EgoWindow.vcxproj 14 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
  4. <ProjectConfiguration Include="Debug|Win32">
  5. <Configuration>Debug</Configuration>
  6. <Platform>Win32</Platform>
  7. </ProjectConfiguration>
  8. <ProjectConfiguration Include="Release|Win32">
  9. <Configuration>Release</Configuration>
  10. <Platform>Win32</Platform>
  11. </ProjectConfiguration>
  12. <ProjectConfiguration Include="Debug|x64">
  13. <Configuration>Debug</Configuration>
  14. <Platform>x64</Platform>
  15. </ProjectConfiguration>
  16. <ProjectConfiguration Include="Release|x64">
  17. <Configuration>Release</Configuration>
  18. <Platform>x64</Platform>
  19. </ProjectConfiguration>
  20. </ItemGroup>
  21. <PropertyGroup Label="Globals">
  22. <VCProjectVersion>15.0</VCProjectVersion>
  23. <ProjectGuid>{7C80CF2A-036C-43D0-B5FB-5FE376CD464F}</ProjectGuid>
  24. <WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
  25. </PropertyGroup>
  26. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  27. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
  28. <ConfigurationType>Application</ConfigurationType>
  29. <UseDebugLibraries>true</UseDebugLibraries>
  30. <PlatformToolset>v141</PlatformToolset>
  31. <CharacterSet>Unicode</CharacterSet>
  32. </PropertyGroup>
  33. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
  34. <ConfigurationType>Application</ConfigurationType>
  35. <UseDebugLibraries>false</UseDebugLibraries>
  36. <PlatformToolset>v141</PlatformToolset>
  37. <CharacterSet>Unicode</CharacterSet>
  38. </PropertyGroup>
  39. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
  40. <ConfigurationType>Application</ConfigurationType>
  41. <UseDebugLibraries>true</UseDebugLibraries>
  42. <PlatformToolset>ClangCL</PlatformToolset>
  43. <CharacterSet>MultiByte</CharacterSet>
  44. </PropertyGroup>
  45. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
  46. <ConfigurationType>Application</ConfigurationType>
  47. <UseDebugLibraries>false</UseDebugLibraries>
  48. <PlatformToolset>ClangCL</PlatformToolset>
  49. <CharacterSet>MultiByte</CharacterSet>
  50. </PropertyGroup>
  51. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  52. <ImportGroup Label="ExtensionSettings">
  53. </ImportGroup>
  54. <ImportGroup Label="Shared">
  55. </ImportGroup>
  56. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  57. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  58. </ImportGroup>
  59. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  60. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  61. </ImportGroup>
  62. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  63. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  64. </ImportGroup>
  65. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  66. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  67. </ImportGroup>
  68. <PropertyGroup Label="UserMacros" />
  69. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  70. <LinkIncremental>true</LinkIncremental>
  71. </PropertyGroup>
  72. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  73. <LinkIncremental>true</LinkIncremental>
  74. <OutDir>.\Run</OutDir>
  75. </PropertyGroup>
  76. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  77. <LinkIncremental>false</LinkIncremental>
  78. </PropertyGroup>
  79. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  80. <LinkIncremental>false</LinkIncremental>
  81. <OutDir>.\Run</OutDir>
  82. </PropertyGroup>
  83. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  84. <ClCompile>
  85. <PrecompiledHeader>Use</PrecompiledHeader>
  86. <WarningLevel>Level3</WarningLevel>
  87. <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
  88. <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
  89. <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
  90. <Optimization>Disabled</Optimization>
  91. <PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  92. </ClCompile>
  93. <Link>
  94. <SubSystem>Windows</SubSystem>
  95. <GenerateDebugInformation>true</GenerateDebugInformation>
  96. </Link>
  97. <ResourceCompile>
  98. <Culture>0x0409</Culture>
  99. <AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  100. <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  101. </ResourceCompile>
