg_solve_triangular_out(at::Tensor & out, const at::Tensor & self, const at::Tensor & B, bool upper, bool left=true, bool unitriangular=false) { return at::_ops::linalg_solve_triangular_out::call(self, B, upper, left, unitriangular, out); } // aten::linalg_solve_triangular.out(Tensor self, Tensor B, *, bool upper, bool left=True, bool unitriangular=False, Tensor(a!) out) -> Tensor(a!) inline at::Tensor & linalg_solve_triangular_outf(const at::Tensor & self, const at::Tensor & B, bool upper, bool left, bool unitriangular, at::Tensor & out) { return at::_ops::linalg_solve_triangular_out::call(self, B, upper, left, unitriangular, out); } // aten::linalg_solve_triangular(Tensor self, Tensor B, *, bool upper, bool left=True, bool unitriangular=False) -> Tensor inline at::Tensor linalg_solve_triangular(const at::Tensor & self, const at::Tensor & B, bool upper, bool left=true, bool unitriangular=false) { return at::_ops::linalg_solve_triangular::call(self, B, upper, left, unitriangular); } }