import cv2 import cv2.typing import typing # Classes class Text: text: str org: cv2.typing.Point ff: int fs: float color: cv2.typing.Scalar thick: int lt: int bottom_left_origin: bool # Functions @typing.overload def __init__(self, text_: str, org_: cv2.typing.Point, ff_: int, fs_: float, color_: cv2.typing.Scalar, thick_: int = ..., lt_: int = ..., bottom_left_origin_: bool = ...) -> None: ... @typing.overload def __init__(self) -> None: ... class Rect: rect: cv2.typing.Rect color: cv2.typing.Scalar thick: int lt: int shift: int # Functions @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, rect_: cv2.typing.Rect2i, color_: cv2.typing.Scalar, thick_: int = ..., lt_: int = ..., shift_: int = ...) -> None: ... class Circle: center: cv2.typing.Point radius: int color: cv2.typing.Scalar thick: int lt: int shift: int # Functions @typing.overload def __init__(self, center_: cv2.typing.Point, radius_: int, color_: cv2.typing.Scalar, thick_: int = ..., lt_: int = ..., shift_: int = ...) -> None: ... @typing.overload def __init__(self) -> None: ... class Line: pt1: cv2.typing.Point pt2: cv2.typing.Point color: cv2.typing.Scalar thick: int lt: int shift: int # Functions @typing.overload def __init__(self, pt1_: cv2.typing.Point, pt2_: cv2.typing.Point, color_: cv2.typing.Scalar, thick_: int = ..., lt_: int = ..., shift_: int = ...) -> None: ... @typing.overload def __init__(self) -> None: ... class Mosaic: mos: cv2.typing.Rect cellSz: int decim: int # Functions @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, mos_: cv2.typing.Rect2i, cellSz_: int, decim_: int) -> None: ... class Image: org: cv2.typing.Point img: cv2.typing.MatLike alpha: cv2.typing.MatLike # Functions @typing.overload def __init__(self, org_: cv2.typing.Point, img_: cv2.typing.MatLike, alpha_: cv2.typing.MatLike) -> None: ... @typing.overload def __init__(self) -> None: ... class Poly: points: typing.Sequence[cv2.typing.Point] color: cv2.typing.Scalar thick: int lt: int shift: int # Functions @typing.overload def __init__(self, points_: typing.Sequence[cv2.typing.Point], color_: cv2.typing.Scalar, thick_: int = ..., lt_: int = ..., shift_: int = ...) -> None: ... @typing.overload def __init__(self) -> None: ... # Functions @typing.overload def render(bgr: cv2.typing.MatLike, prims: typing.Sequence[cv2.typing.Prim], args: typing.Sequence[cv2.GCompileArg] = ...) -> None: ... @typing.overload def render(y_plane: cv2.typing.MatLike, uv_plane: cv2.typing.MatLike, prims: typing.Sequence[cv2.typing.Prim], args: typing.Sequence[cv2.GCompileArg] = ...) -> None: ... def render3ch(src: cv2.GMat, prims: cv2.GArrayT) -> cv2.GMat: ... def renderNV12(y: cv2.GMat, uv: cv2.GMat, prims: cv2.GArrayT) -> tuple[cv2.GMat, cv2.GMat]: ...