  102. <Midl>
  103. <MkTypLibCompatible>false</MkTypLibCompatible>
  104. <TargetEnvironment>Win32</TargetEnvironment>
  105. <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  106. <HeaderFileName>EgoWindow.h</HeaderFileName>
  107. <InterfaceIdentifierFileName>EgoWindow_i.c</InterfaceIdentifierFileName>
  108. <ProxyFileName>EgoWindow_p.c</ProxyFileName>
  109. <GenerateStublessProxies>true</GenerateStublessProxies>
  110. <TypeLibraryName>$(IntDir)/EgoWindow.tlb</TypeLibraryName>
  111. <DllDataFileName />
  112. </Midl>
  113. </ItemDefinitionGroup>
  114. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  115. <ClCompile>
  116. <PrecompiledHeader>NotUsing</PrecompiledHeader>
  117. <WarningLevel>Level3</WarningLevel>
  118. <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
  119. <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
  120. <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
  121. <Optimization>Disabled</Optimization>
  122. <PreprocessorDefinitions>_WINDOWS;STRICT;_DEBUG;WIN32;_WINSOCK_DEPRECATED_NO_WARNINGS;NOMINMAX;_MAINDLG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  123. <AdditionalIncludeDirectories>..\thirdparty\jsoncpp\include;..\Protocol\win;..\webrtcinterop\include;..\thirdparty\protobuf\include;..\thirdparty\WTL\Include;..\thirdparty\webrtc\include\third_party\libyuv\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  124. </ClCompile>
  125. <Link>
  126. <SubSystem>Windows</SubSystem>
  127. <GenerateDebugInformation>true</GenerateDebugInformation>
  128. <AdditionalDependencies>ws2_32.lib;libprotobufd.lib;jsoncppd.lib;webrtcinterop.lib;strmiids.lib;winmm.lib;wmcodecdspuuid.lib;Secur32.lib;msdmo.lib;dmoguids.lib;IPHLPAPI.lib;webrtc.lib;%(AdditionalDependencies)</AdditionalDependencies>
  129. <AdditionalLibraryDirectories>..\thirdparty\jsoncpp\lib;..\thirdparty\protobuf\lib\win64;..\thirdparty\webrtcinterop\lib;..\thirdparty\webrtc\lib\win64\debug;..\webrtcinterop\lib\debug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  130. </Link>
  131. <ResourceCompile>
  132. <Culture>0x0409</Culture>
  133. <AdditionalIncludeDirectories>..\thirdparty\WTL\Include;$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  134. <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  135. </ResourceCompile>
  136. <Midl>
  137. <MkTypLibCompatible>false</MkTypLibCompatible>
  138. <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  139. <HeaderFileName>EgoWindow.h</HeaderFileName>
  140. <InterfaceIdentifierFileName>EgoWindow_i.c</InterfaceIdentifierFileName>
  141. <ProxyFileName>EgoWindow_p.c</ProxyFileName>
  142. <GenerateStublessProxies>true</GenerateStublessProxies>
  143. <TypeLibraryName>$(IntDir)/EgoWindow.tlb</TypeLibraryName>
  144. <DllDataFileName />
  145. </Midl>
  146. </ItemDefinitionGroup>
  147. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  148. <ClCompile>
  149. <PrecompiledHeader>Use</PrecompiledHeader>
  150. <WarningLevel>Level3</WarningLevel>
  151. <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
  152. <ExceptionHandling />
  153. <DebugInformationFormat />
  154. <PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  155. </ClCompile>
  156. <Link>
  157. <SubSystem>Windows</SubSystem>
  158. </Link>
  159. <ResourceCompile>
  160. <Culture>0x0409</Culture>
  161. <AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  162. <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  163. </ResourceCompile>
  164. <Midl>
  165. <MkTypLibCompatible>false</MkTypLibCompatible>
  166. <TargetEnvironment>Win32</TargetEnvironment>
  167. <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  168. <HeaderFileName>EgoWindow.h</HeaderFileName>
  169. <InterfaceIdentifierFileName>EgoWindow_i.c</InterfaceIdentifierFileName>
  170. <ProxyFileName>EgoWindow_p.c</ProxyFileName>
  171. <GenerateStublessProxies>true</GenerateStublessProxies>
  172. <TypeLibraryName>$(IntDir)/EgoWindow.tlb</TypeLibraryName>
  173. <DllDataFileName />
  174. </Midl>
  175. </ItemDefinitionGroup>
  176. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  177. <ClCompile>
  178. <PrecompiledHeader>NotUsing</PrecompiledHeader>
  179. <WarningLevel>Level3</WarningLevel>
  180. <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
  181. <ExceptionHandling />
  182. <DebugInformationFormat />
  183. <PreprocessorDefinitions>_WINDOWS;STRICT;NDEBUG;WIN32;_WINSOCK_DEPRECATED_NO_WARNINGS;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  184. <AdditionalIncludeDirectories>..\thirdparty\jsoncpp\include;..\Protocol\win;..\webrtcinterop\include;..\thirdparty\protobuf\include;..\thirdparty\WTL\Include;..\thirdparty\webrtc\include\third_party\libyuv\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  185. </ClCompile>
  186. <Link>
  187. <SubSystem>Windows</SubSystem>
  188. <AdditionalLibraryDirectories>..\thirdparty\jsoncpp\lib;..\thirdparty\protobuf\lib;....\thirdparty\webrtc\lib;....\thirdparty\webrtcinterop\lib;....\thirdparty\webrtc\lib\win64\release;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  189. <AdditionalDependencies>ws2_32.lib;libprotobuf.lib;jsoncpp.lib;webrtcinterop.lib;strmiids.lib;winmm.lib;wmcodecdspuuid.lib;Secur32.lib;msdmo.lib;dmoguids.lib;IPHLPAPI.lib;webrtc.lib;%(AdditionalDependencies)</AdditionalDependencies>
  190. </Link>
  191. <ResourceCompile>
  192. <Culture>0x0409</Culture>
  193. <AdditionalIncludeDirectories>..\thirdparty\WTL\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  194. <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  195. </ResourceCompile>
  196. <Midl>
  197. <MkTypLibCompatible>false</MkTypLibCompatible>
  198. <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  199. <HeaderFileName>EgoWindow.h</HeaderFileName>
  200. <InterfaceIdentifierFileName>EgoWindow_i.c</InterfaceIdentifierFileName>
  201. <ProxyFileName>EgoWindow_p.c</ProxyFileName>
  202. <GenerateStublessProxies>true</GenerateStublessProxies>
  203. <TypeLibraryName>$(IntDir)/EgoWindow.tlb</TypeLibraryName>
  204. <DllDataFileName />
  205. </Midl>
  206. </ItemDefinitionGroup>
  207. <ItemGroup>
  208. <ClCompile Include="..\common\Feedback.cpp" />
  209. <ClCompile Include="..\common\iobuffer.cpp" />
  210. <ClCompile Include="..\common\peer_connection.cpp" />
  211. <ClCompile Include="..\common\socket_client.cpp" />
  212. <ClCompile Include="..\common\update_thread.cpp" />
  213. <ClCompile Include="..\Protocol\win\Protocol.pb.cc" />
  214. <ClCompile Include="ControlSensor.cpp" />
  215. <ClCompile Include="MultiMonitorEnumerator.cpp" />
  216. <ClCompile Include="VideoRenderer.cpp" />
  217. <ClCompile Include="WindowThread.cpp" />
  218. <ClCompile Include="EgoWindow.cpp" />
  219. <ClCompile Include="MainDlg.cpp" />
  220. <ClCompile Include="stdafx.cpp">
  221. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
  222. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
  223. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
  224. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
  225. </ClCompile>
  226. </ItemGroup>
  227. <ItemGroup>
  228. <ClInclude Include="..\common\comm.h" />
  229. <ClInclude Include="..\common\FeedBack.h" />
  230. <ClInclude Include="..\common\iobuffer.h" />
  231. <ClInclude Include="..\common\Notifier.h" />
  232. <ClInclude Include="..\common\peer_connection.h" />
  233. <ClInclude Include="..\common\pool.h" />
  234. <ClInclude Include="..\common\sensor_socket.h" />
  235. <ClInclude Include="..\common\socket_client.h" />
  236. <ClInclude Include="..\common\update_thread.h" />
  237. <ClInclude Include="..\Protocol\win\Protocol.pb.h" />
  238. <ClInclude Include="ControlSensor.h" />
  239. <ClInclude Include="MultiMonitorEnumerator.h" />
  240. <ClInclude Include="VideoRenderer.h" />
  241. <ClInclude Include="WindowThread.h" />
  242. <ClInclude Include="MainDlg.h" />
  243. <ClInclude Include="resource.h" />
  244. <ClInclude Include="stdafx.h" />
  245. </ItemGroup>
  246. <ItemGroup>
  247. <ResourceCompile Include="EgoWindow.rc" />
  248. </ItemGroup>
  249. <ItemGroup>
  250. <Image Include="res\bitmap1.bmp" />
  251. <Image Include="res\EgoWindow.ico" />
  252. <Image Include="res\grid.bmp" />
  253. <Image Include="res\radar.bmp" />
  254. </ItemGroup>
  255. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  256. <ImportGroup Label="ExtensionTargets">
  257. </ImportGroup>
  258. </Project>